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Started by A for Amnesty at 11-24-2008 4:18 AM. Topic has 84 replies.
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   11-24-2008, 4:18 AM
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Left 4 Dead - Info and FAQ

Left 4 Dead™ Info and FAQ
By: A for Amnesty 

Table of Contents: 

  1. Introduction
  2. FAQ
  3. Game Modes
  4. Campaigns and Chapters
  5. The Survivors
  6. The Infected
  7. Weapons
  8. Achievements
  9. Reception
  10. Acknowledgements
1. Introduction 

Hello and welcome to my Left 4 Dead™ Info and FAQ thread. I hope this thread is useful and helps answer general questions you may have regarding the game. If you have any other questions that were not answered in this thread, please post your question in this forum or feel free to PM me. Thanks and enjoy!

2. FAQ 

Q: What is Left 4 Dead?

A: Left 4 Dead is a multiplayer cooperative survival horror shooter developed by Valve Corporation based on the Source engine released for the PC and Xbox 360 on November 18, 2008 in the U.S. and November 21, 2008 in Europe. 

Q: Cooperative survival horror shooter?

A: You play as one of four Survivors that must work together to survive. Most levels have your team of 4 trying to go from point A to B, during which you will be attacked by an onslaught of the Infected (zombies). The pacing has been described as like Counter-Strike Source. Teammates will need to work together by not only just shooting enemies, but by having the ability to heal each other, help each other climb up ledges, pick each other up when one gets knocked down, etc. 

Q: Zombies?

A: The Infected. They are not undead or reanimated corpses.. they are human victims of a new rabies virus which makes them extremely aggressive and mindless. They are not slow hulking movie-type zombies, but fast (think 28 Days Later), vicious and smart. In addition to the hordes of AI controlled infected (reports say up to 40 can be seen at once), there will also be four "boss infected" characters that will either be controlled by AI or by real players, depending on the number of people on the server. These four are the Boomer, Hunter, Smoker and Tank. 

Q: What is the setting/story?

A: From Valve's Michael Booth in an interview with Gamespot: 

"Imagine that you live in a major city during a time when a new and highly virulent strain of the rabies virus emerges and begins spreading rapidly among the human population. Those infected become dangerously psychotic and attack all noninfected on sight. You are one of the lucky few who seem to be immune to the virus, but are trapped in a city teeming with thousands of extremely violent infected. Banding together with a few other survivors, you try to escape. 

Left 4 Dead is set contemporary America. Although we've pushed the fiction a bit for the sake of gameplay (such as including the "boss infected"), the basic idea of a catastrophic pandemic and the collapse of civilization makes for great survival horror because it is quite plausible. We wanted our environments to remind you of home--but a horribly changed and tortured version of home. 

The initial four campaigns of Left 4 Dead include both urban areas and rural areas, with lots of dense architecture and challenging landscapes. Each campaign also ends with an elaborate "finale" where the survivors must make a stand while waiting for a rescue vehicle to arrive and take them to apparent safety." 

Q: How many players can play?

A: The game is designed for 1 to 8 players. You can play solo and have everybody else be controlled by the AI. During the course of a map players will be able to drop in and out without having a profound impact on gameplay. 

Q: How long will maps last, and how many campaigns?

A: In co-op mode there will be four campaigns with five maps each. Each of these four campaigns lasts one to two hours. 

Q: Are there any noticeable signs of injury?

A: When a player gets low on health his/her movement slows down. 

Q: How will you keep track of your teammates?

A: Survivors will always be able to see teammates by a green aura, even through walls. 

Q: What sort of health items are available?

A: Each survivor can carry one health pack that you can get at the start of a map and at checkpoints. This can be used on both yourself or your teammates. There are also bottles of pills that can be found in certain spots that offer a temporary boost to your health. This boost degenerates until you return to your original health. 

Q: What happens if you die?

A: As a survivor, if you get to 0 HP you fall down and there is a "bleed-out timer" where fellow teammates can revive you with their health pack. When you become incapacitated you are still able to shoot. You can only be revived by teammates 3 times before dying. If they do not reach you in time, you will go into spectator mode. If you are near the end of the map, you'll have to wait for your teammates to get to the end in order to respawn. If you're near the beginning, you'll respawn in a random closet that your teammates can let you out of, but you will start with basic equipment. As for the Infected, currently there is a wait period that can be around 30 seconds. The respawn timer on the Tank boss Infected is significantly longer than any other due to its power. 

