Street Fighter was released in 1987 was not a huge hit, It was a come and go game, relesaed in the arcade and some home systems it never made a big impact. It did however set the scene for one of the greatest sequels and one of the greatest games in history, Street Fighter II.
- What version of Street Fighter II is on the arcade?
Street Fighter II: Hyper Fighting. The 3rd installment of SFII, originally released in 1992, it is widely considered by fans to be the ultimate version of SFII. the XBLA version will be based on the sega genesis/megadrive version.
- Who is the strongest character?
Although Ryu and Ken are fan favourites there is no one character that could be considered the the strongest, it depends on your fighting style, and skill level.
- Will I be able to play as the bosses?
Yes Balrog, Vega, Sagat and M.Bison will all be playble characters.
- Why are the bosses names different from the Japanese version?
The reason that 3 of the 4 bosses name are mixed up from the Japanese version of the game, is beacuse when the game was due for release in the USA, Capcom where worried about a possible law suit from Mike Tyson over the M.Bison character, a boxer who is similar in appearance to Mike Tyson, so they rearanged the names of the bosses. M.Bison became Balrog, Balrog became Vega, and Vega became M.Bison.
- Will Cammy, Fie Long, T Hawk, Dj Maximum be in it?
No they will not be in the game, the didnt appear until the Super Street Fighter II series.
No Akuma will not be in the XBLA SFII.
- Will there be anything new in the XBLA version of the game?
Yes, there will be achievements, a new online "quarter match" mode, easter eggs and hidden modes.
- What will single player be like?
Single player mode will be just like the old days, choose a character and then go fight! Single player options will include, a training mode, single player tracking, and the option to change the difficulty level.
- Will it have multiplayer?
One of the things that makes SFII:HF one of the best games ever is its amazing multiplayer! There will be a full VS mode.
Yes SFII:HF will be playable over xbox live, there will be several modes of play including:
Quick match: find a match being played on xbox live.
Optimatch: find a match with custom settings on xbox live.
Leaderboards: there will be different leaderboards including, overall, monthly best and highset winning streak, All the characters will also have there indvidual leaderboards.
Create game: Host options include choice of ranked and un-ranked matches, number of rounds (1,3 and 5), private or public match and voice chat options for players and spectators.
Quarter match: An all new mode for xbox live! In this mode you will be able to spectate maches, and book your place to play the winner by putting down a quarter (i.e a coin) as if you were in an arcade.
- Why has/was SFII:HF delayed for so long?
Capcom ran into unexpected difficulties transferring the original code onto XBLA. They dont want to release the game until they have got everything absolutely perfect, especially the timing which is the most crucial part of gameplay. They also had a few lag issues which they had to iron out.
- Will it have all the classic music?
Yes it will have all the classic music from the original game, presented in 5.1 surrond sound.
Yes it will support 720p and 1080i.
- How much will SFII:HF cost?
Nothing final buut rumours suggest anything between 400mp and 1200mp.
- When will SFII:HF be released?
No definite date as of yet, but one of the development team recently said on Major nelsons pod cast that it should be less than "months".
Lewis Hamilton - World Champion