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Sonic Unleashed

Started by XxLightkunxX at 01-26-2009 6:21 AM. Topic has 40 replies.
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   01-26-2009, 6:21 AM
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An honest review from a veteran Sonic fan
http://hatakemirukon.deviantart.com/journal/22154135/

Time I made this my 'second home' as far as crowding around with fellow Sonic fans.
I've browsed about the forum and I guess not enough to notice if anyone's given their full opinion of the game. Well, here's mine; written from my page on deviantART!

Mind the language, but I go into full detail as to how I feel that Sonic Unleashed is an excellent step in all the right directions and how I love it.

As we speak now, I am about to hook my 360 back up and play some more and try to get the last remaining medals I have left. ^_^
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   01-26-2009, 7:50 AM
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Re: An honest review from a veteran Sonic fan
Wow! I totally agree with everything you said, except I wish they did have Crush 40 for a main theme... although it might not have fit very well for this game in particular. I do think the theme it does have fits very well. Man, posts like these really brighten up my day!
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   01-26-2009, 2:56 PM
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Re: An honest review from a veteran Sonic fan
I cant read the review at work (damn web blocking) but i find the game enjoyable for what i have played so far. Its a perfect mix of the old school speed feast and the new 3D Sonic storylines.I am enjoying this one much more than the previous next gen Sonic Game
The Universal Geeting

"Baa weep grahna weep ninny bong"-Kup

From Transformers the movie 1986
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   01-26-2009, 8:41 PM
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Re: An honest review from a veteran Sonic fan
yo your review is very damn good your a good sonic fan and its true!!!!!!!!!!!!!!!! that you are you know what your talking about keep up the good work have a nice day
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   01-27-2009, 9:31 AM
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Re: An honest review from a veteran Sonic fan
Giving a 10 isn´t being a good Sonic fan, really. Most Sonic fans bought without any thought Heroes or Shadow, and that ended having an awful Sonic 06. Let´s hope Sonic Team don´t act like that anymore. Things like Adabat Act 1 are things that shouldn´t even happen on any game. That alone is enough to see that there is a long road ahead, Sonic Unleashed is good, but it´s only the beginning.
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   01-27-2009, 2:43 PM
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Re: An honest review from a veteran Sonic fan
 KMetalmind wrote:
Giving a 10 isn´t being a good Sonic fan, really. Most Sonic fans bought without any thought Heroes or Shadow, and that ended having an awful Sonic 06. Let´s hope Sonic Team don´t act like that anymore. Things like Adabat Act 1 are things that shouldn´t even happen on any game. That alone is enough to see that there is a long road ahead, Sonic Unleashed is good, but it´s only the beginning.



Agreed i would give the game a 7 out of 10 i do love the level up system and this is a game in the right direction for sonic team
The Universal Geeting

"Baa weep grahna weep ninny bong"-Kup

From Transformers the movie 1986
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   01-29-2009, 3:40 PM
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Re: An honest review from a veteran Sonic fan
oh so it's not being a good Sonic fan because I gave my thorough, honest opinions and backed them up and because it's MY opinion? Sounds like you're trying to justify yourself just because you feel you're the only right person here or are the typical guy who goes around trying to convince others you're right because it's YOUR opinion.

Given that I give professional reviewers a big finger followed by a "F-You", I acknowledged ALL of the flaws but in no way did they hinder the game and nor do they now.

Adabat Act 1? Are you serious? How do you justify this is "things that shouldn't even happen on any game" as you didn't even say anything on it! You just said "oh well this sucks and shouldn't be in any Sonic game." basically HOWEVER  from that statement of what you said I can assume:

1) You suck at the level, therefore, to you, the LEVEL sucks.
2) You dislike the pacing in the level, which, I'd have to wonder why you're playing a Sonic game to begin with.
3) Either 1 or 2, or even both of them together.

To even bring up "Heroes" or "Shadow" in this conversation makes me wonder if you consider a fan like me the same type of person, in which case, you're wrong YET again because I'm not. I didn't buy this game 'without any thought' as I played the demo on my 360, researched the crap out of the game before it came out, and in the end, came out very well pleased.
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   01-29-2009, 9:00 PM
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Re: An honest review from a veteran Sonic fan
You hate Adabat Act 1!? That's my favorite level in the whole game!
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   01-30-2009, 12:12 AM
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Re: An honest review from a veteran Sonic fan
 XxLightkunxX wrote:
oh so it's not being a good Sonic fan because I gave my thorough, honest opinions and backed them up and because it's MY opinion? Sounds like you're trying to justify yourself just because you feel you're the only right person here or are the typical guy who goes around trying to convince others you're right because it's YOUR opinion.