Q: How long does it take to bleed out?

A: Once you get hit on the ground, your health boosts to 300 but starts draining away at 3 health per second. If you are not rescued within a minute and forty seconds (assuming no zombies are stomping you), you will die. 

Q: How many times can you be revived in one map?

A: Three times, and on the last one your health boost is only temporary. You get to a point where you become a one-hit kill target. (bad) 

Q: How are infected AI spawns handled?

A: Spawns will vary each time you play. They are random and you can expect to be mobbed and attacked at different points each time through. Infected will come from behind. From Valve's Michael Booth in an interview with Firingsquad.com: 

“At the core of Left 4 Dead's gameplay is a set of technologies we refer to as "The Director." Whether you're playing a game with 8 humans filling out the available roles or playing in "single player" mode, The Director is in charge of monitoring the pacing of the game. So, for example, if your team has been bombarded with Infected hordes and bosses, The Director will schedule a break in the action. If your team is chewing through Infected like bubble gum, The Director will send a few Boss Infected your way, and so on. And all of this is done procedurally to insure no play sessions are alike -- there are no triggers, generators, special flags, or other human-placed information in the environment that specify where to place the Infected. As a result, the Survivor team can never predict when or where they will encounter anything.” 

Q: What are the Difficulty modes?

A: Survivors may choose from 4 varying levels of difficulty, Easy, Normal, Advanced, and Expert, which affect two things - the attack power of the enemy infected and bosses, and the amount of friendly fire the Survivors take. This means that the infected always die from the same amount of bullets, but the Survivors must be much more careful when being hit. For an idea of the difference in difficulty, on Normal mode, an infected punch hits the Survivor for 3 damage, whereas in Expert, a single punch does 20 damage (1/5 of the Survivors total health!). 

3. Game Modes 

Campaign - There are 3 options for Campaign Mode: Quick Mode, Xbox Live Custom Match and Play with Friends. Quick Mode allows you to jump into a public party over Xbox Live. Custom Match allows you to set your preferred difficulty and then searches for a lobby or game in progress based on your difficulty level. Play with Friends allows you to join a current game or lobby with 1-3 of your friends. 

Single Player - Single Player allows you to set your difficulty level, choose your campaign, choose the chapter (or map) you want to start on, and finally choose your character. You can choose from one of the four survivors or have a random character chosen for you. You will then play alongside 3 AI-controlled bots. 

Survival – Taken from Syncstorm’s Survival Mode FAQ. You start Survival mode in a zombie-free map that’s been stocked with heaps of weapons, explosives and items. As in all crescendos and finales, the horde won’t descend until you alert it. This gives you a chance to stock up on supplies, strew explosives around the place and strategize with your teammates. Minor modifications have been made to suit the flow of carnage in survival play. For example, in the No Mercy elevator crescendo, many of the rooms around the elevator doors are off-limits until the mob breaks through the walls to open them up. Like in versus maps, areas that are overly favorable to the survivors have been altered or removed, so teams won’t be able to rack up easy time by closet camping. By eliminating exploits, the team’s score becomes a measure of actual skill. In practice it gave the maps a frantic, nowhere is safe feeling and forced our team to stay on the move as the mob ebbed and flowed. 

Versus - Versus Mode allows you to either play as the survivors, or the infected. The boss infected players spawn 20 seconds after they are killed in combat, being able to choose their spawn location by walking around as a ghost until they find the perfect ambush spot. This quick spawn time makes Versus mode absolutely brutal to the Survivor team. On top of that, the only place where Survivors are able to respawn is at the next map. Just like campaign mode, you choose a specific campaign to play through. The first team plays as the Survivors through the first map until they reach the end or until they all die off. The two teams switch spots, so the former Survivors are now acting as the boss infected and the former boss infected are now playing as the Survivors. After the map is completed, scores are tallied based on various factors and the cycle repeats on the next map in the campaign. This continues all the way until the finale map is completed for both sides, at which point the final score is shown and a victor declared. 

4. Campaigns and Chapters 

List of campaigns with their corresponding chapters: 

No Mercy 

    * The Apartments

    * The Subway

    * The Sewer

    * The Hospital

    * Rooftop Finale 

Death Toll 

    * The Turnpike

    * The Drains

    * The Church

    * The Town

    * Boathouse Finale 

Dead Air 

    * The Greenhouse

    * The Crane

    * The Construction Site

    * The Terminal

    * Runway Finale 

Blood Harvest 

    * The Woods

    * The Tunnel

    * The Bridge

    * The Train Station

    * Farmhouse Finale


Grabbin' a shawt!

last.fm

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   11-24-2008, 4:18 AM
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Re: Left 4 Dead - Info and FAQ

5. The Survivors 

Bill - a Vietnam veteran.

