Taking Your Scores Even Higher!So now you know
the basics of MMCs and how they work. You have learned that making a
cluster with as many multipliers as possible creates a xVALUE that will
exponentially increase the score of the combo. What you may not know is
that this xVALUE will not only affect the main cluster of the MMC, but
special clusters around it as well.
Bonus Triangle MMCsThe
first type of special cluster that the xVALUE of your MMC can affect is
the bonus triangle. A bonus triangle is created when a cluster of
any
three multipliers is made. This will create a base score of 100 x the
level. If a bonus triangle is made at the same time that the MMC
clusters, it will usually take the xVALUE of the MMC. Therefore, the
formula for each bonus triangle is:
100 x (level) x 2^ (multipliers in the MMC) = Bonus Triangle ScoreBonus
triangles are often created by clustering an off colored multiplier
with multipliers that are already in the MMC. It is possible to make
more than one bonus triangle too; you will receive the formula score
for each bonus triangle that is made. Bonus triangles are easy to
identify. For example, if you have five red multipliers surrounding a
green multiplier, you create
four bonus triangles.
When the
bonus triangle takes the xVALUE of the MMC, it is really taking the
lowest xVALUE that is closest to its top-left (remember Hexic’s scoring
priority). Usually this xVALUE is the xVALUE of the MMC. However,
sometimes a low xVALUE is accidentally created (refer to the rules) and
the bonus triangle will take that number resulting in very few points.
If a low xVALUE is created to the right of the bonus triangle, it will
not be taken due to Hexic scoring priority. An easy way to tell if a
low xVALUE will be taken is to imagine a vertical line going down from
the center of the bonus triangle. If there is a low xVALUE is to the
left of the line, it will be taken. If there is a low xVALUE to the
right of the line, it will not be taken.
There are three rules you should know about bonus triangles:
- Bonus
triangles can usually be anywhere as long as they cluster at the same
time as the MMC and do not break the MMCs connection.
- Bonus triangles cannot be in the first column if they are above the MMC.
- Bonus triangles do not have to include multipliers from the MMC. In fact, they do not even have to contact the MMC.
Here is a detailed example of how to make Bonus Triangle MMCs work:
Let’s
take
YS23 Aoki’s 20 multiplier design. We see that there are four
potential spots we can place multipliers to create bonus triangles. We
now have 8 bonus triangles in our
new design. Finally, let’s calculate
the score.
5 x (level) x (multipliers + normal pieces - 2) x 2^ (number of multipliers) = MMC Score5 x (
7) x (
20 +
8 - 2) x 2^ (
20) =
954,204,160100 x (level) x 2^ (multipliers in the MMC) = Bonus Triangle Score100 x (
7) x 2^ (
20) =
734,003,200734,003,200 x 8 =
5,872,025,600954,204,160 +
5,872,025,600 =
6,826,229,760
Here are some bonus triangle MMCs that have been proven to work:GC Zombie’s 19 multiplier MMC with 2 BTs -
1,174,405,120 pointsfda4ever’s 18 multiplier MMC with 8 BTs -
1,679,032,320 pointsYS23 Aoki’s 18 multiplier MMC with 9 BTs -
1,844,183,040 pointsJDog053’s 20 multiplier MMC with 8 BTs -
6,826,229,760 pointsYS23 Aoki’s 20 multiplier MMC with 12 BTs -
9,688,842,240 pointsepezent’s 22 multiplier MMC with 5 BTs -
18,643,681,280 pointsNo Bomb Bonus Triangle MMCsYS23 Aoki’s 16 multiplier MMC with 4 BTs -
224,788,480 pointsYS23 Aoki’s 18 multiplier MMC with 4 BTs –
926,679,040 points
Starflower MMCsThe
second type of special cluster that the xVALUE of your MMC can affect
is a cluster of starflowers. The idea is that if you cluster
starflowers at the same time your MMC clusters, the starflowers will
take the xVALUE of the MMC. Designs that use starflower clusters are
called SFMMCs. The formula for each starflower cluster is:
[(number of starflowers clustered) – 2] x 2,500 x (level) x 2^ (multipliers in the MMC) = Starflower Cluster ScoreThe
larger the starflower cluster, the more points you will earn. It is
also possible to have more than one starflower cluster; you will
receive the formula score for each starflower cluster that is made.
Unfortunately there are some limitations to SFMMCs.
You are
limited in the number of ways you can make your starflowers fall. There
is only one known way that will always work;
two starflowers falling on
top of one starflower. This can be expanded to include
four or as many
starflowers as you like. What is important is that you cannot have a
stack of two starflowers
falling, or a stack of two
static starflowers;
these rarely work.
When the starflower cluster takes the xVALUE
of the MMC, it is really taking the lowest xVALUE that is closest to
its top-left (remember Hexic’s scoring priority). Usually this xVALUE
is the xVALUE of the MMC. However, sometimes a low xVALUE is
accidentally created (refer to the rules) and the starflower cluster
will take that number resulting in very few points. If a low xVALUE is
created to the right of the starflower cluster, it will not be taken
due to Hexic scoring priority. An easy way to tell if a low xVALUE will
be taken is to imagine a vertical line going down from the center of
the starflower cluster. If there is a low xVALUE is to the left of the
line, it will be taken. If there is a low xVALUE to the right of the
line, it will not be taken.
There are four rules you should know about SFMMCs:
- Starflower clusters work best when clustered on top of the MMC.
- Starflower
clusters do work on the bottom of the MMC, but can break the connection
of the MMC above it. Also, the lowest xVALUE created will always be
taken.
