Where is the local multiplayer for 2 players that the Marketplace description (& Major Nelson) indicates that the game has - this is one of the main reasons I bought the game
Glasgow Guy wrote: Where is the local multiplayer for 2 players that the Marketplace description (& Major Nelson) indicates that the game has - this is one of the main reasons I bought the game
I'd really like an official word on this and all the issues. Its advertised all over to be local MP.
Shimrod65 wrote:How one can mess up a release of such a classic beloved franchise is beyond words...
Banstyle wrote: Shimrod65 wrote:How one can mess up a release of such a classic beloved franchise is beyond words...Heh, clearly you have not played Bomberman Act Zero. ;)
DaSuperFunk wrote:Like I've mentioned before... when it comes to online play, lots of times, developers... especially those doing budget or XBLA titles, don't have the capacity to fully test online play because either they don't have enough testers or they can't afford/won't do a public-beta release to test all the possible scenarios that come up when so many people are attempting to play.Instead, they release the game and patch it as soon as they figure out the issues.I mean... this happens with many games. Bomberman LIVE was nigh-impossible to play for the first week or 2 it was out. Then it was patched.
The thing is though it only takes 2 people to play online to test the game. I mean come on they cant make the game and not test it what so ever, along with this MS are meant to have tested the game - theres no excuse.
I could play Bomberman Live fine on release That was the most amount of time I spent on it online - when it was released.
How can they call it a miss-print? They advertised it as such for several months!!! They gave info of it out to gaming companies, websites, and magazines about it being a offline multiplayer.
For them to say anything other than that is a flat out lie and false advertisement and fraud. I know I have said that a lot on this forum lately. But it is the truth. They advertised it as such. They gave out info of it. Then MS went and didn't test the game. So they trusted Namco's description. Both MS and Namco are at fault.
This is not a miss-print at all. It was an promised and well advertised feature of this game.
I think I'm starting to understand what these hack companies are starting to do. They rush a unfinished game with very little QA. They look at first month sales. If first month sales dont meet expectations they abandon it. If they do they put resources on a patch.
They did this with Culdcept Saga. When it was released in febuary they had a game with the devs night. Once of my pals played with them and they said they were definately looking at the problems. culdceptsaga.com (a fansite) did and interview with them in March and they said there were no plans for an update (to fix disconnects).
It's not only Namco but they are the worst offenders and the least talented online developers in the business. Some of the most creative talent...but bad netcoders.
Best recourse? Ban Namco from your money. That includes Soul Caliber unfortunately. But do you really want to be that frustrated with a full retail price game?
ps. there is simply no way on earth this game could have passed Namco QA if they really cared. There is no way on earth their QA could be that poorly managed unless it came from the top down.
Have any of you called in to express your concern over this issue? If so, could you please PM me?
first, who are you that we should express concern? besides for the 'S' next to your tag.
no offense intended like some of my other posts.
Sonovius wrote: first, who are you that we should express concern? besides for the 'S' next to your tag. no offense intended like some of my other posts.
The S in my tag stands for Support. I am an agent for Xbox Support, and Forums Support. So overall, I am here to help.
Sonovirus, I have PMed you, and I will tell you exactly why it requires a PM.
ETB Kanen wrote:Sonovirus, I have PMed you, and I will tell you exactly why it requires a PM.
Lothar King wrote:Until we fight back, nothing will change. Posts that give options will be deleted anyway. There are also too many people that say "It's only $10." If you stole $10 from someone you would go to jail. How is this different?
TrojanSheep wrote:Has anyone successfully managed to get a refund from Microsoft over this? I mean, it's the least they can do. I understand that the bugginess of the game (and lack of two-player local) is Bandai's fault, but come on, MS should have checked to see that it had all the features that they were advertising.