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Amped® 3

Started by afashionzombie at 08-04-2006 3:26 AM. Topic has 156 replies.
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   08-04-2006, 3:26 AM
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Re: Amped 4

i hate ssx...the only reason i liked the amped games is b/c of the realism..thats whats make them so much fun!

 

buy kevin!


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   08-04-2006, 6:58 AM
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Re: Amped 4
I enjoyed amped 3. I just wish they would have included an amped 3 multiplayer equivelant of amped 2 :(
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   08-04-2006, 7:52 AM
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Re: Amped 4

Amped 3 was the most enjoyable game I owned for the 360.

It might not of worked for you hardcore snowboard game critics, but for an entire hall of college students who snowboard with nothing to do on the weekends-- that game kept us more than entertained.

We played that game to death. It was just so chill. Some folks would come into my room and play for a few minutes before they went to bed lol

Nothing beats the feeling of being ready to pass out and cruising down a photo-realistic mountain while pulling tricks and listening to rather decent indie music included in the game.

 

Out of all the 360 games ive owned/played, only GRAW was more temporary entertaining,but it got very boring after I beat it and I havent touched it in months. I still play Amped 3 from time to time. Its a very relaxing game to play and really helps me chill out sometimes.


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   08-07-2006, 4:42 AM
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Re: Amped 4
I wish the music in the game was decent.
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PSN ID: Wick98
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   08-07-2006, 10:04 AM
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Betreff: Re: Amped 4
I`ve played both SSX and Amped 3.
And let's say SSX was at first sight the game that made more fun, becuas it is easy to handle and awesome fast. Amped 3 was one of my first Xbox 360 games and I played it at first just for a little while. A few days ago I grabbed it again and took it in my 360 and I must say it is, if you play it for a while the better game because it has more depth.

so I hope that someone will take a heart and release ammped 4!!!!

Please

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   08-09-2006, 8:38 AM
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Re: Amped 4
 Wick98 wrote:
I wish the music in the game was decent.
Put on your own music then :)
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   08-09-2006, 8:59 PM
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Re: Amped 4
 Sebastard wrote:
Amped 2 is the best yet. Such a nice game that was, too bad I never played it online.


i agree, amped 3 was a minor step backwards from amped 2.... what's up with the button mashing on the rail challenges!!! it's impossible to fall off the rails unless you really suck!

 afashionzombie wrote:
i hate ssx...the only reason i liked the amped games is b/c of the realism..thats whats make them so much fun!


are you on drugs?!?! REALISM? have you ever been skiiing/snowboarding in your life?!?! this is FAAAAAAAAAR from realism!!!! but that doesnt bother me...

if you mean realism as in the slopes etc, then i have to agree 100%... i lived 45 minutes from Avoriaz the past 3 winters and i went snowboarding there at least 15 times, and the slope setup is IDENTICAL! i would even go so far as to say most trees are even in the same spots....no kidding!! the only thing that is inacurate are the tons of objects to trick off of, they only exist in the snowparks....

if they add multiplayer and add my favorite mountain (Verbier, Switzerland), then i will get Amped 4, iif they make it! they just need to rehire the deisgners of Amped 2 and let them do what they do then it'll be a good game...

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   08-10-2006, 1:52 AM
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Re: Amped 4

 Cunn1nlyngu1st wrote:
 Sebastard wrote:
Amped 2 is the best yet. Such a nice game that was, too bad I never played it online.


i agree, amped 3 was a minor step backwards from amped 2.... what's up with the button mashing on the rail challenges!!! it's impossible to fall off the rails unless you really suck!

 afashionzombie wrote:
i hate ssx...the only reason i liked the amped games is b/c of the realism..thats whats make them so much fun!


are you on drugs?!?! REALISM? have you ever been skiiing/snowboarding in your life?!?! this is FAAAAAAAAAR from realism!!!! but that doesnt bother me...

if you mean realism as in the slopes etc, then i have to agree 100%... i lived 45 minutes from Avoriaz the past 3 winters and i went snowboarding there at least 15 times, and the slope setup is IDENTICAL! i would even go so far as to say most trees are even in the same spots....no kidding!! the only thing that is inacurate are the tons of objects to trick off of, they only exist in the snowparks....

if they add multiplayer and add my favorite mountain (Verbier, Switzerland), then i will get Amped 4, iif they make it! they just need to rehire the deisgners of Amped 2 and let them do what they do then it'll be a good game...

 

so you are saying Amped 2 wasn't realistic? and i do snowboard thank u very much! have been skiing and/or snowboarding since when i was like 5...that is like 11 years on the snow..


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   08-10-2006, 8:24 AM
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Re: Amped 4
bottom line, amped 2 looked and played better than amped 3. better music. better mountains. and no stupid story.


if you are stuck in a dorm of snowboarders, then buy amped 2 used at your local gamestore, you wont regret it.
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   08-10-2006, 10:04 AM
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Re: Amped 4
 afashionzombie wrote:
so you are saying Amped 2 wasn't realistic? and i do snowboard thank u very much! have been skiing and/or snowboarding since when i was like 5...that is like 11 years on the snow..


well, i've been skiing from age 5-20 and snowboarding from 20-26... the past three years i have been snowboarding at least 300 times (twice a week) in the Alps... so that's 21 years in the snow....

and my experience shows me neither Amped 2 nor Amped 3 are anywhere near realistic... alone the height and distance of jumps defy gravity.... in Amped, you're only able to 540's on jumps that REAL snowboarders could do 1080's on. The jumps in Amped that are required to do 1080's on would kill a real life snowboarder!