Given that I give professional reviewers a big finger followed by a "F-You", I acknowledged ALL of the flaws but in no way did they hinder the game and nor do they now.

Adabat Act 1? Are you serious? How do you justify this is "things that shouldn't even happen on any game" as you didn't even say anything on it! You just said "oh well this sucks and shouldn't be in any Sonic game." basically HOWEVER  from that statement of what you said I can assume:

1) You suck at the level, therefore, to you, the LEVEL sucks.
2) You dislike the pacing in the level, which, I'd have to wonder why you're playing a Sonic game to begin with.
3) Either 1 or 2, or even both of them together.

To even bring up "Heroes" or "Shadow" in this conversation makes me wonder if you consider a fan like me the same type of person, in which case, you're wrong YET again because I'm not. I didn't buy this game 'without any thought' as I played the demo on my 360, researched the crap out of the game before it came out, and in the end, came out very well pleased.


I don't think he was bashing the level as a whole my friend. I think he was referring to the frame rate issues in the stage and I have to agree with him. Now unless I'm the only who has experienced this problem (which I strongly doubt because I have a fairly new box), everyone should know exactly what I'm talking about. This happens a lot on the water running areas when the pillars are falling.

Stop reading my sig!
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   01-30-2009, 2:49 AM
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Re: An honest review from a veteran Sonic fan
Oh I understand DreHill, but if we WAS talking about the framerate....uhm...people STILL complain about things like these? "The framerate drops in this level at a few places. Therefore, the level is an abomination.". C'mon guys, many MANY games have this issue, it's not the first game produced that has this problem. As far as Sonic Unleashed, it may be:

- Limitation of the Xbox 360 hardware, as what I've played the PS3 version is superior when it comes to framerate in many areas; I've yet to reach JUNGLE JOYRIDE, which is the name of the Adabat levels,  Act 1, to judge for this. I told my fiance' I'm slightly jealous of her version because the Day stages for the most part run more beautifully and mostly in 60fps the entire time.

- Simple incomplete code from the Sonic Team's part, but as small of a problem as it is, it shouldn't hinder how anyone looks at it to say "Well I dare say no game should have this."

- Scratched disc or not installed on the Xbox 360 hard drive.

I just don't get why one would say what he did about the level..it's an awesome stage and except for the high difficulty curve it has from others (Not unlike Aride Sands' Day stages, which require true Sonic the Hedgehog reflexes to get even a B rating) it's fun to play.


Also...does anyone else feel that the music on Jungle Joyride (Day) sounds a little like th etunes from Sonic 3D Blast? I can't describe it musically since I don't study or read music but something about it makes me feel like it was taken in some flavors...like the instruments or the arrangement of it. Anyways, I love the tune. :D
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   01-30-2009, 2:51 PM
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Re: An honest review from a veteran Sonic fan
oh so it's not being a good Sonic fan because I gave my thorough, honest opinions and backed them up and because it's MY opinion? Sounds like you're trying to justify yourself just because you feel you're the only right person here or are the typical guy who goes around trying to convince others you're right because it's YOUR opinion.

Given that I give professional reviewers a big finger followed by a "F-You", I acknowledged ALL of the flaws but in no way did they hinder the game and nor do they now.


I´m just saying that a 10 score means a perfect game. If the game has any fault, it can´t be a 10 game. You won´t see many serious reviewers putting a 10 on anything. You are basically saying that the game cannot be improved, and that is not true.

Adabat Act 1? Are you serious? How do you justify this is "things that shouldn't even happen on any game" as you didn't even say anything on it! You just said "oh well this sucks and shouldn't be in any Sonic game." basically HOWEVER  from that statement of what you said I can assume:

1) You suck at the level, therefore, to you, the LEVEL sucks.
2) You dislike the pacing in the level, which, I'd have to wonder why you're playing a Sonic game to begin with.
3) Either 1 or 2, or even both of them together.


Wow, preety hard comments. I don´t suck at Adabat, in fact, I like it. I was talking about framerate issues. You know, there aren´t many games out there with such a problem. In fact, that level has less things to see than Spagonia, for example, and still it lags more. For god sake, the game slows down when a polygonal column goes down!! Not even past systems would lag because something like that! That´s a coding problem, and that means either they have forgotten about fixing it or they have rushed some parts of the game. In either way, it isn´t a good signal, for this or any game.

