FallenAngel9 wrote:
What annoys me is the amount of stuck-up players there are.
1) Tons of people have "Sniper" in their name, and they think they're hot stuff and just shoot you when they don't get it, then when they do they just get their head popped right away.
2) Hosts suck. Host advantage is ridiculous in this game, yet they aren't even satisfied with that. See #3.
3) In Player Matches, people can't handle getting killed. In just TWO games, I got kicked twice. Here are the two things I did: one tried to shotgun me in the back when I had out a sniper, so I double-meleed him because if I didn't there would be no way for me to kill him. The other time I chainsawed a guy who saw me coming and had plenty of time to shoot me to lower my chainsaw.
People think that they're amazing and that anything that kills them should be outlawed. Melees are in the game and very counterable. Mad that I double-meleed you? Kill me in the first shot. You had the advantage since you were behind me. Mad that I chainsawed you? Shoot me. I'll be stunned and you can kill me. Every thing is so easy to counter, yet anything that the host doesn't like gets you kicked. The guy who I double-meleed had 80 kills the round before (it was Annex), and that round only had like 10-15, so apparently since I killed him that means I should be kicked.
The only time I understand this behavior is active-downing. That is not counterable at all. With an active sniper, you have a one-hit kill by hitting the person anywhere from any range. The person can't do anything other than try to avoid you, which is quite hard since you can hit them anywhere. Other than this, everything is in the game and counterable. Yet the community has such a big ego that everything that kills them is cheap and qualifies you to be kicked.
This community has gone to *** since I've been gone (which is a long time) - and it wasn't great to begin with.
/rant.
I'm right 100% of the time Bunny, get over it....