Battle Trophy list/guides and discussion

STAR OCEAN® : THE LAST HOPE™

Battle Trophy list/guides and discussion


Illegal Infamy 05-23-2009, 8:41 AM
* This topic can also be used for discussion, tips and questions regarding Battle Trophies. Feel free to ask if you need help with a particular trophy.

There are 900 Battle Trophies in all (100 per character) that each have specific requirements needed to unlock. Getting them all is extremely time consuming, and many people do not have a full 1000/1000 due to this very fact. If you want to get them all, be prepared to do an excessive amount of grinding.

You can find advice for specific trophies here and here.


Edge Maverick

001: Defeat 100 enemies
002: Attack first five times in a row
003: Attack first with a special art
004: Defeat an enemy using a special art
005: Register 10 preemptive attacks
006: Deal at least 100 points of damage
007: Pull off five Blindsides
008: Defeat an enemy using a wake-up attack
009: Land 1,000 hits in total
010: Deal exactly 55 points of damage
011: Defeat 200 enemies
012: Land 20 hits during Rush mode
013: Win a battle with nothing equipped
014: Land 10 consecutive hits unassisted
015: Register 30 preemptive strikes
016: Deal at least 500 points of damage
017: Pull off 20 blindsides
018: Survive three ambushes in one battle
019: Fight as battle leader for 60 minutes
020: Defeat an enemy with a knockdown attack
021: Defeat 400 enemies
022: Attack first 10 times in a row
023: Recover HP to the exact max capacity
024: Stay in rush mode for 20 seconds
025: Dead exactly 555 damage
026: Register 50 preemptive strikes
027: Deal at least 1,000 points of damage
028: Defeat a poisoned enemy
029: Land 10 consecutive hits from in front
030: land 3,000 hits total
031: Defeat 100 enemies with aura spark
032: Obtain 20 anthropology item drops
033: defeat 700 enemies
034: Win 20 colosseum solo battles
035: Land 20 consecutive hits unassisted
036: Defeat an enemy using only leg-based attacks
037: Register 100 preemptive attacks
038: Deal at least 4,000 damage
039: Pull off 50 blindsides
040: Land a 5-hit rush combo
041: Survive four ambushes in one battle
042: Win 50 colosseum solo battles
043: Defeat 1000 enemies
044: Attack first 20 times in a row
045: Deal exactly 5,555 points of damage
046: Land 30 consecutive hits from in front
047: Register 200 preemptive attacks
048: Deal at least 10,000 points of damage
049: Land 10,000 hits in total
050: Land a 6-hit rush combo
051: Press 10,000 buttons
052: Squat 200 times
053: Obtain 50 anthropology item drops
054: defeat a Grigori with a rush combo
055: Defeat 2000 enemies
056: Lands 50 hits during rush mode
057: Fight as battle leader for 120 moinutes
058: Defeat 200 humanoid enemies
059: Register 300 preemptive attacks
060: Deal at least 30,000 points of damage
061: Pull off 200 blindsides
062: Complete a perfect Rush Combo
063: Win 100 colosseum battles solo
064: Survive five ambushes in one battle
065: Defeat 4000 enemies
066: Attack first 30 times in a row
067: Stay in rush mode for 30 seconds
068: Deal at least 50,000 damage
069: Defeat 500 humanoid enemies
070: Land 30,000 hits in total
071: Obtain 100 Anthropology item drops
072: Defeat 8000 enemies
073: Survive six ambushes in one battle
074: Deal exactly 55,555 points of damage
075: Land 30 consecutive hits unassisted
076: Defeat 100 enemies with Raging Strike
077: Defeat 100 poisoned enemies
078: Deal at least 70,000 points of damage
079: Pull off 1,000 blindsides
080: Win 200 colosseum solo battles
081: Land 50 consecutive hits from in front
082: Jump for a total height of 3,776 meters
083: Defeat Ashlay
084: Defeat 15,000 enemies
085: Attack first 50 times in a row
086: Land 100 hits during Rush Mode
087: Fight as battle leader for 180 minutes
088: Deal at least 99,999 points of damage
089: Win 50 consecutive colosseum solo battles
090: Land a total of 99,999 hits
091: Press 100,000 buttons
092: Obtain two anthropology item drops in a row
093: Defeat 30,000 enemies
094: Stay in Rush mode for 60 seconds
095: Jump for a total height of 8,848 meters
096: Defeat 999 humanoid enemies
097: Defeat own shadow
098: Obtain 255 anthropology item drops
099: Deal 99,999 points of damage without a weapon
100: Defeat Ashlay within five minutes