To even bring up "Heroes" or "Shadow" in this conversation makes me wonder if you consider a fan like me the same type of person, in which case, you're wrong YET again because I'm not. I didn't buy this game 'without any thought' as I played the demo on my 360, researched the crap out of the game before it came out, and in the end, came out very well pleased.


I´m glad if that´s the case. You know, when Adventure, Adventure 2, Heroes or even Shadow came out, thousands of Sonics fun cryed about how good the games were, and how they deserved scores like 9,5 or 10. Then, most of them ended disliking those games, or just buying any other Sonic game without any thought. I´m pretty sure Sonic 06 wouldn´t come out without that kind of fans. It would have been a suicidal marketing decission. That´s the reason because I sometimes overreact about fans that score new Sonic games too high.

Oh I understand DreHill, but if we WAS talking about the framerate....uhm...people STILL complain about things like these? "The framerate drops in this level at a few places. Therefore, the level is an abomination.". C'mon guys, many MANY games have this issue, it's not the first game produced that has this problem. As far as Sonic Unleashed, it may be:

- Limitation of the Xbox 360 hardware, as what I've played the PS3 version is superior when it comes to framerate in many areas; I've yet to reach JUNGLE JOYRIDE, which is the name of the Adabat levels,  Act 1, to judge for this. I told my fiance' I'm slightly jealous of her version because the Day stages for the most part run more beautifully and mostly in 60fps the entire time.

- Simple incomplete code from the Sonic Team's part, but as small of a problem as it is, it shouldn't hinder how anyone looks at it to say "Well I dare say no game should have this."

- Scratched disc or not installed on the Xbox 360 hard drive.

I just don't get why one would say what he did about the level..it's an awesome stage and except for the high difficulty curve it has from others (Not unlike Aride Sands' Day stages, which require true Sonic the Hedgehog reflexes to get even a B rating) it's fun to play.


Wasn´t the game at 30fps? Anyway, you should know that 360 code and PS3 code are different, so any slowdown isn´t a machine´s fault, it´s developer´s fault. That slowdown doesn´t happen in other areas or acts, so it´s really sad that a commercial game has a serious problem like that. And it´s even worse because the game is cool, and it could have been cooler without those slowdowns.

I´m not bashing the game, I wouldn´t have 980 points if I wouldn´t like it. The only Sonic game I´ve truly bashed is Sonic 06. I´m just telling that the game is not perfect, there are some serious problems that retail games don´t have, and there´s many room to improve from here. I was not trying to say your review is bad or the game is bad, sorry if I sounded like that.
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   01-30-2009, 7:24 PM
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Re: An honest review from a veteran Sonic fan
 KMetalmind wrote:

I´m just saying that a 10 score means a perfect game. If the game has any fault, it can´t be a 10 game. You won´t see many serious reviewers putting a 10 on anything. You are basically saying that the game cannot be improved, and that is not true.


Incorrect. To me a 10 out of 10 means that the game is the best that it possibly could be, and I don't see the mentioned issues to bring it down by any standards. You play the game the WAY you were expected to *traditional Sonic + Werehog Sonic* and if it's the most fun you've had, then why score lower? Simple as that.



Wow, preety hard comments. I don´t suck at Adabat, in fact, I like it. I was talking about framerate issues. You know, there aren´t many games out there with such a problem. In fact, that level has less things to see than Spagonia, for example, and still it lags more. For god sake, the game slows down when a polygonal column goes down!! Not even past systems would lag because something like that! That´s a coding problem, and that means either they have forgotten about fixing it or they have rushed some parts of the game. In either way, it isn´t a good signal, for this or any game.


So if I played a game and there were framerate issues *examples of games I have played: FEAR, Ninja Gaiden 2* that gives me a legitimate reason to downplay it only because it's not running as smoothly? Please. To also point out that past systems wouldn't lag like that is a pretty big assumption considering how much power is behind trying to render so many things at once. Past systems wouldn't have this issue because they wouldn't have NEARLY as much to render, much less deal with onscreen! My proof? Just take a look at the Wii/PS2 versions of this same game. It looks HORRIBLE. The very first time I laid eyes on video of the levels I felt as if I was physically molested *although I laughed* because of how utterly...MINDLESS it is. And to think that those versions, especially the Wii version, that are rated higher. It makes my blood absolutely boil.