Zoey - the teenage daughter of a wealthy family.

Francis - the tattoo-covered biker.

Louis - an assistant manager at a local retail electronics chain store. 

6. The Infected 

The Horde

The Boomer

The Smoker

The Hunter

The Tank

The Witch 

7. Weapons 

* Handgun(s) - .40, 15 rounds, Unlimited Ammo

* Pump-Action Shotgun - 12 Gauge, 8 Shells

* Submachine Gun - 9mm, 50 Rounds

* Assault Rifle - 5.56mm, 50 Rounds

* Hunting Rifle - 7.62mm, 15 Rounds

* Automatic Shotgun - 12 Gauge, 10 Shells

* Molotov Cocktail

* Pipe Bomb

* Mounted Mini Gun (stationary mini gun turret placed in certain spots of chapters)

* Other Weapons (gas can and propane tank, ability to shoot them to make them explode) 

8. Achievements 

Helping Hand (20 GP) - Revive 50 incapacitated Survivors. 

Field Medic (20 GP) - Heal 25 Survivors with a first aid kit. 

Pharm-assist (20 GP) - Give pain pills to 10 Survivors. 

My Bodyguard (15 GP) - Protect any Survivor from an attacking Infected 50 times. 

Dead Stop (10 GP) - Punch a Hunter as he is pouncing. 

Cr0wnd (30 GP) - Kill a Witch with a single headshot. 

Untouchables (30 GP) - No Survivors take damage after contacting the rescue vehicle. 

Drag and Drop (20 GP) - Rescue a Survivor from a Smoker's tongue before he takes damage. 

Blind Luck (20 GP) - You or another Survivor take no damage after being vomited on by a Boomer. 

Akimbo Assassin (30 GP) - Survive an entire campaign using only pistols. 

Hero Closet (10 GP) - Rescue a Survivor trapped in a closet. 

Hunter Punter (10 GP) - Shove a Hunter off of a pinned and helpless Survivor. 

Tongue Twister (20 GP) - Free yourself from a Smoker who has grabbed you with his tongue. 

No Smoking Section (15 GP) - Kill 10 Smokers as they are pulling helpless Survivors. 

101 Cremations (20 GP) - Set 101 Infected on fire. 

Do Not Disturb (20 GP) - Sneak past all Witches in a campaign without disturbing one. 

Man vs Tank (30 GP) - Single-handedly kill a Tank. 

Tankbusters (20 GP) - Kill a Tank without it dealing any damage to a Survivor. 

Safety First (30 GP) - Play an entire campaign with no Survivors taking friendly fire damage. 

No-one Left Behind (20 GP) - Beat a campaign with all 4 Survivors. 

Unbreakable (30 GP) - Finish a campaign without ever being healed. 

Witch Hunter (20 GP) - Kill a Witch without any Survivor taking damage from her. 

Red Mist (20 GP) - Kill 1000 Infected with a mounted machine gun. 

Pyrotechnician (20 GP) - Blow up 20 Infected in a single explosion. 

Zombie Genocidest (20 GP) - Kill 53,595 Infected. 

Dead Giveaway (10 GP) - Heal a fellow Survivor when your own health is below 10. 

Stand Tall (20 GP) - Survive a campaign without being incapacitated. 

Zombicidal Maniac (30 GP) - Survive any campaign on Expert. 

What Are You Trying to Prove? (35 GP) - Survive all campaigns on Expert. 

Nothing Special (30 GP) - Survive a campaign with no Survivors taking damage from Special Infected. 

Burn the Witch (10 GP) - Light a Witch with a Molotov. 

Towering Inferno (10 GP) - Light a Tank with a Molotov. 

Spinal Tap (10 GP) - Kill an Infected with a single blow from behind. 

Stomach Upset (20 GP) - All Survivors complete a campaign without being vomited on. 

Brain Salad (15 GP) - Make 100 headshot kills. 

Jump Shot (20 GP) - Headshot a Hunter while he's leaping. 

Mercy Killer (15 GP) - Survive the No Mercy campaign. 

Back 2 Help (20 GP) - Leave a safe room to save an incapped teammate and bring them back safely. 

Toll Collector (15 GP) - Survive the Death Toll campaign. 

