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Well, I don't know what you consider a bargain-price... but I still had to pay $29.99 (i think, may have even been $34.99) for MC:LA at GameStop... and I just got it about two weeks ago.
One thing to keep in mind about the Dirt games is that racing on dirt is much different than pavement. You're pretty much "drifting", at least slightly, at all times... but it's definitely not annoying or anything like that. There's still pavement in rally racing (and the games), but with dirt tires and suspension and all, you'll still never get anywhere near the traction or driving that you're probably used to. Of course everyone is different, but I honestly can't imagine any racing-game fan not liking Dirt or Dirt 2... especially if you like Grid. Despite the obvious pavement/dirt difference, the physics are brilliant, the speed and gameplay is superb, and you can immediately tell that they're made by the same folks. And in Dirt 2 they brought in the "Flashback" feature from Grid... which is nice for me cause I actually got Grid before the first Dirt, which didn't have the "Flashback's" (I guess they hadn't come up with it yet), and because the games look/feel so similar I was CONSTANTLY fighting the urge to hit the "Back Button" and use a "Flashback" haha!
Since it's kinda counter-intuitive, I don't know how many games you may have played/owned where you didn't like the demo, but I've encountered that scenario quite a few times. They're often not a good representation (one glaring example would be "Hitman: Blood Money") of the game. Also, often times demos are put together before the game is finished and polished... so they're often flawed and/or not a good representation of the game as a whole. But I haven't played the Dirt 2 or original Dirt demos. Maybe they're just not for you, but if ya don't wanna commit to buying Dirt 2 for full-price, you could probably find the original Dirt for around $17.99 or so, or maybe rent it. I really can't imagine a racing-game fan not liking these games... CodeMaster's definitely knows what they're doing!!!
I know what you mean about the lack of a sense of speed in Forza2... I noticed that too, but I still love the game. But for Forza3, again, I wouldn't put too much stock in the demo. And I feel ya on the "wide arc" thing too, but I much prefer that over constantly spinning-out. Overall, there's only so much they can do, they're just video games. Until the day when you've got an actual virtual-reality-style car and/or cockpit model to sit in and be able to actually use peripheral vision... they can only do so much, haha.
Hey, you mentioned having a driving wheel, right? How do you like em? I wanna get one, but I'd like to try one somewhere first, y'know? Do you have the Microsoft one, or a third-party one? One of the workers at GameStop told me about another driving wheel (but dammit I can't remember where he said it was sold!) that was considerably more expensive (around $300!!!), but it was a replica of a Porsche, using actual Porsche leather and it actually had a working clutch and manual 6-speed shifter!
Me: http://www.Myspace.com/JMCatrow My Band: http://www.Myspace.com/ByDemonsBeDrivenBand
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