Wasn´t the game at 30fps? Anyway, you should know that 360 code and PS3 code are different, so any slowdown isn´t a machine´s fault, it´s developer´s fault. That slowdown doesn´t happen in other areas or acts, so it´s really sad that a commercial game has a serious problem like that. And it´s even worse because the game is cool, and it could have been cooler without those slowdowns.

I´m not bashing the game, I wouldn´t have 980 points if I wouldn´t like it. The only Sonic game I´ve truly bashed is Sonic 06. I´m just telling that the game is not perfect, there are some serious problems that retail games don´t have, and there´s many room to improve from here. I was not trying to say your review is bad or the game is bad, sorry if I sounded like that.


Not the machine's fault...hmm. The more and more I keep playing the PS3 version I really doubt this. BUT, everyone's entitled to their own opinion. Just to point it out there, Cool Edge runs gorgeously in full frame with PS3 hardware backing it up, holy crap.

Doesn't happen in other areas or acts? Really. *takes a peek some of the Night levels as well as Mazuri's Savannah Citadel*

As I've stated before, I don't find issues like these that were mentioned to be SERIOUS as to put so much emphasis on them to me, is futile and real childish. So this is why I get at people who appear as such, though I'm glad you're not like this.
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   02-02-2009, 12:44 PM
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Re: An honest review from a veteran Sonic fan

Incorrect. To me a 10 out of 10 means that the game is the best that it possibly could be, and I don't see the mentioned issues to bring it down by any standards. You play the game the WAY you were expected to *traditional Sonic + Werehog Sonic* and if it's the most fun you've had, then why score lower? Simple as that


I understand what are you talking about, but if the game didn´t have any kind of issues, wouldn´t you score it better? I mean, this game could be better, or even funnier. It can be improved in many ways. In fact, I think the next Sonic game will use this same engine, and will probably have better gameplay.

So if I played a game and there were framerate issues *examples of games I have played: FEAR, Ninja Gaiden 2* that gives me a legitimate reason to downplay it only because it's not running as smoothly? Please


Yeah, that´s an issue. Come on, it´s not a small framerate issue. There are parts in the Adabat level that are nearly unplayable. I don´t see many games that have the same problem.

To also point out that past systems wouldn't lag like that is a pretty big assumption considering how much power is behind trying to render so many things at once. Past systems wouldn't have this issue because they wouldn't have NEARLY as much to render, much less deal with onscreen!


Wrong. Slowdown could exist since every 3D game that has been made (and even 2D games). But developers have to code the engine of the game and do the design of the levels so they look good and they don´t slow down. If you want a recent slowdown, you can try Speed Highway with Sonic in Sonic Adventure DX from GameCube. The game slows down when you reach the last part of the level, near the end capsule.

You can´t just put thousands of things in screen, then try it on a system, and reaching the market, even with serious slowdowns. That´s not how game making works.

Just take a look at the Wii/PS2 versions of this same game. It looks HORRIBLE. The very first time I laid eyes on video of the levels I felt as if I was physically molested *although I laughed* because of how utterly...MINDLESS it is. And to think that those versions, especially the Wii version, that are rated higher. It makes my blood absolutely boil.


I totally agree with you in this one. Wii/PS2 versions doesn´t reserve to score high. And I think too that many reviewers didn´t ever give a chance to the game. As I said, the game have some issues, and there are other things that could score down the game, but come on, there are even sites that reviewed Sonic 06 with better score.

Not the machine's fault...hmm. The more and more I keep playing the PS3 version I really doubt this. BUT, everyone's entitled to their own opinion. Just to point it out there, Cool Edge runs gorgeously in full frame with PS3 hardware backing it up, holy crap.


And what do that means? That developers haven´t made their work doing the game in the Xbox360 version. There are many hardware differences between Xbox360 and PS3, and you have to code each of the versions with that in mind. And really, do you think that some polygonal rocks that fall on the water can slowdown by themselves a system like the 360?? They just have some wrong code that is making the slowdown. And I´m sure it´s something not that hard to fix, but either they have forgotten to do so, or they didn´t have the time to do it.

Doesn't happen in other areas or acts? Really. *takes a peek some of the Night levels as well as Mazuri's Savannah Citadel*


Well, not at less than 10fps like Adabat. It´s bad too, but at least it doesn´t require to go at full speed while it´s happening. Anyway, both of them shouldn´t happen.