Dead Baron (15 GP) - Survive the Dead Air campaign. 

Grim Reaper (15 GP) - Survive the Blood Harvest campaign. 

Ground Cover (30 GP) - Save another Survivor from a Special Infected while on the ground. 

Clean Kill (10 GP) - Shove a Boomer and then kill him without him splashing on anyone. 

Big Drag (20 GP) - Drag a Survivor 100 feet with your tongue. 

Chain Smoker (20 GP) - Constrict two Survivors in one life as a Smoker. 

Barf Bagged (20 GP) - Cover four Survivors with Boomer bile at once. 

Double Jump (20 GP) - Pounce two different Survivors in one life as a Hunter. 

All 4 Dead (30 GP) - Kill all four Survivors in one life while playing as a Tank. 

Dead Wreckening (20 GP) - Dole out 5000 total Survivor damage as a Special Infected. 

Lamb 2 Slaughter (20 GP) - As an Infected, incap a Survivor who has entered and left a safe room. 

9. Reception 

IGN - 9.0/10

N4G - 9.7/10

OXM - 9.5/10

Team Xbox - 9.1/10 

10. Acknowledgements 

Left 4 Dead 411

Left 4 Dead Wikipedia Page

Left 4 Dead Xbox 360 Game Manual


Grabbin' a shawt!

last.fm

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   11-24-2008, 4:29 AM
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Re: Left 4 Dead - Info and FAQ
Ok, this is the fixed version. Also notice that I added a couple videos for achievements Yes [Y]

Grabbin' a shawt!

last.fm

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   11-24-2008, 4:27 PM
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Re: Left 4 Dead - Info and FAQ
Thanks alot, I'll check out those videos for help on the achievements right now. Big Smile [:D]

CURING THE INFECTION... ONE BULLET AT A TIME


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   11-24-2008, 9:11 PM
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Re: Left 4 Dead - Info and FAQ
thanks better then your last oneYes [Y]

ROFL MEOW!
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   11-24-2008, 10:25 PM
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Re: Left 4 Dead - Info and FAQ
10th time is the charm :D This one is the best version. Although, the videos you posted for the achievements suck. Why not post videos on how to obtain the harder ones...
Zombie Hunter©
123.4
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   11-24-2008, 10:30 PM
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Re: Left 4 Dead - Info and FAQ
You have a point, but those were the only ones I've seen on the Interwebz so far. I'm sure some more will pop up later.

Grabbin' a shawt!

last.fm

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   11-27-2008, 1:24 AM
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Re: Left 4 Dead - Info and FAQ
Tag.
A Kinky Milkman | Left 4 Dead 2 comes Tuesday!
Bioshock Halloween Trailer
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   11-28-2008, 3:31 AM
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Re: Left 4 Dead - Info and FAQ
Just wondering if you might want to add a note regarding the fact that Left 4 Dead supports monitors in game with the option to change the visual setting to TV or Monitor (it makes alot of difference for Monitor users, trust me). 
︻┳═一
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   11-29-2008, 7:17 AM
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Re: Left 4 Dead - Info and FAQ
 Unreal Warfare wrote:
Just wondering if you might want to add a note regarding the fact that Left 4 Dead supports monitors in game with the option to change the visual setting to TV or Monitor (it makes alot of difference for Monitor users, trust me). 


Along with that latter statement, you also need to add that IcedFrappuccino has beaten a level on Expert Yes [Y] It has been a loooong time coming.
Zombie Hunter©
123.4
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   12-02-2008, 3:40 AM
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Re: Left 4 Dead - Info and FAQ
    Can someone pls tell me how to play split screen offline!

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   12-02-2008, 3:11 PM
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Re : Re: Left 4 Dead - Info and FAQ

That's a pain and not very well explained in the manual ....

you have to start a single player game , then pause it and choose enable splitscreen, the game will then ask you to restart... back at the menu page you have to sign in a second player by pressing start !

It worked for me !

