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Castlevania: Symphony of the Night

Started by Zorkwiz79 at 04-23-2007 7:26 PM. Topic has 152 replies.
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   04-23-2007, 7:26 PM
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Interactive Symphony of the Night Map
I wanted to let you guys know about a project I've been working on for the past month.  I've spent probably 150 hours painstakingly recreating the Castle maps of Castlevania:SotN in an interactive Excel 2003 spreadsheet that can be used to search for items, enemies etc. via drop-down menus. You can even highling all hidden areas and things like that, so it should be really usful for anyone trying to complete the game 200.6% and find all of the best stuff.

The file is hosted at..
http://rapidshare.com/files/27372801/SotN_Interactive_Map_-_Zorkwiz_-_Version_1.xls

I can assure you that it is virus free.

Let me know that you think!

-----------------

I have been told that alot of people dislike or cannot use rapidshare, so here is another, permanent link..

http://www.vgmuseum.com/mrp/cv-sotn/documents/SotN_Interactive_Map_-_Zorkwiz_-_Version_1.xls

Check out his site too, it's got alot of good info.

-Zorkwiz
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   04-24-2007, 12:00 AM
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Re: Interactive Symphony of the Night Map
Woa, this is a great utility, thank you very much.

I have a duty to fullfill,
a promise.
I will succeed...
No matter what happens.
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   04-24-2007, 12:14 AM
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Re: Interactive Symphony of the Night Map

Wow, very nice job. 7/5 stars star *******

 

Yeah, it's that good, you get an extra 2 stars.


--My Crusader days are over--
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   04-24-2007, 3:32 AM
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Re: Interactive Symphony of the Night Map
Thanks for the praise and feedback, it makes the time spent on this thing almost seem worth it ;)

One question for you all:

If I were to create another similar guide for one of the other GBA or DS Castlevania games, which would you most like to see done?  I was thinking either do it in chronological order (Circle of the Moon next), or maybe start at the most recent so more people would be playing it and benefit from the guide.

-Zorkwiz
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   04-24-2007, 5:06 AM
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Re: Interactive Symphony of the Night Map
I suggest you start with most recent, but one for Aria of Sorrow would be nice...Wink [;)]
--My Crusader days are over--
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   04-24-2007, 3:18 PM
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Re: Interactive Symphony of the Night Map
Wow. Thank you! This should be stickied.
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   04-24-2007, 4:09 PM
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Re: Interactive Symphony of the Night Map
thanks a lot, it is like treasure drop from the sky
Regards,
Mervyn
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   04-24-2007, 11:27 PM
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Re: Interactive Symphony of the Night Map
Why did this come out after I had to use MS Paint to finish mine.. lol.

Should be tagged.
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   04-25-2007, 12:43 AM
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Re: Interactive Symphony of the Night Map
Lets get this stickied, spam this post!
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   04-25-2007, 12:49 AM
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Re: Interactive Symphony of the Night Map
yea sticky this its sweet

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   04-25-2007, 12:55 AM
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Re: Interactive Symphony of the Night Map
Very nice Zork...thanks a lot man!
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   04-25-2007, 5:36 AM
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Re: Interactive Symphony of the Night Map
Well, because of the volume of responses and interest on this board and others, I've decided to begin work on an identical guide for Castlevania: Portrait of Ruin for the DS.

This will be a challenging one, since there are a total of ten areas of varying sizes, but I've already gotten the basic map structure laid out for each one.

With any luck, you may see the results in another month or so

Thanks again for the comments! Please keep em coming. 

-Zorkwiz
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   04-25-2007, 6:18 PM
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Re: Interactive Symphony of the Night Map
Very well done Zork, I'm sure these maps will help me with my 200.6% Good luck on your next map(s).
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   04-25-2007, 9:00 PM
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Re: Interactive Symphony of the Night Map
Give it time Zork. When a mod rolls over it and they like it, it will be stickied.
We lead a blessed life. May it not change; may it not change us.

www.TheOriginalGathering.com
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   04-25-2007, 10:16 PM
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Re: Interactive Symphony of the Night Map

Wow, this is very nicely done.

P.S. I just sent in a request to a MOD to get this stickied. Good Job!!

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   04-26-2007, 12:07 AM
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Re: Interactive Symphony of the Night Map
Holy crap, man, this is friggin' genius. I found the spots in the reverse caverns that you couldn't fill in on the map, so I looked up your map and it tells exactly what to do to get those squares filled. REALLY nice job on the map. I've saved it for future reference, if that's cool. Thanks for the work you put in on this!
Before criticizing someone walk a mile in their shoes. So when you do criticize them you're a mile away and have their shoes.
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   04-26-2007, 3:21 AM
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Re: Interactive Symphony of the Night Map
Of course it's cool!  Share it with as many people as you can, I'm just trying to get the word out.  I'm glad you found those tips useful for the reverse caverns.  That's probably the most common place for people to miss since they can't figure out how it's possible to uncover them.    In fact, I had forgotten when I started the guide and had to look it up myself.