As I've stated before, I don't find issues like these that were mentioned to be SERIOUS as to put so much emphasis on them to me, is futile and real childish. So this is why I get at people who appear as such, though I'm glad you're not like this.


Don´t worry, I get your point and I think you have got mine too. This game is better than most 3D Sonic games out there, and still it have scored less than many of them. I just think there are some issues that could be solved and weren´t, and it´s a pitty because this game could have been a lot better just by fixing them.

Anyway, if the rumour of the next Sonic game is true, we will see something as good or better than this game after a year or two. It will surely use the Hedgehog engine, and it will surely be similar to Day Acts of Unleashed, so we will see how do they improve the gameplay, and if reviewers are way off again or not.

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   02-02-2009, 10:33 PM
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Re: An honest review from a veteran Sonic fan
Limitation of the Xbox 360 hardware, as what I've played the PS3 version is superior when it comes to framerate in many areas; I've yet to reach JUNGLE JOYRIDE, which is the name of the Adabat levels,  Act 1, to judge for this. I told my fiance' I'm slightly jealous of her version because the Day stages for the most part run more beautifully and mostly in 60fps the entire time.


You shouldnt be really jealous.

Yeah, the PS3 have no FPS cap and sometimes it reach the 60 fps point, but is so horribly unstable that you will end up wishing to be capped at 30.

And this is not said only by me, but for almost everyone who have or tried the 2 versions, a lot of people who I know already told me and the reactions all over the net says the same. Nightime and hubs have more fps drops and more noticable, and day stages are also more unstable. Cool Edge is actually the better runing of all, but for example Skyscrapper Scamper have a lot of framerate drops whereas in 360 is ay more stable.
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   02-02-2009, 10:35 PM
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Re: An honest review from a veteran Sonic fan
 FerrSV wrote:
Limitation of the Xbox 360 hardware, as what I've played the PS3 version is superior when it comes to framerate in many areas; I've yet to reach JUNGLE JOYRIDE, which is the name of the Adabat levels,  Act 1, to judge for this. I told my fiance' I'm slightly jealous of her version because the Day stages for the most part run more beautifully and mostly in 60fps the entire time.


You shouldnt be really jealous.

Yeah, the PS3 have no FPS cap and sometimes it reach the 60 fps point, but is so more unstable, more that you will end up wishing to be capped at 30.

And this is not said only by me, but for almost everyone who have or tried the 2 versions, a lot of people who I know already told me and the reactions all over the net says the same. Nightime and hubs have more fps drops and more noticable, and day stages are also more unstable. Cool Edge is actually the better runing of all, but for example Skyscrapper Scamper have a lot of framerate drops whereas in 360 is ay more stable.
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   02-03-2009, 9:27 AM
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Re: An honest review from a veteran Sonic fan
Do veteran Sonic fans actually want a storyline and peripheral characters/alter egos in a sonic game? I know i don't.
I long for the days where i hit the start button and i'm straight into the action, trying to get the highest score/fastest time possible on the first act of 3 on the first zone of 6. I personally don't want to mess around talking to villagers and eating hotdogs. The Sonic levels on Sonic Unleashed are the future of the Sonic franchise in my opinion. It's the first time i've enjoyed a Sonic game since Sonic CD.
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   02-04-2009, 9:14 AM
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Re: An honest review from a veteran Sonic fan
To KMetalMind...you are a good person to debate with....you shall now be my RIVAL! *lightning bolts crash*

haha..just kidding.

Good show, you stated some good points.

But man, holy crap, another game in the works?! That'd be awesome! Can you imagine the lunacy of the speed we can possibly get to in the next game? *fanboys all over the place*
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   02-04-2009, 9:16 AM
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Re: An honest review from a veteran Sonic fan
 FerrSV wrote:
Limitation of the Xbox 360 hardware, as what I've played the PS3 version is superior when it comes to framerate in many areas; I've yet to reach JUNGLE JOYRIDE, which is the name of the Adabat levels,  Act 1, to judge for this. I told my fiance' I'm slightly jealous of her version because the Day stages for the most part run more beautifully and mostly in 60fps the entire time.


You shouldnt be really jealous.

Yeah, the PS3 have no FPS cap and sometimes it reach the 60 fps point, but is so horribly unstable that you will end up wishing to be capped at 30.

