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Started by Dr Flibble at 04-13-2008 2:21 AM. Topic has 70 replies.
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   04-13-2008, 2:21 AM
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1100/1100 Club

Signed.

Stick out tongue [:P]


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There is research to be done.
On the people who are still alive.
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   04-13-2008, 3:54 AM
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Re: 1100/1100 Club
LoL! Congrats! I do recommend you unblock your games before you make a thread like this though. People will tear you apart. Also, hasn't there already been a couple of these?
We lead a blessed life. May it not change; may it not change us.

www.TheOriginalGathering.com
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   04-13-2008, 5:15 AM
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Re: 1100/1100 Club

Nah, I used to have it all unblocked but I got too much mail about random stuff, plus this isn't my main account so there's actually not many games I use it for, the vast majority have no achievements unlocked, including Lost Odyssey. I mainly only keep this account for the rare times I want to play online, or the even rarer co-op games. And to post here of course.

But besides all that I really don't care if people don't believe me. I just made this thread to mess a little with the people on the 1000/1000 threads (like you said, there have been many of them), and anyone else that finds gamerscore so important. Stick out tongue [:P] There's plenty of games I have nowhere near the full 1000, just so happens that Lost Odyssey is one of the ones I do.

 


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There is research to be done.
On the people who are still alive.
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   04-14-2008, 2:12 AM
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Re: 1100/1100 Club
 Dr Flibble wrote:

Signed.

Stick out tongue [:P]

Congratulations!

I don`t need proofs to believe you.I know how much you like this game, so I`m not surprised that you got all the achievements.

I have done everything in LO, including all optional bosses, but I`ve missed a few achievements, like the one for finding all items.You were right, this game is truly awesome.

 

By the way, I`m glad to see that you still come here from time to time.I thought you left forever.I`ve been absent for quite a while (apparently I`m not the only one who rarely came) but I`m back for good now.I had serious trouble with my time schedule but it`s fixed now.I`ll be around like before.I apologize for having vanished without explanation.

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   04-14-2008, 11:08 AM
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Re: 1100/1100 Club

Wow, Lord Abominae! It's been a while! Smile [:)] That's cool, I remember you mentioning something about a new job and a crazy schedule. I'm glad you picked up Lost Odyssey and I'm even gladder you enjoyed it. I see you're back into Overlord, I'm planning on downloading the Raising Hell DLC as soon as I can too.

Good to see you back posting again. I haven't been on the LO forums much recently myself, been lurking around a few other game's forums. I even played and finished Two Worlds! Surprise [:O]


I’ve experiments to run.
There is research to be done.
On the people who are still alive.
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   04-14-2008, 9:43 PM
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Re: 1100/1100 Club

This new job wasn`t as great as expected, so I resigned and came back to my former job.It`s a long story but, to make it shorter, I prefered to come back to my regular job, due to some issues with security of employment.I`ve been careful enough to keep my former job (we have a good union), so it wasn`t a problem but it has been a bit hard to manage at times.This means that I`m back on my old schedule now, which leaves me enough time for leisure and for coming here.Big Smile [:D]

 

Concerning Overlord, I really believe Raising H*ll is a decent DLC.It`s not expensive, imo, for what it contains.Wink [;)]

The Challenge Pack, however, is worthy only if you want to attempt Legendary mode.That`s what I`m doing now and, believe me, it`s much thougher than the regular mode.It`s not insanely hard to manage but you have to be patient because you often need to spend time killing sheeps and peasants to gather lifeforce to compensate for the numerous minions you loose (I highly recommend to play Evil on Legendary mode).It will probably be much less of a problem as soon as I`ll be able to forge the Harvesting Helmet, and I`m very close...

Unless I`m mistaken, you have very few interesting games to play if you bothered to finish Two Worlds.Maybe your opinion is different but mine is this game sucks big time.It must be quite dull to play this after Lost Odyssey.Stick out tongue [:P]

 

 

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   04-15-2008, 3:22 AM
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Re: 1100/1100 Club
By the way are you guys looking forward to Infinite Undiscovery? The latest trailer on XBL looks pretty sweet.

Can't wait to see the trailers for Cry On and see how they're implementing their real-time action system. Maybe that will be "next gen" enough for the reviewers.
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   04-15-2008, 8:35 AM
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Re: 1100/1100 Club

Lord Abominae, good to hear about Overlord. I was kinda worried the DLC would suck. I recently downloaded both the new Lost Odyssey dungeon and Mass Effect mission and both were decent enough but a bit over-priced imo.

