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Sonic Unleashed

Started by XxLightkunxX at 05-13-2009 8:05 PM. Topic has 1 replies.
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   05-13-2009, 8:05 PM
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'sup Guys?
What's been going on? My 360 has been dead for the past month or so and I've been satiating myself with playing the PS3 version of Sonic Unleashed (Which, holy crap, isn't as great as the 360 version; reasons following shortly) and Street Fighter 4.

But that's unrelated.

Has any new DLC come out?(Last one I was aware of was the Holoska pack, which I don't have) Have they fixed that weird "glowing columns of light" glitch that happens towards the end of the game when you're nearly 100% of everything? Any new rumors going about for Sonic Unleashed 2?


Oh, and to say what I've noticed about the PS3 version of S.U.

- Boring 'night to day' transition when in the hub worlds. Instead of a cool transformation sequence of Sonic going in between the two forms, you get a simple, gradient-filled screen flashing between orange and blue; the colors of night and day WITH a night medal and a day medal twirling in the center-bottom. YAWN.

- Holy COW there is a lot of lag on areas I didn't think would have any. The framerate drops to nearly 20 (lowest I've seen ever) on areas such as Empire City's hub world *when you first enter the place* and other places such as a few Werehog stages. Thankfully most of the day stages play out in the same framerate as the 360 counterpart...which keeps it pretty consistant throughout the game.

- Took me awhile to associate the PS3 buttons to wherever they were on the controller for the QTE sessions.

- Cutscenes. Oh my God some of them are laggy. X_X

- I have never appreciate the analog stick on the 360 controller more than I do now. Something odd about the dualshock 3 on the PS3 that makes controlling Sonic seem.......hard.

- I was so used to the wide-screen (with the letterbox appearance) format of the cutscenes and the like with everything on the 360 version; it's a bit of a stretch seeing the ctuscenes stretched to fullscreen though. *sigh* oh well.


- No customizable soundtrack. That means I have to listen to that jingle that comes on when the Werehog gets into a fight EVERY. SINGLE. TIME. *rage*

So anyways, that's what's up with me.
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   09-10-2009, 1:26 AM
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Re: 'sup Guys?
Ummm.... Yeah I know this post is old, but go to gamespot.com or gametrailers.com and look up "project needlemouse." Matter of fact just go to google and look it up. Watch the trailer and let me know when you pick your jaw off the ground. Smile [:)]

Stop reading my sig!
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