I want to point out I'm not defending the game. I see your point about the planes being sluggish. They don't have a natural feel, but I really never took notice to it. You're right it is there, whether input lag or whathave you.
I guess you being a developer you get a bit more nitpicky with stats (: I never looked at it in that light either nor will I. heh heh.
I think the problem with the ships aren't that they are too slow its the fact that there are some poor decisions on placement of enemies where you almost have to lose health just to 16x them.
1942JS didn't do much with 1942. Here is why 1942JS should have been 19XX:JS
- The three ships are from 19xx.
- Much of the enemy formations are inspired by 19xx
- Medal drops appeared in 19xx
- Letter rank determined by speed of defeating stage boss found in 19xx
- Hold fire button down for beam shot found in 19xx
- Many planes and those weird looking enemies that throw the pink ball at you are in 19xx
1942 didnt have a shield. The only real upgrade in 1942 was a 4-beam upgrade and your two little buddies upgrade.
Zombies everywhere, zombies everywhere, zombies everywhere. They're coming for your brains and it's too late to change.