Two Worlds, what can I say, it's not the best. But I also didn't think it was terrible. Maybe I was pleasantly surprised because I'd prepared myself for the worst game imaginable and it turned out to not be that bad. I know you would have hated it because of the framerate but it kept me amused for the duration of the story. Not enough to make me want to go explore every corner of the game however. I also found the game to be pretty funny, things like the horrible dialogue amused me rather than make me cringe, so maybe it's another reason why I could put up with it. I still don't know if the developers intended for the game to be a comedy or serious however, so I'm not sure if my reaction to the game is the "correct" one. Stick out tongue [:P] But it was fun for me so who cares.

Ramon, I actually have all the Mass Effect achievements too Wink [;)] They aren't really all that tough to get either, just time consuming like Lost Odyssey. I dunno, I guess the insanity and hardcore achievements might be tough for people who hate shooters but I thought compared to Call Of Duty on veteran for example it was a walk in the park.

I know there are a few people lurking on the forums who are eagerly waiting for Infinite Undiscovery and Cry On. We've been a promised a release date announcement "soon" for IU so hopefully this soon is sooner rather than later. It's looking like it will be a top game. The Japanese rumour mill is saying that a lot more info about Cry On should start appearing around June so I hope that's true too. AQ promised more details months ago now and we're still waiting. Sad [:(]


I’ve experiments to run.
There is research to be done.
On the people who are still alive.
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   04-15-2008, 11:16 AM
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Re: 1100/1100 Club

I haven`t heard about a new Lost Odyssey dungeon.Is it only available in Japan?

 

The Overlord DLC doesn`t suck.It gives you 5 new areas called Abysses and new boss fights (the last one is especially hard).You fight a new kind of enemies called Wraiths.You can also find Molds to forge unique weapons.Some of them are very useful (Harvesting Helmet and Life-stealing Sword).It takes no less than 5-6 hours (on normal mode) to complete.Maybe close to ten if you have trouble to find the path or if you die a few times.If you attempt Legendary mode, it will take longer because it`s much harder.The new areas are particularly "twisted" too.It`s funny.

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   04-15-2008, 11:42 AM
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Re: 1100/1100 Club

Yeah Japan only at the moment. It only came out a few days ago (last Thursday I think it was). It's not much of a dungeon though, it's very repetitive, but the boss waiting for you at the end is worth it.

I loved the twisted humour in Overlord so I'm pretty sure I'll like the DLC.


I’ve experiments to run.
There is research to be done.
On the people who are still alive.
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   04-16-2008, 12:24 AM
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Re: 1100/1100 Club

Well, it`s more twisted than ever.I`m pretty sure you`ll like it.Wink [;)]

 

By the way, a lot of people seem to complain about Lost Odyssey`s difficulty.Maybe it`s due to my experience with JRPGs, so I`m better than casual gamers or newcomers to the genre but I don`t think the game was hard, apart from a few occasions.I was completely overpowered at the end.When you can absorb all elements except shadow, there are not many ways you can loose, especially if all your characters are able to cast zephyrus to heal all your party.I had the impression I was truly "immortal", if you know what I mean.The last boss wasn`t challenging at all.

 

@Ramonskito; I`m happy to see you still come here.Big Smile [:D]

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   04-16-2008, 1:20 AM
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Re: 1100/1100 Club

I think most of the people who find it hard are people new to the genre or who perhaps have been lulled into a false sense of security by recent RPGs which have all been extremely easy. I thought Lost Odyssey got the balance just right. It can be challenging but not impossible, and I love the fact that character level isn't all that important a factor in beating the bosses. I've always been of the school of thought that if you can reach a boss you should be capable of beating him without having to backtrack and kill random beasties to level up. Lost Odyssey got that perfect imo. You can still go out and grind yourself a superhero if you want to, but if you don't want to you can still beat the bosses. You can have characters on level 99 with every skill but if you play like a watermelon you are going to get murdered by some of those bosses.

I agree Gongora was a bit of a push-over but if they had made him an overly powerful beast then the people who are just interested in finishing the story would whine and complain. The optional bosses on the other hand are for the people who want a bit more challenge. When the new dungeon arrives on your marketplace I recommend you get it. Professor K is a great boss.


I’ve experiments to run.
There is research to be done.
On the people who are still alive.
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   04-16-2008, 9:50 PM
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Re: 1100/1100 Club

I also think that RPGs tend to be easier in general than they once were.

