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Dead or Alive® Ultimate™

Started by Sieg999 at 04-09-2006 6:13 AM. Topic has 34 replies.
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   04-09-2006, 6:13 AM
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Re: why didnt tecmo emulate doa ultimate first?
 chowgunn479 wrote:

ha ha ha raansu you think doa4 is a skill based game i dont agree its the ultimate button masher no skill needed at all thats why it sucks. once the computer gets going on a combo set all you can do is wait until its over to counter 1/2 a second timeing is all you have to counter that just gives the computer more of a chance to cheese you. doa2 had it down just right more skill needed in that game than in doa4. want to play a skill based game play virtua fighter, or tekken.

so if you think you have skill because you beat doa4 i hate to burst your bubble but you dont and it proves that your a good button masher and thats it. so before you try to make yourself feel all good with stupid comments wait until a real fighting game comes out.

lol i remember u. u made a topic on the DOA4 forums and explained very clearly why you hate DOA4


"It dosen't matter how many maggots you've got, I'll crush them all!"
-Albel Nox; Star Ocean: Till the End of Time
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   04-10-2006, 11:21 AM
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Re: why didnt tecmo emulate doa ultimate first?
lol siegg
i speak my mind, cause biteing my tongue hurts!
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   04-16-2006, 7:19 AM
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Re: why didnt tecmo emulate doa ultimate first?

If DOA:3 will, there's a chance you can get at least "some" play out of Ultimate. Unfortunately, however, Microsoft will NEVER fix any emulation bugs you happen to encounter if you DO manage to get Ultimate to work on your 360. Why?

With a few MEAGER exceptions, DOA:Ultimate and DOA:4 are basically the same damn game. And instead of just allowing you to play a higher-res copy of what you already have, they want you to go out and buy the 70 dollar/half-the-costumes-N-harder version to mash buttons on.

If you don't believe it, tell one a the big boys to bow up and prove Pizza wrong.  


Gimme another chance, Krang!
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   12-16-2006, 5:45 PM
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Re: why didnt tecmo emulate doa ultimate first?
wow guess those of you who thought it wouldnt be done are now eating your words. the best dead or alive in the series is now backwards. ahhh the joy of being right. but still i wonder why didnt they do it first.
i speak my mind, cause biteing my tongue hurts!
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   06-05-2008, 8:26 AM
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Re: why didnt tecmo emulate doa ultimate first?
 ChOwGuNNSpLaTT wrote:
lmao no its a tactical, diabolical, game of might and brawn, blood and steel, that requires split second timeing and skill thats more mind games than mashing buttons. with its deep vault of moves and counter moves and a hint of ring outs. ahhhh the anti masher game.


Um, not to keep feeding your fire or anything, but. . . . DOA is right up there in the ultimate anti button mashers.
The top guys don't mash buttons at ALL, and they crush anyone who does. Believe me, I've tried button mashing against tons of different S and SS players and if they're legit, there's no way they can be beaten they way.
They've all said that DOA was all about mind games and split second timing and so on, so don't think Soul Calibur is any better. Also, most characters on DOA have 60+ different moves, isn't that a deep enough vault?

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