-Zorkwiz
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   04-26-2007, 3:26 AM
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Re: Interactive Symphony of the Night Map

 Zorkwiz79 wrote:
Of course it's cool!  Share it with as many people as you can, I'm just trying to get the word out.  I'm glad you found those tips useful for the reverse caverns.  That's probably the most common place for people to miss since they can't figure out how it's possible to uncover them.    In fact, I had forgotten when I started the guide and had to look it up myself.

-Zorkwiz

I dont even remember having that problem on the PSX... I thought it was just the XBLA version. I dont know.


We lead a blessed life. May it not change; may it not change us.

www.TheOriginalGathering.com
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   04-26-2007, 5:28 PM
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Re: Interactive Symphony of the Night Map

The funniest thing was - I wasn't sure how you had your map set up, so I didn't know that clicking in the cells would bring up Help Text. I have the dog set as my Microsoft Assistant in Excel, so there was a brief moment of terror when the speech bubble popped up and the dog TOLD me what I needed to do in a certain spot! I was like, "Dear God, how does the DOG know what I need to... ohhhhhh, I understand now."

Dog [&]  Stick out tongue [:P]


Before criticizing someone walk a mile in their shoes. So when you do criticize them you're a mile away and have their shoes.
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   04-26-2007, 5:56 PM
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Re: Interactive Symphony of the Night Map
LoL!
We lead a blessed life. May it not change; may it not change us.

www.TheOriginalGathering.com
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   04-26-2007, 9:15 PM
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Re: Interactive Symphony of the Night Map
You're a freakin' legend dude.

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   04-26-2007, 11:22 PM
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Re: Interactive Symphony of the Night Map
Amazing. I am very impressed with this set-up.
SGT, U.S. Army Retired Medic 'Doc'

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   04-27-2007, 12:27 AM
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Re: Interactive Symphony of the Night Map

 WheeledMammal wrote:
You're a freakin' legend dude.

Zork did outdo himself didnt he...


We lead a blessed life. May it not change; may it not change us.

www.TheOriginalGathering.com
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   04-27-2007, 2:35 AM
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Re: Interactive Symphony of the Night Map
I pretty much learned how to read by playing zork on the C64, and remember making maps like this (for zork) on paper. I bet Zork did the same thing and is just an expert map-maker now.

Great job and thanks!

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   04-27-2007, 5:09 AM
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Re: Interactive Symphony of the Night Map
 UbelDucky wrote:
I pretty much learned how to read by playing zork on the C64, and remember making maps like this (for zork) on paper. I bet Zork did the same thing and is just an expert map-maker now.

Great job and thanks!


Heh, I wish I'd known about Zork that early.  My gamertag (and nick I've used for years)  comes from when I was a freshman in high school in '93 and played th game "Return to Zork".  I had fooled around a little bit with the text games, but had never gotten very far.  To this day I need to go back and try to beat the original Zork.. I owe it to the universe or something.  But anyway, I needed a password for some BBS or something and looked around the room till I saw the Return to Zork box on the shelf, added the "wiz" to it (probably cause I thought I was actually good at it) and there you go.

I always have liked making maps, though.  I did a ton of graph paper maps for the original Might and Magic, and was obsessed with dungeon crawls for a while, including Lands of Lore, a Sierra online game called Shadows of Yserbius, and the PC game Demise, which was an amazing and underrated game, if buggy. 

Enough rambling... I should fire up the DS again and get back to work on the PoR map. ;)

-Zorkwiz (the 79 I was forced to add because stupid xbox live was a pain to migrate your name from from the xbox 1 days)
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   04-27-2007, 8:45 AM
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Re: Interactive Symphony of the Night Map
This is great and I thought I was good on excel but this is something else!!!! Nice work!
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   04-27-2007, 10:17 AM
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Re: Interactive Symphony of the Night Map
Zork, your map is becoming quite popular... Great job man. You should only have to wait a little bit longer...
We lead a blessed life. May it not change; may it not change us.

www.TheOriginalGathering.com
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   04-27-2007, 10:19 PM
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Re: Interactive Symphony of the Night Map

wow nice job thats really good work gave  5 star rate GREAT job

THANK YOU FOR YOUR TIME

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   05-01-2007, 6:10 PM
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Re: Interactive Symphony of the Night Map
beer and cookies for you Zorkowiz
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   05-01-2007, 6:57 PM
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Re: Interactive Symphony of the Night Map
wow this is the best! now ill use this in my quest to unlock my missing 0.2%. Btw guys does complete bestiary add up to the game completion percentage?
game on!

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