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   08-10-2006, 2:31 PM
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Re: Amped 4
A Amped 2 remake would be nice, but anymore amped games sure looks impossible right now. It looks like the series is dead.
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   08-11-2006, 2:28 PM
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Re: Amped 4

Amped 3 was done by the same people that did Amped 1 and Amped 2. 

I'm glad you enjoyed the snowmobile, as that was one of the major pieces I worked on (Park Builder mode being the other).

I'm also glad that you are happy that 87 people lost their jobs because 2k Games can't find their asses because their heads are so far up them.

Crunch

 

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   08-11-2006, 6:57 PM
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Re: Amped 4

I'm going to rent Amped 3 again, today. I want to finish it and I'm hoping that I'll like it a bit more than I did when I first rented it (I thought it was okay, but I didn't like the stupidity of the storyline.) It's got some good physics/decent controls.

I for one am not happy that 87 people lost their jobs, as that is atrocious. I lost my job about five months ago, so I know how it feels.


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   08-11-2006, 7:12 PM
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Re: Amped 4
Crunch: Did you seriously work for 2K and made Amped 3? Why no multiplayer? What happend anyways? Now you can talk *** about them cuz it doesnt matter.
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   08-11-2006, 10:30 PM
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Re: Amped 4
 crunchypickle wrote:

I'm glad you enjoyed the snowmobile, as that was one of the major pieces I worked on (Park Builder mode being the other).



i hate the Snowmobile part. They should have kept the Snow-Skateboard instead... the sledding is a nice little addition though

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   08-14-2006, 4:33 PM
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Re: Amped 4
Who here thinks that we are going to see more Amped games in the future?
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   08-21-2006, 8:26 PM
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Re: Amped 4

Yes. I had been part of the original Access Software group that was purchased by Microsoft, so I went through the whole thing.

 

The multiplayer angle is kind of funny.  The original design were going with was going to be a massively multiplayer thing where we were going to allow you to have a single mountain with as many people on the mountain at the same time as the system would allow.  This was while were part of Microsoft.  The problem was that there wasn't any information on what multiplayer functionality would be available at launch, so we just kept scaling back and scaling back.  By the time we were sold off to Take-Two, we still didn't have our single player scenario locked down, so we needed to concentrate all of our energies on figuring out what single player scenario we wanted.  By the time we figured it out, there was only about 3-4 months left before we had to ship, and so we didn't have any time to plug in multiplayer. 

 

But, there was a huge push for multiplayer for Amped 4 going on by the time we were shut down.

 

I wish I had some big entertaining conspiracy story to tell you about why Take-Two shut us down, but in the end, it was pretty much a money issue.  A bit of local studio management issues, coupled with a lack of support from Take-Two, sprinkle in that they had to get rid of people to make the books balance, and we got shut down.

 

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   08-21-2006, 8:27 PM
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Re: Amped 4

No more Amped.  Take-Two sold everything. 

 

Keep an eye on Ubisoft though.

 

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   08-21-2006, 10:31 PM
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Re: Amped 4
 crunchypickle wrote:

No more Amped.  Take-Two sold everything. 

 

Keep an eye on Ubisoft though.

 

In one of the latest Game Informer magazines, there was a news story about Indie Built being shut down. However, it said that the franchise was still safe with its publisher. That might mean that they're shopping the series around and are planning on making another game.


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   08-22-2006, 9:32 AM
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Re: Amped 4
i find it hard to believe that the exact same team that made amped 2 made amped 3.

no possible way.

amped 2 was so much more technical that the creators would have never allowed themselves to make such a bad sequel.

the only improvements were the trailmap and snowmobile. if you did that, then thats awesome because i really enjoyed the snowmobile
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   08-22-2006, 4:53 PM
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Re: Amped 4

They didn't sell the Amped name, so they would be able to resurrect it in some fashion.  I know of no effort to do so.

 

Crunch

 

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   08-22-2006, 4:59 PM
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Re: Amped 4

Matt2k6: Believe it, because it is true.  To a certain degree that is.  We didn't have the *exact* same people on it.  People come and people go.  For instance, I never worked on Amped 1 or 2.  I was on Links 2004 at the time.  There were a lot of the same people though. 

 

The fact that Amped 3 is so different from Amped 2 was a conscious decision on our part.  While Amped 2 was fun, we felt it was too demanding for more casual gamers.  We tried to make it more appealing to casual gamers and let them get some insight into how the laid back and fun the snowboarding culture really is.  We tried to add layers of complexity for the "hard core" gamers in the form of deeper controls and demanding gameplay late in the game.  The Yeti and the Hunter challenges for example.  You should've tried those challenges before we made them *easy* for those of us who had been playing the game 12 hours a day for months on end.  I had 20 cracks at the Yeti challenge before I passed it before they made it easier, then I was able to do it in 3.  I never tried Hunter when it was that difficult, but I was able to clear the shipped version on the second or third try. 

