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Started by Maccy Man at 10-27-2009 6:03 AM. Topic has 103 replies.
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   10-27-2009, 6:03 AM
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Xbox Live Fallout Idea Thread
This thread's purpose is for people to give ideas that they would like to see in future Fallout games. As such you should not expect all your ideas to be meet with love and joy from everyone, this does not mean it's a bad idea,(unless you don't like the fact that Fallout is now under control of Bethesda and wish the franchise to go back under the control of interplay) just that some people do not like said idea. Any idea you care to mention will of course be read and people will of course comment and add to it or come up with opposite idea of which I am sure they thought through. Please do not attack other people for their ideas or flame, troll, or what have you. Lets keep this civil everyone!!

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   10-27-2009, 6:47 AM
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Re: Xbox Live Fallout Idea Thread
i know i will get  flamed for this ... but i want the ability to do co-op with a buddy ...  i dont mean a fullout mp or a mmo ... i want to be able to meet up with a buddy and do campaign missions together

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   10-27-2009, 10:21 AM
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Re: Xbox Live Fallout Idea Thread
New Reno - I'd like to see New Reno make a come-back in any future Fallout game, it was just pure fun Questing there in Fallout 2.

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   10-27-2009, 11:16 AM
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Re: Xbox Live Fallout Idea Thread
 F3K0 wrote:
New Reno - I'd like to see New Reno make a come-back in any future Fallout game, it was just pure fun Questing there in Fallout 2.


I would expect them to add New Reno as DLC for New Vegas, so you may just get that chance.

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   10-27-2009, 4:18 PM
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Re: Xbox Live Fallout Idea Thread
 IxxxSP33DYxxxI wrote:
i know i will get  flamed for this ... but i want the ability to do co-op with a buddy ...  i dont mean a fullout mp or a mmo ... i want to be able to meet up with a buddy and do campaign missions together
This is basically what they did with Borderlands as far as I can tell, from what I hear Borderlands isnt as fun in single player. I don't want to have Fallout while I am playing alone to be no fun, but I would like to see a co-op mode. Also they are making a Fallout mmo, just a matter of time till Bethesda makes it.

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   10-27-2009, 4:22 PM
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Re: Xbox Live Fallout Idea Thread
okey i just want every one to understand that if and i say IF they did any sort of multiplayer there would be no vats (vault-tec assisted targeting system) because it pauses the game to do it are you willing to give up vats for multi player? cuz i sure am not.
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   10-27-2009, 5:07 PM
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Re: Xbox Live Fallout Idea Thread
Vats is noting more that a crutch, if it's all you use. Then why are you playing Fallout 3? Co-op can still have a form of vats in it, a auto targeting function that could be turned on similar to the lock on in GTA. I am sure secretly quite a few people would love this option just because of the simple fact that they can play with each other(haha get it out of your system), possible trade with each other, and fight with each other(a arena could be made as well). To be able to do missions with another person and not a dimwitted 3 phrase follower that cant think for its self and gets stuck often.

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   10-27-2009, 5:27 PM
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Re: Xbox Live Fallout Idea Thread
 IxxxSP33DYxxxI wrote:
i know i will get  flamed for this ... but i want the ability to do co-op with a buddy ...  i dont mean a fullout mp or a mmo ... i want to be able to meet up with a buddy and do campaign missions together


That would be tricky at best without major changes that would make combat a lot less dependent upon the VATS system, but if they could find a way to do it (or if players were willing to deal with the game pausing while their partner selected VATS attacks) I think that would be excellent, and a lot less complicated to implement than any other version of MP.
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   10-27-2009, 5:32 PM
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Re: Xbox Live Fallout Idea Thread

having someone with you would kind of wreck the game in my opinion because say you just got out of vault 101 and (like u say trading being interesting) your buddy just gives you 10000 5mm rounds, Eugene and Reilly’s ranger armor it kind of would take the fun out of it 

I’m speaking hypothetically here because I am aware that were are talking about future fallout games I just used this scenario as an example. also i dont rely on vats just that trading it for online i would rather have vats


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   10-27-2009, 6:14 PM
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Re: Xbox Live Fallout Idea Thread
 Maccy Man wrote:
Vats is noting more that a crutch, if it's all you use. Then why are you playing Fallout 3? Co-op can still have a form of vats in it, a auto targeting function that could be turned on similar to the lock on in GTA. I am sure secretly quite a few people would love this option just because of the simple fact that they can play with each other(haha get it out of your system), possible trade with each other, and fight with each other(a arena could be made as well). To be able to do missions with another person and not a dimwitted 3 phrase follower that cant think for its self and gets stuck often.


