VEGEMITE 98 wrote:
CouchSloth wrote:
Not what I would like to see, but what I wanted to see in retro titles. I am disappointed in both Lode Runner and Space Invaders. Both should have just been reproductions of the original arcade titles. But the fact they have barely hung onto what the games originally were are disappointing to me.
But that could just be the grumbles of an old man who was around when they first came out. If you going to release retro titles, keep them original. All this flash, wham and bam are not needed on real classic titles.
Yeah Daytona would be good, but I shudder to think what they would change.
I would have to agree with you 100%, space invaders should NEVER have gone extreme, it looks and plays wrong. The Lode runner I remember was on the mac and although the graphics was a bare minimum the gameplay was there. this time the graphics has killed it. I am all for updating games to a point. but when it takes it away from what it was it can't be classed as a retro game anymore I think the only games that have done well in updating it was Galaga Legions and Pacman CE.
I know this is lazy but below is my response to a similar viewpoint in another thread:
After reading your OP and comments (name omitted), I do find it hard to disagree with you even though I do actually like the game..Developers I think tread a very fine line when making these sorts of remakes. They have to appeal to likes of me and you, who remember throwing 20c coins into games like this, Galaga, Defender while also taking into account the younger MegaDrive-PS1 generation who look at these old games as they were and laugh at their god awful graphics and chunky gameplay.
The one game that got this balance down perfectly (imo) was PacMan CE, which after reading some articles about the development of the game was heavily influenced by the games original designer. I remember reading one of the developers say something like "We had like 50 different ideas that we wanted to do different to the original, but the original creator was stubborn and would only accept 3". This is why they nailed it in my opinion, its still essentially the same old PacMan, the game that was so popular when it was first created, but just "modern".
I wrote in another thread about my Space Invader complaints, like the whole "phsychadelic" look I am really not a fan of. Also the button press to shoot makes it not as fun to play imo. Pushing up on right thumbstick to fire would have been alot better.
But I did love how they kept the old pixelated look of the enemies even though there are not as many on the screen. The reason for this is that the whole dynamic of the game has changed. Instead of just clearing enemies and moving onto the next level, its now about hitting "combos", activating bonus stages etc..I think the main reason you and others are disapointed with this game is that is does tend to stray away from the original and how it was.
It think alot of these games could be kept "original" with a simple graphical upgrade but a few changes here and there doesn't hurt sometimes.///
But in response to your OP, I would love to see either Centipede or Millipede get the "evolved" treatment. Also I look at a game like River Raid and see alot of potential.
I know that Centipede and Millipede has been released, but it was nothing more than a graphical upgrade. While I do have alot of fond memories playing these games as a kid for hours on end, its hard to play them "as they were" now because of what comparisons we can make.
"You have the Platinum medal...You know, it just might be an actual crime to ride that well"-Trials HD