And this is not said only by me, but for almost everyone who have or tried the 2 versions, a lot of people who I know already told me and the reactions all over the net says the same. Nightime and hubs have more fps drops and more noticable, and day stages are also more unstable. Cool Edge is actually the better runing of all, but for example Skyscrapper Scamper have a lot of framerate drops whereas in 360 is ay more stable.


I did notice that after a recent playthrough. Oh well. It seems much more apparent in the Night Hub worlds than anything else.

And holy crap Cool Edge looked BEAUTIFUL in full motion. O_O

As far as what you were saying about reactions or something being unstable..I fail to actually understand what you mean by that. It only came out sounding as if your buddies have trouble having to react with their reflexes....something like that.
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   02-04-2009, 5:23 PM
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Re: An honest review from a veteran Sonic fan
But man, holy crap, another game in the works?! That'd be awesome! Can you imagine the lunacy of the speed we can possibly get to in the next game? *fanboys all over the place*


There is a rumour here: http://www.sonicstadium.org/news/rumour-4chans-wentos-hints-at-future-sonic-team-plans

I don´t know if it´s true, but I think it´s safe to think that the next Sonic game will use the Hedgehog engine, and probably be like Day Stages in Unleashed.

As far as what you were saying about reactions or something being unstable..I fail to actually understand what you mean by that. It only came out sounding as if your buddies have trouble having to react with their reflexes....something like that.


The game just have a random fps, and sometimes it has problems to render the controls you have input. There are many places where I press the same button twice even third times just to do one movement, because the first one didn´t register for some odd reason. It´s really random, because it doesn´t happen always. Anyway, it usually happen in levels with framerate issues, or concrete spots.
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   02-04-2009, 9:24 PM
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Re: An honest review from a veteran Sonic fan
Oh wow...thanks KMetalMind for that link. I went ahead and read through the article and the thumbnailed picture that was with it.

That makes me so excited...I hope another Unleashed is in the works...because good lord my prayers have been answered then.

An entire game with Day-stage gameplay and awesomeness....*reaches nirvana* =^w^=
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   02-18-2009, 4:14 AM
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Re: An honest review from a veteran Sonic fan
I,m also a veteran sonic fan and I agree but I just wanted to post my review. I classify my reviews in these ways: Gameplay, Graphics, Writing, Sound, and Programming, you know the things that matter. I rate each of these qualities on a scale of 0-10.

Gameplay: 8, The daytime levels were amazing, they really got the essence of speed, you feel like your going at the speed of sound and there is a little lag but its barely noticeable. The night time levels are not as good, the combat is decient, but the platforming isnt. The adventure levels are better than sonic 06 but there too narrow if they kept it like sonic adventure, it wouldve been better. I hate that in combat and tricks when you have to press the buttons, it brings you more into the cut-scenes, but there isnt enough time.

Graphics: 9, Great on all ends, made excellent use of the next-gen console, but it couldve been better.

Writing: 9, Great story, great diologue, and great use of sonic's attitude. Though it did get cheesey at times. And theres still super sonic, not complaining but i wish they mixed it up a little.

Sound: 10, They finnaly dropped the hard core guitar playing and went with what went best for the levels, from arabian desert running to a dash in the African savanahs the music fit the areas perfectly. Also, I have to give props to Bowling for Soup for the main theme.

Programing: 7, As mentioned, a slight lag on the daytime levels, and im just wondering if anyone else got STUCK IN THE FLOOR!? also the load times were a little long.

Overall: Congrats Sonic Team, this is a big step up from 06, I truely believe that Sonic is making a comeback. Its not perfect but its a great way to simulate speed and it wouldve been better if they cut the werehog though.
I proudly give Sonic Unleashed a 8.6 out of 10.  >=^)
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   02-20-2009, 7:45 AM
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Re: An honest review from a veteran Sonic fan
 Pwner1114 wrote:
I,m also a veteran sonic fan and I agree but I just wanted to post my review. I classify my reviews in these ways: Gameplay, Graphics, Writing, Sound, and Programming, you know the things that matter. I rate each of these qualities on a scale of 0-10.

Gameplay: 8, The daytime levels were amazing, they really got the essence of speed, you feel like your going at the speed of sound and there is a little lag but its barely noticeable. The night time levels are not as good, the combat is decient, but the platforming isnt. The adventure levels are better than sonic 06 but there too narrow if they kept it like sonic adventure, it wouldve been better. I hate that in combat and tricks when you have to press the buttons, it brings you more into the cut-scenes, but there isnt enough time.