 

Crunch

 

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   08-22-2006, 5:17 PM
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Re: Amped 4
In the end were you proud of what you had accomplished in your game time for Indie Built? What about the other Indie built dudes?
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   08-22-2006, 11:33 PM
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Re: Amped 4

I'm sad there isn't going to be an amped 4. Amped 2 was way better than Amped3, but it amped 3 was alright. I love that game. Wellz, what can we do. Wish they can make another one with multiplayer and it will probably do 100x better. Idiots for not putting that feature cause thats what made amped 2 so awesome. wellz, Shaun White is making a new snowboarding game, can't wait to check that out.


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   08-23-2006, 7:15 AM
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Re: Amped 4
Thanks for the info, crunchypickle!
All generalizations are false, including this one.
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   08-23-2006, 4:00 PM
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Re: Amped 4
you guys F'ed up Crunch
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   08-24-2006, 2:55 AM
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Re: Amped 4
 crunchypickle wrote:

Matt2k6: Believe it, because it is true.  To a certain degree that is.  We didn't have the *exact* same people on it.  People come and people go.  For instance, I never worked on Amped 1 or 2.  I was on Links 2004 at the time.  There were a lot of the same people though. 

 

The fact that Amped 3 is so different from Amped 2 was a conscious decision on our part.  While Amped 2 was fun, we felt it was too demanding for more casual gamers.  We tried to make it more appealing to casual gamers and let them get some insight into how the laid back and fun the snowboarding culture really is.  We tried to add layers of complexity for the "hard core" gamers in the form of deeper controls and demanding gameplay late in the game.  The Yeti and the Hunter challenges for example.  You should've tried those challenges before we made them *easy* for those of us who had been playing the game 12 hours a day for months on end.  I had 20 cracks at the Yeti challenge before I passed it before they made it easier, then I was able to do it in 3.  I never tried Hunter when it was that difficult, but I was able to clear the shipped version on the second or third try. 

 

Crunch

 




exactly


and thats why amped 3 was the first game for 360 to cost $40 brand new. like 2 months after launch

so no it wasnt the same team.

amped 3 made by the amped 2 team would have been 10 times better.

amped 3 was a step backwards. period.

its like ski free
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   08-24-2006, 2:58 AM
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Re: Amped 4
the fact that animations are horrible, spinning and areial animations are horrible, and the fact that the style system was utterly RUINED, killed this game for a lot of teh players of the old games, which were obviously a target audience or else they wouldnt have even put "amped" in the name


call it "extreme laid back chillaxin snowboarding" or whatever

amped 3 should have been built starting from the amped 2 engine
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Battlefield:BC - HUGE LETDOWN

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   08-24-2006, 3:52 PM
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Re: Amped 4

 matt2k6 wrote:
the fact that animations are horrible, spinning and areial animations are horrible, and the fact that the style system was utterly RUINED, killed this game for a lot of teh players of the old games, which were obviously a target audience or else they wouldnt have even put "amped" in the name


call it "extreme laid back chillaxin snowboarding" or whatever

amped 3 should have been built starting from the amped 2 engine

Because Amped 3 was going to be such a departure from Amped 2, there *was* a lot of discussion about calling it something completely different.  The bottom line is that, even though Amped 2 didn't sell anywhere near where Amped 1 did, "Amped" was a known name.  That's a commodity that you just don't throw out with the bathwater.

 

The animation system was the same.  I think the bigger problem was that the game would automatically try to chain things together for you.  For instance, when you started a flip, you completed it.  You couldn't land on your head.  BTW, the animation system from Amped 2 was used in Amped 3.  I think what you experienced was more a problem with the controls than anything.  It was something that we knew about, but didn't have time to fix. 

 

As for using the Amped 2 engine, that was impractical.  There were serious limitations with that engine with regards to next-gen platforms.  For example, it didn't have any of the shader support that the 360 can do. 

 

Anyway, that chapter is closed.  While Amped 3 didn't turn out as good as it *could* have been, I still think it's a pretty fun, but short, game.  I dig the cut scenes, but then again I have a rather twisted sense of humor, so YMMV.  So, to answer someone else's question, yes, it's a game I'm proud of.  Politics and egos got in the way of making it a great game.

 

 

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   08-24-2006, 10:26 PM
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Re: Amped 4
Amped 3 was for casual gamer everyman joe blow. It's not trying to be what most of you want it to be. It accomplished what it was made to be, a fun casual game almost anyone can get into and succeed.

You dont have to button mash to get a lot of points.......

Tricks are 'completed' for you so you can link bigger combos, and perform cooler tricks......... the bumper button tricks can be worked into regular spins or flips to make a new trick, thats kinda fun

Rails are a little magnetic in this game but only really when you go for predetermined rail gaps, try changing it up and finding new transfers

All of you complain because im better then you, haha (just kidding, i dont even play anymore)

There will be no amped 4, ever.

MakoXL.
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