Many people complain about how the leveling up and grinding are tedious in LO.I don`t think you need to level and grind so much.You only need to choose the useful skills to teach to your immortals through skill link.

Concerning bosses,I believe you can beat them as soon as you reach them.Of course, if you make poor choices of skills, they`ll be harder to beat and more time-consuming but not impossible (I managed to beat the worms without any protection against paralysis, for example).You need to use strategy even at high levels, yes.You can`t always take the first choice and still manage to win like in Blue Dragon.

There`s one thing however, that most likely give trouble to people and I understand this.Elements are conter-intuitive.You expect that water gets a bonus against fire-based foes (and that`s what happens) but you also expect the opposite.However, fire doesn`t get any bonus against water-based foes, you need to use earth instead.I found this a bit annoying because I had to be careful all the time to avoid making mistakes with elements.My first idea was often wrong.It`s not a problem but you have to keep it in mind at all times, because elements are illogical in LO.

Gongora was indeed a push-over for level 80 characters.The most difficult boss, imo, is the immortal in the backyard.

 

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   04-17-2008, 2:53 AM
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Re: 1100/1100 Club
 Lord Abominae wrote:

I also think that RPGs tend to be easier in general than they once were.

Many people complain about how the leveling up and grinding are tedious in LO.I don`t think you need to level and grind so much.You only need to choose the useful skills to teach to your immortals through skill link.

Concerning bosses,I believe you can beat them as soon as you reach them.Of course, if you make poor choices of skills, they`ll be harder to beat and more time-consuming but not impossible (I managed to beat the worms without any protection against paralysis, for example).You need to use strategy even at high levels, yes.You can`t always take the first choice and still manage to win like in Blue Dragon.

There`s one thing however, that most likely give trouble to people and I understand this.Elements are conter-intuitive.You expect that water gets a bonus against fire-based foes (and that`s what happens) but you also expect the opposite.However, fire doesn`t get any bonus against water-based foes, you need to use earth instead.I found this a bit annoying because I had to be careful all the time to avoid making mistakes with elements.My first idea was often wrong.It`s not a problem but you have to keep it in mind at all times, because elements are illogical in LO.

Gongora was indeed a push-over for level 80 characters.The most difficult boss, imo, is the immortal in the backyard.

 

I think elements in LO actually make a lot more sense. In real life you can put out fire with water, but you can't absorb water by throwing fire at it =P However, soil sucks water up, so it makes sense that in LO earth-based attacks counter water. Wind erosion in real life, wtf-pwns soil, so it also makes sense that wind attacks counters earth in LO. Throwing fire at wind, conflagrates and consumes oxygen, so it makes sense in LO that fire pwns wind. In conclusion LO makes complete sense and is 100% logical!
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   04-17-2008, 2:55 AM
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Re: 1100/1100 Club
 Dr Flibble wrote:

I think most of the people who find it hard are people new to the genre or who perhaps have been lulled into a false sense of security by recent RPGs which have all been extremely easy. I thought Lost Odyssey got the balance just right. It can be challenging but not impossible, and I love the fact that character level isn't all that important a factor in beating the bosses. I've always been of the school of thought that if you can reach a boss you should be capable of beating him without having to backtrack and kill random beasties to level up. Lost Odyssey got that perfect imo. You can still go out and grind yourself a superhero if you want to, but if you don't want to you can still beat the bosses. You can have characters on level 99 with every skill but if you play like a watermelon you are going to get murdered by some of those bosses.

I agree Gongora was a bit of a push-over but if they had made him an overly powerful beast then the people who are just interested in finishing the story would whine and complain. The optional bosses on the other hand are for the people who want a bit more challenge. When the new dungeon arrives on your marketplace I recommend you get it. Professor K is a great boss.

LO is only too challenging for the slow learners like the Gamespy reviewer :)
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   04-17-2008, 11:17 AM
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Re: 1100/1100 Club
 Ramonskito wrote:
 Lord Abominae wrote:

I also think that RPGs tend to be easier in general than they once were.

Many people complain about how the leveling up and grinding are tedious in LO.I don`t think you need to level and grind so much.You only need to choose the useful skills to teach to your immortals through skill link.

Concerning bosses,I believe you can beat them as soon as you reach them.Of course, if you make poor choices of skills, they`ll be harder to beat and more time-consuming but not impossible (I managed to beat the worms without any protection against paralysis, for example).You need to use strategy even at high levels, yes.You can`t always take the first choice and still manage to win like in Blue Dragon.