Graphics: 9, Great on all ends, made excellent use of the next-gen console, but it couldve been better.

Writing: 9, Great story, great diologue, and great use of sonic's attitude. Though it did get cheesey at times. And theres still super sonic, not complaining but i wish they mixed it up a little.

Sound: 10, They finnaly dropped the hard core guitar playing and went with what went best for the levels, from arabian desert running to a dash in the African savanahs the music fit the areas perfectly. Also, I have to give props to Bowling for Soup for the main theme.

Programing: 7, As mentioned, a slight lag on the daytime levels, and im just wondering if anyone else got STUCK IN THE FLOOR!? also the load times were a little long.

Overall: Congrats Sonic Team, this is a big step up from 06, I truely believe that Sonic is making a comeback. Its not perfect but its a great way to simulate speed and it wouldve been better if they cut the werehog though.
I proudly give Sonic Unleashed a 8.6 out of 10.  >=^)


This.

A Million times.

Very good review, I can see your points and do understand them. *nod nod* I only don't agree on the quick-time sequences for time only because I have fast reflexes...so that's nobody else's fault but my own. ^^;

Maybe the levels were narrow...hmm..oh well!

Load times were allright, but try installing the game to your hard-drive; it eliminates them pretty well, and it's not a load-a-thon like Sonic 2006 was so that is very comforting. Not sure I agree with the graphics needing even a little improvement on..however if you count the lag in a few levels, then that makes sense.

I give your review a 10/10.

haah...review of a review.
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   02-20-2009, 9:52 PM
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Re: An honest review from a veteran Sonic fan
Yes! I totally agree with you. I like the point you brought up about about the barrel in Sonic 3 lol (I had figured out 4 years ago how to beat it lol I felt so stupid.)

These are definitely the things that people need to think about. btw I also own a Deviant art and I just watched you X3
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   02-20-2009, 11:24 PM
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Re: An honest review from a veteran Sonic fan
Thanks for the positive feedback but you misunderstood the narrow part of my review, by narrow i ment that the adventure parts- not the day and night levels (though now that I think about it, the night time levels were a little too long.) In sonic adventure you had a big open world to explore if you wanted to, thats what I ment. And i forgot to type that I hate the time it gives you on the quick time sequences (my bad) otherwise i liked them, they brought you into the game more.
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   02-24-2009, 3:45 AM
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Re: An honest review from a veteran Sonic fan
I was wondering if anyone else thinks the same as me. Ok, I just read a bunch of reviews and they all come to the same thing: terrible scores cuz of the werehog, while i do agree that it is a major change of pace, they completely blew it out of proportion. They failed to mention the postive points about it, personally i only think some of the platforming aspects of it were bad. Its not Segas best idea, but they had to do something to change the lengh of the game otherwise it'd be 3-4 hours long. I dont know what else to say about this but these critics should be losing their credibility for ruining a good franchise and a good game. I just think that these critics have gotten frusterated over the fact that they completely suck at sonic games and should just grow up and give an honest review. Or there being payed by nintendo to bag on sonic so they can get rid of Mario's compedator.



Sonic is better than Mario in so many different ways.  
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   02-25-2009, 12:25 AM
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Re: An honest review from a veteran Sonic fan
evey sonic game play i try to enjoy nomatter how orif it not sonic to because it dumb to complan about something even if it bad because not evey one agree and the next is most likey better then what ever it is because the makers play the game to see what they have to impove to make the next game even betther. but when they do that people will stall be complaning over the little things is so dumb .this is the best game ever for me .  adabat is the easyist level for me and fun . other levels are not hard too. i hope the next game is some thing like this but alot harder.