VATS is not a crutch, it is the basis of the FO3 combat system, that's why there are so many perks related to it.  It is not meant to be a FPS, though I know some people play it as though it were.  What you are suggesting would be like removing the breaks in a racing game, or the down-the-sights aim in a true FPS.  Those are not crutches, even though they certainly make the games easier, they are integral parts of gameplay.  Can you imagine playing COD without ever aiming down the sights?
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   10-27-2009, 7:10 PM
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Re: Xbox Live Fallout Idea Thread
 phyrian wrote:
 Maccy Man wrote:
Vats is noting more that a crutch, if it's all you use. Then why are you playing Fallout 3? Co-op can still have a form of vats in it, a auto targeting function that could be turned on similar to the lock on in GTA. I am sure secretly quite a few people would love this option just because of the simple fact that they can play with each other(haha get it out of your system), possible trade with each other, and fight with each other(a arena could be made as well). To be able to do missions with another person and not a dimwitted 3 phrase follower that cant think for its self and gets stuck often.


VATS is not a crutch, it is the basis of the FO3 combat system, that's why there are so many perks related to it.  It is not meant to be a FPS, though I know some people play it as though it were.  What you are suggesting would be like removing the breaks in a racing game, or the down-the-sights aim in a true FPS.  Those are not crutches, even though they certainly make the games easier, they are integral parts of gameplay.  Can you imagine playing COD without ever aiming down the sights?
thank you i was trying to find a way to say this without messing it up
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   10-27-2009, 7:13 PM
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Re: Xbox Live Fallout Idea Thread
The only reason vats is in the game because it is a hold over from the originals, as the game grew up it lost more and more of it's connection to the old games. VATS is not something that has to the in the game, it's not what makes it fun. Oblivion doesn't have VATS, and that was a good game to. There wont be VATS in the mmo either.

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   10-27-2009, 7:13 PM
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Re: Xbox Live Fallout Idea Thread
Maccy Man i do agree with your idea about an arena but not you idea about online gameplay i think an arena online would be cool but i think the single player should remain single
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   10-27-2009, 7:13 PM
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Re: Xbox Live Fallout Idea Thread
 IXLER8 wrote:

having someone with you would kind of wreck the game in my opinion because say you just got out of vault 101 and (like u say trading being interesting) your buddy just gives you 10000 5mm rounds, Eugene and Reilly’s ranger armor it kind of would take the fun out of it 

I’m speaking hypothetically here because I am aware that were are talking about future fallout games I just used this scenario as an example. also i dont rely on vats just that trading it for online i would rather have vats

But we are not talking about Fallout 3, we are talking about future Fallout's.

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   10-27-2009, 7:17 PM
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Re: Xbox Live Fallout Idea Thread
dude learn how 2 read i clearly stated thats was an example
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   10-27-2009, 7:23 PM
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Re: Xbox Live Fallout Idea Thread
 IXLER8 wrote:
dude learn how 2 read i clearly stated thats was an example
You were talking about Vault 101 and the Eugene minigun....

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   10-27-2009, 7:25 PM
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Re: Xbox Live Fallout Idea Thread
here ill write it again. I’m speaking hypothetically here because I am aware that were are talking about future fallout games I just used this scenario as an example.
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   10-27-2009, 8:23 PM
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Re: Xbox Live Fallout Idea Thread
 IXLER8 wrote:

having someone with you would kind of wreck the game in my opinion because say you just got out of vault 101 and (like u say trading being interesting) your buddy just gives you 10000 5mm rounds, Eugene and Reilly’s ranger armor it kind of would take the fun out of it 

I’m speaking hypothetically here because I am aware that were are talking about future fallout games I just used this scenario as an example. also i dont rely on vats just that trading it for online i would rather have vats



basically you would just have to be a certain level before you could use stuff (kinda like champions of norrath was) ... as for the vats system it could be vats just not in slow mo ... show it upclose if you get attacked while in it then it sucks to be you ... or like the other guy said modified to be similar to gta when its in mp mode ... i also think you should have to get to a certain point befvore you could do mp ... maybe an hour or so into the game have the ability to get into a party with a friend

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   10-27-2009, 10:35 PM
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Re: Xbox Live Fallout Idea Thread
 Maccy Man wrote:
The only reason vats is in the game because it is a hold over from the originals, as the game grew up it lost more and more of it's connection to the old games. VATS is not something that has to the in the game, it's not what makes it fun. Oblivion doesn't have VATS, and that was a good game to. There wont be VATS in the mmo either.
Vats are one of the main reasons I found this game so much Fun, an I think having Multiplayer or Co Op is a stupid Idea,There are so many other games with multiplayer & Co Op, an so very few without in this catagory Even GTA 4 was toally ruined by It, All I know is I will never buy it if it has multiplayer or Co Op, an BTW Oblivian Sucks too
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   10-27-2009, 10:44 PM
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Re: Xbox Live Fallout Idea Thread
Please leave the thread if you are going to talk like that. No one wants to hear it.