There`s one thing however, that most likely give trouble to people and I understand this.Elements are conter-intuitive.You expect that water gets a bonus against fire-based foes (and that`s what happens) but you also expect the opposite.However, fire doesn`t get any bonus against water-based foes, you need to use earth instead.I found this a bit annoying because I had to be careful all the time to avoid making mistakes with elements.My first idea was often wrong.It`s not a problem but you have to keep it in mind at all times, because elements are illogical in LO.

Gongora was indeed a push-over for level 80 characters.The most difficult boss, imo, is the immortal in the backyard.

 

I think elements in LO actually make a lot more sense. In real life you can put out fire with water, but you can't absorb water by throwing fire at it =P However, soil sucks water up, so it makes sense that in LO earth-based attacks counter water. Wind erosion in real life, wtf-pwns soil, so it also makes sense that wind attacks counters earth in LO. Throwing fire at wind, conflagrates and consumes oxygen, so it makes sense in LO that fire pwns wind. In conclusion LO makes complete sense and is 100% logical!

I know it`s logical from a scientific standpoint.I meant illogical compared to what we`re used to.Normally, the system works with opposites, so it`s easier to remember.Smile [:)]

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   04-17-2008, 11:18 AM
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Re: 1100/1100 Club
 Ramonskito wrote:
 Dr Flibble wrote:

I think most of the people who find it hard are people new to the genre or who perhaps have been lulled into a false sense of security by recent RPGs which have all been extremely easy. I thought Lost Odyssey got the balance just right. It can be challenging but not impossible, and I love the fact that character level isn't all that important a factor in beating the bosses. I've always been of the school of thought that if you can reach a boss you should be capable of beating him without having to backtrack and kill random beasties to level up. Lost Odyssey got that perfect imo. You can still go out and grind yourself a superhero if you want to, but if you don't want to you can still beat the bosses. You can have characters on level 99 with every skill but if you play like a watermelon you are going to get murdered by some of those bosses.

I agree Gongora was a bit of a push-over but if they had made him an overly powerful beast then the people who are just interested in finishing the story would whine and complain. The optional bosses on the other hand are for the people who want a bit more challenge. When the new dungeon arrives on your marketplace I recommend you get it. Professor K is a great boss.

LO is only too challenging for the slow learners like the Gamespy reviewer :)

 

Lo has some tougher moments but people who can`t even get past Grilgan suck for sure.

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   04-28-2008, 4:20 PM
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Re: 1100/1100 Club
Yeah it seems just about anyone can get a job in games 'journalism' these days.

Back on topic in the off-topic post, is anyone else jumping on the burning hype bandwagon called GTA IV?  I've got the game pre-ordered and because of all the hype I'm now expecting the second coming.  I didn't even like the old GTA's.
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   04-28-2008, 5:39 PM
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Re: 1100/1100 Club
Yeah I've got mine ordered (GTA4). I also hated all the previous GTA games too but I enjoyed Saint's Row and the Godfather and the vids I've seen look good so maybe it'll be great like the hype is saying. 10/10 from that Hilary gimp over on IGN, yeah well, I'm skeptical Stick out tongue [:P] But we'll see.
I’ve experiments to run.
There is research to be done.
On the people who are still alive.
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   04-28-2008, 5:54 PM
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Re: 1100/1100 Club

GTA SUCKS! Im not coming on the forums again until that damn game is out. Everyone is getting way over excited about it now...Its pathetic.

 

I hope the game turns out to be crap.


Assassin's Creed II: Black Edition pre-ordered!
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   04-28-2008, 6:07 PM
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Re: 1100/1100 Club
 Gorjira wrote:

GTA SUCKS! Im not coming on the forums again until that damn game is out. Everyone is getting way over excited about it now...Its pathetic.

 

I hope the game turns out to be crap.

 

This is new and unexpected (though, I cannot say I didn't see it coming eventually). Sooner or later someone was going to mention others becoming over excited about it. Regardless, I am not picking up GTA IV simply because I will not buy into the hype, and I do not like its aim/goal for players, just as with previous GTA games. Though, I will purchase the LO content (dungeon related).


Next Most Anticipated 360 Games - Dark Void, Mass Effect 2
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   04-28-2008, 6:59 PM
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Re: 1100/1100 Club

Also Dr Flibble, you seem familiar with the DLC content. Are there any rewards to defeating Professor K, or upon completion of the dungeon?