 


You should quit while i'm ahead...
www.xp-8.net
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   12-03-2008, 12:56 AM
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Re: Re : Re: Left 4 Dead - Info and FAQ
 Godbless you most kind and noble sir!!!!!!!!!! for real dude thanx
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   12-03-2008, 7:40 AM
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Re : Re : Re: Left 4 Dead - Info and FAQ
You're very welcome, and you'll see the splitscreen is quite enjoyable also, providing you have a large tv of course !
You should quit while i'm ahead...
www.xp-8.net
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   12-05-2008, 4:33 PM
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Re: Re : Re : Re: Left 4 Dead - Info and FAQ
Cheers for the info Smile [:)].
My Blog , A re-match between Ireland and France would be the fair thing to do.
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   12-05-2008, 4:44 PM
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Re: Left 4 Dead - Info and FAQ

A bit late posting but nethertheless, a very good FAQ right there; some very useful information, looks like you used my advice Stick out tongue [:P]

Hope your able to improve and add onto this FAQ in the coming months, remember; you can report your post or PM a moderator if you need something altered/edited. Wink [;)]  


UK Xbox Live Ambassador

//Previous GT's:
*AoR Cleric
*Thy Cleric
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   12-06-2008, 10:40 PM
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Re: Left 4 Dead - Info and FAQ
Thanks for the compliments. I'm working on an updated version that will included achievement walkthroughs Yes [Y]

Grabbin' a shawt!

last.fm

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   12-09-2008, 3:54 PM
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Re: Left 4 Dead - Info and FAQ
 dryandemptycup wrote:
    Can someone pls tell me how to play split screen offline!

In the menu startup screen.. you have to click start on the second controller. Then solo campaign switches to co-op campaign. Play away!
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   12-10-2008, 9:31 PM
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Re: Left 4 Dead - Info and FAQ

CAN YOU PLAY LOCALLY!!!!!!!!!!! (Zombies vs Humans.)


Let there be ROCK!
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   12-13-2008, 10:15 PM
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Re: Left 4 Dead - Info and FAQ
in the demo for Left 4 Dead after you beat those first two missions and the "credits" came up it said 10 all new weapons... so where are the new weapons you can use all those weapons in the demo. Is Valve ever going to come out with more content?
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   12-14-2008, 8:06 AM
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Re: Left 4 Dead - Info and FAQ
 EGI SiNiSt3r wrote:
in the demo for Left 4 Dead after you beat those first two missions and the "credits" came up it said 10 all new weapons... so where are the new weapons you can use all those weapons in the demo. Is Valve ever going to come out with more content?


there have been rumors that there will be dlc in jan.  but I don't think there has been an offical word.
Quit moving I'll heal ya, hahahahahahaha!
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   12-15-2008, 3:45 AM
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Re: Left 4 Dead - Info and FAQ
How do you save the game?
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   12-15-2008, 4:49 AM
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Re: Left 4 Dead - Info and FAQ
There isn't a save game feature, unfortunately. Basically in order to complete a campaign, you have to play all the way through it, start to finish. There's really no need for a save game feature in this game.

Grabbin' a shawt!

last.fm

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   12-15-2008, 7:27 AM
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Re: Left 4 Dead - Info and FAQ
 Final Awakening wrote:
There isn't a save game feature, unfortunately. Basically in order to complete a campaign, you have to play all the way through it, start to finish. There's really no need for a save game feature in this game.


idk about that, every game should have some kind of save feature today.  Not everyone has the time to sit down and play for an hour or two straight.
Quit moving I'll heal ya, hahahahahahaha!
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   12-19-2008, 12:13 AM
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Re: Left 4 Dead - Info and FAQ

Do you need to complete the campaign achievements and expert achievements in one sitting?  Or does the game keep track if you only play one chapter at a time?  I finished the campaign where you escape on a boat in like 2 chapter sections, and when I got to the end I did not get any achievement...  and I just wanted to know if it was me not completing the entire campaign in one go, or if I may have missed something else that prevented me from getting the achievement.  I would hate that to happen while completing a campaign on expert...

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   12-19-2008, 12:49 AM
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Re: Left 4 Dead - Info and FAQ
For the most part you do need to complete each campaign in one sitting from start to finish to receive its corresponding achievement, but you can also do the "dashboard invite" trick that is described here.

Grabbin' a shawt!

last.fm

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   12-22-2008, 4:34 PM
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Re: Left 4 Dead - Info and FAQ
Excellent!  Thanks.
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   12-26-2008, 8:03 PM
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Re: Left 4 Dead - Info and FAQ
Beer [B]Yes [Y] Great Job Yes [Y]Beer [B]
FREE THE KNIFE
VIVA LA REVOLUCION
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   12-29-2008, 4:10 PM
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Re: Left 4 Dead - Info and FAQ
Videos are longer longer there, "Removed by user"
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   12-30-2008, 5:00 AM
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Re: Left 4 Dead - Info and FAQ
Great FAQYes [Y]


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