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   10-27-2009, 10:46 PM
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Re: Xbox Live Fallout Idea Thread
 FueldRockets wrote:
 Maccy Man wrote:
The only reason vats is in the game because it is a hold over from the originals, as the game grew up it lost more and more of it's connection to the old games. VATS is not something that has to the in the game, it's not what makes it fun. Oblivion doesn't have VATS, and that was a good game to. There wont be VATS in the mmo either.
Vats are one of the main reasons I found this game so much Fun, an I think having Multiplayer or Co Op is a stupid Idea,There are so many other games with multiplayer & Co Op, an so very few without in this catagory Even GTA 4 was toally ruined by It, All I know is I will never buy it if it has multiplayer or Co Op, an BTW Oblivian Sucks too


see told you ... and you misspelled Oblivion

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   10-28-2009, 12:38 AM
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Re: Xbox Live Fallout Idea Thread
 Maccy Man wrote:
Please leave the thread if you are going to talk like that. No one wants to hear it.


Translation:

Please leave this thread if you disagree with my opinions. I don't want to hear it.




He's free to say what he wants. Oblivion does suck. It ruined a perfectly good game, Morrowind. Morrowind was better in every way except for graphics. Oblivion was a more of a Combat Story-Driven game then a RPG.

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   10-28-2009, 12:41 AM
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Re: Xbox Live Fallout Idea Thread
 Maccy Man wrote:
 IXLER8 wrote:
dude learn how 2 read i clearly stated thats was an example
You were talking about Vault 101 and the Eugene minigun....


I also think it's worth noting that you can get full T51-B and Vengance in Vault 101.

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   10-28-2009, 12:50 AM
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Re: Xbox Live Fallout Idea Thread
 o ShanKs wrote:
 Maccy Man wrote:
Please leave the thread if you are going to talk like that. No one wants to hear it.


Translation:

Please leave this thread if you disagree with my opinions. I don't want to hear it.




He's free to say what he wants. Oblivion does suck. It ruined a perfectly good game, Morrowind. Morrowind was better in every way except for graphics. Oblivion was a more of a Combat Story-Driven game then a RPG.


please shut up ... if you dont want to contribute then dont bother posting in here

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   10-28-2009, 3:04 AM
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Re: Xbox Live Fallout Idea Thread
 o ShanKs wrote:
 Maccy Man wrote:
Please leave the thread if you are going to talk like that. No one wants to hear it.


Translation:

Please leave this thread if you disagree with my opinions. I don't want to hear it.




He's free to say what he wants. Oblivion does suck. It ruined a perfectly good game, Morrowind. Morrowind was better in every way except for graphics. Oblivion was a more of a Combat Story-Driven game then a RPG.
Please leave the thread if you are going to talk like that. No one wants to hear it.
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   10-28-2009, 1:50 PM
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Re: Xbox Live Fallout Idea Thread
 Maccy Man wrote:
The only reason vats is in the game because it is a hold over from the originals, as the game grew up it lost more and more of it's connection to the old games. VATS is not something that has to the in the game, it's not what makes it fun. Oblivion doesn't have VATS, and that was a good game to. There wont be VATS in the mmo either.


While all that is true, it misses the point.  FO3's combat system is based on VATS.  No, they didn't have to put it in, they could have built the combat system around free-aim but they didn't.  Since they didn't leave it out, and in fact built the entire combat system around it, it cannot really be considered a crutch.

@Shanks:  I think that Maccy was specifically talking about the "All I know is I will never buy it if it has multiplayer or Co Op, an BTW Oblivian Sucks too" line.  Maccy, in general, is very willing to have a discussion with people who disagree with him...trust me Wink [;)]...so I would assume that his statement is directed at the blanket statement basically asserting that Oblivion sucks and MP (no matter how well done) would automatically ruin the game, without the writer providing any supporting arguments other than "it has ruined other games".  And I would argue against MP having ruined GTA4, I think Rockstar would have managed that without the MP component.
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   10-28-2009, 1:54 PM
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Re: Xbox Live Fallout Idea Thread
More arenas with leaderboards i.e. they stick you in the middle of the mall with one weapon from a selection to see how long you survive/ how many muties you kill

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   10-28-2009, 5:47 PM
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Re: Xbox Live Fallout Idea Thread
 phyrian wrote:
 Maccy Man wrote:
The only reason vats is in the game because it is a hold over from the originals, as the game grew up it lost more and more of it's connection to the old games. VATS is not something that has to the in the game, it's not what makes it fun. Oblivion doesn't have VATS, and that was a good game to. There wont be VATS in the mmo either.