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   04-29-2008, 2:53 AM
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Re: 1100/1100 Club
 HaloHunter072 wrote:

Also Dr Flibble, you seem familiar with the DLC content. Are there any rewards to defeating Professor K, or upon completion of the dungeon?

There most certainly are, and I'm not talking just about the achievements. Smile [:)] You get some new items only obtainable from the dungeon, and more slot nuts than you can shake a stick at.

Regarding the GTA4 hate, I don't know why you'd want a game to fail. I want as many good games as possible to come out. Like I said though, I'm a bit skeptical of Hilary Wankenstein's 10/10 and a bit weary of all the posts on the GTA4 forums saying the game runs smoothly and beautifully; too much deja vu of Mass Effect when people made the same claims yet a blind lemming trapped in a sock can see Mass Effect stutters and jerks all over the place.


I’ve experiments to run.
There is research to be done.
On the people who are still alive.
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   04-29-2008, 5:30 AM
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Re: 1100/1100 Club
 HaloHunter072 wrote:

Also Dr Flibble, you seem familiar with the DLC content. Are there any rewards to defeating Professor K, or upon completion of the dungeon?

beside the new ring, accesories, few slot seed and  other stuff, after u defeat prof K u got golden eternal engine, an accesories that give u skill zero MP consumption.


~Searching for a place where dreams come true~
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   04-29-2008, 3:34 PM
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Re: 1100/1100 Club
 Miyazaki Rei wrote:
 HaloHunter072 wrote:

Also Dr Flibble, you seem familiar with the DLC content. Are there any rewards to defeating Professor K, or upon completion of the dungeon?

beside the new ring, accesories, few slot seed and  other stuff, after u defeat prof K u got golden eternal engine, an accesories that give u skill zero MP consumption.

 

Indeed, I have heard about this. The requirement is 999 points to master though, correct? That is quite some time to put into mastering the item for each immortal.

 

And speaking of rewards, I'm looking more towards rings/items/accessories rather than achievements. I wasn't sure if the engine was included with the dungeon, as I thought of it to be part of a separate item download. Smile [:)]


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   04-29-2008, 4:19 PM
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Re: 1100/1100 Club

Indeed, I have heard about this. The requirement is 999 points to master though, correct? That is quite some time to put into mastering the item for each immortal.

And speaking of rewards, I'm looking more towards rings/items/accessories rather than achievements. I wasn't sure if the engine was included with the dungeon, as I thought of it to be part of a separate item download. Smile [:)]

 

yes it need 999 sp to master.

the golden eternal engine is included with the dungeon dlc, and not a seperate download. i have comfirm it myself after i defeated Prof K.


~Searching for a place where dreams come true~
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   04-29-2008, 4:23 PM
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Re: 1100/1100 Club

Are there any other accessories such as new rings?


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   04-29-2008, 4:41 PM
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Re: 1100/1100 Club

yes there are. if i remember correctly there is 2-3 new accesories. i forgot the name, it give this skill : half magic damage,  counter 2, weapon guard 2 (i forgot which one is from dlc 1).

and there at least 3-5 new ring, i didn't pay attention to much because i like using ignis ring for kaim and 1 from the new one that give similar effect like ignis for seth.

i give u the list later if u still want it (tommorow) when i have time to play again.


~Searching for a place where dreams come true~
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   04-30-2008, 2:15 AM
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Re: 1100/1100 Club

 Dr Flibble wrote:
 Like I said though, I'm a bit skeptical of Hilary Wankenstein's 10/10 and a bit weary of all the posts on the GTA4 forums saying the game runs smoothly and beautifully; too much deja vu of Mass Effect when people made the same claims yet a blind lemming trapped in a sock can see Mass Effect stutters and jerks all over the place.

Strangely, what you mention about Mass Effect kinda reminds me of a heated debate...Big Smile [:D]

Each time I hear the name Mass Effect, I see a wall of flames surrounding me.Stick out tongue [:P]

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   04-30-2008, 4:03 PM
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Re: 1100/1100 Club
 Miyazaki Rei wrote:

yes there are. if i remember correctly there is 2-3 new accesories. i forgot the name, it give this skill : half magic damage,  counter 2, weapon guard 2 (i forgot which one is from dlc 1).

and there at least 3-5 new ring, i didn't pay attention to much because i like using ignis ring for kaim and 1 from the new one that give similar effect like ignis for seth.

i give u the list later if u still want it (tommorow) when i have time to play again.

 

If the list is a tad big, don't worry yourself, but I would like to see the new accessories. Smile [:)]


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