- Starflower clusters cannot be in the first two columns only. They can however be in the first three.
- Starflower clusters do not have to be touching the MMC. They can be separate if necessary.
Here is a detailed example on how to make SFMMCs work:
Let’s
take
fda4ever’s 18 multiplier design. We see that there two potential
areas we can create starflower clusters. We now have two clusters of
four starflowers on top of our
new design. Finally, let’s calculate the
score.
5 x (level) x (multipliers + normal pieces - 2) x 2^ (number of multipliers) = MMC Score5 x (
7) x (
18 +
8 - 2) x 2^ (
18) =
220,200,960[(number of starflowers clustered) – 2] x 2,500 x (level) x 2^ (multipliers in the MMC) = Starflower Cluster Score[(
4) – 2] x 2500 x (
7) x 2^ (
18) =
9,175,040,000[(
4) – 2] x 2500 x (
7) x 2^ (
18) =
9,175,040,000220,200,960 +
9,175,040,000 +
9,175,040,000 =
18,570,280,960 Here are some SFMMCs that have been proven to work:JDog053’s 18 multiplier SFMMC -
18,542,755,840 pointsJDog053’s 19 multiplier SFMMC -
37,122,211,840 pointsepezent’s 19 multiplier SFMMC -
46,297,251,840 pointsepezent’s 19 multiplier SFMMC -
64,647,331,840 pointsSlowgod’s 20 multiplier SFMMC with 1 BT -
75,051,827,200 pointsBeer Knuckle’s 20 multiplier SFMMC -
92,667,904,000 points
Black Pearl MMCsThe
third type of special cluster that the xVALUE of your MMC can affect is
a cluster of black pearls. The idea is exactly like SFMMCs. If you
create a cluster of black pearls at the same time your MMC clusters,
the black pearls will take the xVALUE of the MMC. Designs that use
black pearl clusters are called BPMMCS. The formula for each black
pearl cluster is:
[(number of black pearls clustered) – 2] x 25,000 x (level) x 2^ (multipliers in the MMC) = Black Pearl Cluster Score
BPMMCs
are great because they allow you to create an enormous amount of points
in just one MMC. However, there are reasons you might not want to do
BPMMCs. First, they end your game since there is a cluster of black
pearls. Second, BPMMCS are almost always associated with two “filler”
piece designs in order to include more multipliers. And third, they are
very likely to freeze the game. There are steps you can take to
increase your chances, but sometimes they will freeze for no particular
reason.
Like SFMMCs, the larger the cluster of black pearls the
more points you will receive. Unfortunately, the more black pearls you
have on the board, the more likely your game is to freeze. Therefore,
you should only have one cluster of black pearls. Unlike SFMMCs, you
aren’t quite as limited in the way you can create clusters. Black
pearls can fall in stacks of two and have static stacks of two so long
as the number of pieces falling is
no greater than three. If the number
of pieces falling is greater than three, then you can sometimes
split
the “filler” pieces to cluster four black pearls. Still, your black
pearls may only count as a cluster of three. The type of black pearl
used does not matter. Another thing to remember is that having your
black pearl cluster occupy three or more columns will increase the
chance of freezing.
When the black pearl cluster takes the
xVALUE of the MMC, it is really taking the lowest xVALUE that is
closest to its top-left (remember Hexic’s scoring priority). Usually
this xVALUE is the xVALUE of the MMC. However, sometimes a low xVALUE
is accidentally created (refer to the rules) and the black pearl
cluster will take that number resulting in very few points. If a low
xVALUE is created to the right of the black pearl cluster, it will not
be taken due to Hexic scoring priority. An easy way to tell if a low
xVALUE will be taken is to imagine a vertical line going down from the
center of the black pearl cluster. If there is a low xVALUE is to the
left of the line, it will be taken. If there is a low xVALUE to the
right of the line, it will not be taken.
There are four rules you should know about BPMMCS:
- Black pearl clusters work best when clustered on the top right of the MMC.
- Black
pearl clusters do work on the bottom of the MMC, but can break the
connection of the MMC above it. Also, the lowest xVALUE created will
always be taken.
- Black pearl clusters cannot be in the first
two columns only. They can however be in the first three. Remember
though, the further to the left the cluster is, the more likely it is
to freeze. Also, having your cluster occupy three or more columns is
not advised.
- Black pearls clusters do not have to be touching the MMC. They can be separate if necessary.
Here is a detailed example on how to make BPMMCs work:
Let’s
take
epezent’s 22 multiplier design. Currently there are no potential
spots for a black pearl cluster. By removing a multiplier, we can
create a spot for three black pearls. We now have a cluster of three
black pearls on top of our
new design. Finally, let’s calculate the
score.
5 x (level) x (multipliers + normal pieces - 2) x 2^ (number of multipliers) = MMC Score5 x (
7) x (
21+
7 - 2) x 2^ (
21) =
1,908,408,320[(number of black pearls clustered) – 2] x 25,000 x (level) x 2^ (multipliers in the MMC) = Black Pearl Cluster Score[(
3) – 2] x 25,000 x (
7) x 2^ (
21) =
367,001,600,0001,908,408,320 +
367,001,600,000 =
368,910,008,320 Here are some BPMMCs that have been proven to work:
Slowgod’s 18 multiplier BPMMC -
183,702,650,880 pointsoldtaco’s 19 multiplier BPMMC -
367,442,001,920 pointsJammytea’s 21 multiplier BPMMC -
735,985,008,640 pointsepezent’s 22 multiplier BPMMC -
1,471,970,017,280 points
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