While all that is true, it misses the point.  FO3's combat system is based on VATS.  No, they didn't have to put it in, they could have built the combat system around free-aim but they didn't.  Since they didn't leave it out, and in fact built the entire combat system around it, it cannot really be considered a crutch.

As I only use it when a enemy is to close to shoot, it is for me. I prefer free-aim cause I get more satisfaction from it. VATS is only half of the fighting style after all, maybe a bit less.

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   10-28-2009, 6:12 PM
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Re: Xbox Live Fallout Idea Thread
 phyrian wrote:
 Maccy Man wrote:
The only reason vats is in the game because it is a hold over from the originals, as the game grew up it lost more and more of it's connection to the old games. VATS is not something that has to the in the game, it's not what makes it fun. Oblivion doesn't have VATS, and that was a good game to. There wont be VATS in the mmo either.


While all that is true, it misses the point.  FO3's combat system is based on VATS.  No, they didn't have to put it in, they could have built the combat system around free-aim but they didn't.  Since they didn't leave it out, and in fact built the entire combat system around it, it cannot really be considered a crutch.

@Shanks:  I think that Maccy was specifically talking about the "All I know is I will never buy it if it has multiplayer or Co Op, an BTW Oblivian Sucks too" line.  Maccy, in general, is very willing to have a discussion with people who disagree with him...trust me ...so I would assume that his statement is directed at the blanket statement basically asserting that Oblivion sucks and MP (no matter how well done) would automatically ruin the game, without the writer providing any supporting arguments other than "it has ruined other games".  And I would argue against MP having ruined GTA4, I think Rockstar would have managed that without the MP component.
Yeah I get a little frustrated at seeing those two words together over an over an over Fallout 3 an Multiplayer, Why is it so hard to shut fallout off an put GTA 4 or some other multiplayer game in, If I want to play a good multiplayer I put World@war on, So Iam sorry if I offended anyone but in my opinion Multiplayer or co op would be the death of any future fallout series games or sequals, I would like to see a tool to break all the locks on this game like a cordless drill hidden somewhere or only realised in a future DLC or a game reward or a unique item like the firelance, How much time do you figure over all is spent picking locks, what about a functional camera to take screenshots that can be saved an even uploaded to your PC
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   10-28-2009, 9:19 PM
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Re: Xbox Live Fallout Idea Thread
 FueldRockets wrote:
 phyrian wrote:
 Maccy Man wrote:
The only reason vats is in the game because it is a hold over from the originals, as the game grew up it lost more and more of it's connection to the old games. VATS is not something that has to the in the game, it's not what makes it fun. Oblivion doesn't have VATS, and that was a good game to. There wont be VATS in the mmo either.


While all that is true, it misses the point.  FO3's combat system is based on VATS.  No, they didn't have to put it in, they could have built the combat system around free-aim but they didn't.  Since they didn't leave it out, and in fact built the entire combat system around it, it cannot really be considered a crutch.

@Shanks:  I think that Maccy was specifically talking about the "All I know is I will never buy it if it has multiplayer or Co Op, an BTW Oblivian Sucks too" line.  Maccy, in general, is very willing to have a discussion with people who disagree with him...trust me ...so I would assume that his statement is directed at the blanket statement basically asserting that Oblivion sucks and MP (no matter how well done) would automatically ruin the game, without the writer providing any supporting arguments other than "it has ruined other games".  And I would argue against MP having ruined GTA4, I think Rockstar would have managed that without the MP component.
Yeah I get a little frustrated at seeing those two words together over an over an over Fallout 3 an Multiplayer, Why is it so hard to shut fallout off an put GTA 4 or some other multiplayer game in, If I want to play a good multiplayer I put World@war on, So Iam sorry if I offended anyone but in my opinion Multiplayer or co op would be the death of any future fallout series games or sequals, I would like to see a tool to break all the locks on this game like a cordless drill hidden somewhere or only realised in a future DLC or a game reward or a unique item like the firelance, How much time do you figure over all is spent picking locks, what about a functional camera to take screenshots that can be saved an even uploaded to your PC



the reason you keep hearing and reading it is because you are in the minority ... most people wanna be able to play it with a friend .... i dont wanna have a big deathmatch with 20 ppl ... i just want me and a buddy to loot vaults and watch each others back ... as for a good mp the games are totally different ... i dont wanna play w@w i hated the game .... if i wanted to play a fps the o would put in cod4

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