ps: dont let ign or gamestop rateing of games get to your head cause if you enjoy it then its your type of game
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   02-27-2009, 5:00 AM
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Re: An honest review from a veteran Sonic fan
 Pwner1114 wrote:
Thanks for the positive feedback but you misunderstood the narrow part of my review, by narrow i ment that the adventure parts- not the day and night levels (though now that I think about it, the night time levels were a little too long.) In sonic adventure you had a big open world to explore if you wanted to, thats what I ment. And i forgot to type that I hate the time it gives you on the quick time sequences (my bad) otherwise i liked them, they brought you into the game more.
   sorry about that, my sister messed with what i ment to say, what i ment to say was that the adventure levels were too small so they had to squeeze as much stuff as they could into them, and since they did that they made the player explore around those areas. In sonic adventure you could skip exploring around and go straight to the next level. Also the quick-time sequences didn't give the player enough time to press the button, they needed to take in account people's reaction times because it takes time for someone to recognize the button then press it. If you make it so people have a split second to do this, it confuses them and makes them press the wrong button. Oh yeah, thanks again for the positive feedback Lightkun.
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   02-27-2009, 8:13 PM
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Re: An honest review from a veteran Sonic fan
 Pwner1114 wrote:
 Pwner1114 wrote:
Thanks for the positive feedback but you misunderstood the narrow part of my review, by narrow i ment that the adventure parts- not the day and night levels (though now that I think about it, the night time levels were a little too long.) In sonic adventure you had a big open world to explore if you wanted to, thats what I ment. And i forgot to type that I hate the time it gives you on the quick time sequences (my bad) otherwise i liked them, they brought you into the game more.
   sorry about that, my sister messed with what i ment to say, what i ment to say was that the adventure levels were too small so they had to squeeze as much stuff as they could into them, and since they did that they made the player explore around those areas. In sonic adventure you could skip exploring around and go straight to the next level. Also the quick-time sequences didn't give the player enough time to press the button, they needed to take in account people's reaction times because it takes time for someone to recognize the button then press it. If you make it so people have a split second to do this, it confuses them and makes them press the wrong button. Oh yeah, thanks again for the positive feedback Lightkun.


No prob..now I understand from your point about the adventuring/day time level bits that you spoke one earlier in the thread about being too narrow.

As for the QTE times where you had to input a button press, I usually never have an issue because I have quick reflexes; playing Ninja Gaiden 2 does that to you. That, and the fact I've gotten into doing quick-time-button events since Shenmue 1 on the Dreamcast has allowed me to get used to it.

At the very least nobody is complaining the QTEs were handled like the days of old, where in Dragon's Lair (ugh) a flash onscreen would hint at a direction or button press. Can you imagine if SU was that vague? God.
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   03-02-2009, 3:47 AM
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Re: An honest review from a veteran Sonic fan
 XxLightkunxX wrote:
http://hatakemirukon.deviantart.com/journal/22154135/

Time I made this my 'second home' as far as crowding around with fellow Sonic fans.
I've browsed about the forum and I guess not enough to notice if anyone's given their full opinion of the game. Well, here's mine; written from my page on deviantART!

Mind the language, but I go into full detail as to how I feel that Sonic Unleashed is an excellent step in all the right directions and how I love it.

As we speak now, I am about to hook my 360 back up and play some more and try to get the last remaining medals I have left. ^_^


sorry if somebody all ready did this but here is the lazy link for it

If you say plz because it is shorter than please then i will say no because it is shorter than yes
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   03-04-2009, 2:59 AM
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Re: An honest review from a veteran Sonic fan
Oh crap, the reviewer *** are doing it again. I know that this is xbox.com but i really had to let off some steam. Sonic and the Black Knight is a great game (having pre-ordering it and playing it for a couple hours) and the people at IGN, X-play, and Gamespot, the most popular game reviewers, are going to trash Sonic again, not only that, but the're also going to *** him over and over again. See, IGN gave it a 3.9, worse than Unleashed, stating that it makes the player "crawl" through the stages. However, this is far from it, you move fery fast and he also says that there are constantly enemies in his way, that is also untrue, and even if there were, they are easily beaten and you can jump over and K-O them in 1 shot while still maintaining high speeds. If you take the time to read it and average up the score like they should be doing, it would get a 6.1/10. Heres some simple math for you 10-6.1, give up? Its 3.9 the same score it was given. Based on this evedence, anyone can easily conclude that this is complete and utter sabitage. And if I hear that noobish, wannabe comedian Adam Sessler give this game a 1, 2, or 3 I will personally go to G4 studios and punch him in the face, giving him a broken nose. Do not listen to these monkeys with keyboards, and instead listen to people who actally play the game, and credible sources like Nintendo Power( who gave it an 8/10) and maybie Game Informer depending on their score. Some of the critics may say that it sucks because its not like a traditional sonic game. That is true in a positive, not a negative, way. I mean does every Mario game play out the same? If Sonic did this, than people would get bored with a lack of originality. So in conclusion, many of the prime critics will give a low score, I'll just say *** u bastards and give them a shotgun blast to the face.
                                               -Pwner1114, a true and honest sonic the hedgehog fan. >=^)



.........um do you think my posts are too long?

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