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Missile Command®

Started by DethBoxx at 08-02-2007 7:20 AM. Topic has 1 replies.
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   08-02-2007, 7:20 AM
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No analog controls?
Were this game and Centipede/Millipede done by the same people? I don't understand how they could go to the trouble of creating this and then ignore the fact that this game requires an analog control scheme. The machine had a trackball in the arcade guys! It's essential to the gameplay. You have to be able to control your acceleration. You needed to use acceleration curves with the analog stick. You blew it and gave the game Atari 2600 style digital controls .... on an analog stick! The worst of both worlds. I don't understand how these things happen...
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   08-06-2007, 7:45 PM
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Re: No analog controls?
Ummm,  the analog sticks DO have an acceleration curve.  Push the stick a little, the cursor goes slow,  push it hard, it goes fast.  Adjust the sensitivity perhaps?
 But it still sucks without a trackball or mouse (you developers read any of this???).



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