Reimi Saionji

001: Win without being targeted
002: Land three critical hits in a row
003: Avoid getting a status ailment
004: Recover from poison 10 times
005: Survive incap. via Fury
006: Deal at least 100 points of damage
007: Defeat an enemy using only jump attacks
008: Land four consecutive long-range attacks
009: Deal exactly 111 points of damage
010: Win with the Rush Gauge maxed out
011: Take no damage five times in a row
012: Defeat an enemy using a close-quarters attack
013: Land four critical hits in a row
014: Win 20 battles without using MP
015: Strike two airborne enemies at once
016: Land 20 hits during Rush Mode
017: Survive incap. via Fury 10 times
018: Deal at least 500 points of damage
019: Recover from paralysis 10 times
020: Land nine consecutive long-range attacks
021: Defeat an enemy using only leg-based attacks
022: Recover from incap. three times in one battle
023: Take no damage 10 times in a row
024: Defeat 200 plant enemies
025: Land five critical hits in a row
026: Interrupt an enemy's casting
027: Defeat 20 enemies using only jump attacks
028: Survive incap. via Fury 30 times
029: Deal at least 1000 points of damage
030: Defeat a paralyzed enemy
031: Land 15 consecutive long-ranged attacks
032: Obtain 20 botany item drops
033: Defeat an enemy in exactly one minute
034: Land a critical hit from behind
035: Deal exactly 1,111 points of damage
036: Land six critical hits in a row
037: Interrupt an enemy's casting 10 times
038: Win 20 colosseum solo battles
039: Survive incap. via Fury 50 times
040: Defeat 100 enemies with Chaotic Blossoms
041: Deal at least 4,000 points of damage
042: Recover from Cursed status 10 times
043: Land 22 consecutive lone-range attacks
044: Avoid status ailments five times in a row
045: Defeat 300 plant enemies
046: Take no damage 20 times in a row
047: Land a critical hit on an enemy's weak spot
048: Land seven critical hits in a row
049: Interrupt an enemy's casting 44 times
050: Win 50 colosseum battles
051: Survive incap. via Fury 5 times in a row
052: Deal at least 10,000 points of damage
053: Absorb a total of 5,000 MP
054: Land 30 consecutive long range attacks
055: Obtain 50 Botany item drops
056: Deal exactly 11,111 points of damage
057: Recover from poison 99 times
058: Interrupt an enemy's casting 99 times
059: Land 50 hits during Rush Mode
060: Survive incap. via Fury 10 times in a row
061: Deal at least 30,000 points of damage
062: Land 39 consecutive long-range attacks
063: Recover from incap. 10 times in one battles
064: Take no damage 30 times in a row
065: Recover from paralysis 99 times
066: Win 100 colosseum solo battles
067: Get three status ailments at once
068: Interrupt an enemy's casting 144 times
069: Absorb a total of 20,000 MP
070: Survive incap. via Fury 15 times in a row
071: Deal at least 50,000 points of damage
072: Defeat 500 plant enemies
073: Land 49 consecutive long-range attacks
074: Obtain 100 Botany item drops
075: Defeat an enemy in exactly three minutes
076: Win without ever moving
077: Interrupt an enemy's casting 200 times
078: Recover from cursed status 99 times
079: Defeat 100 paralyzed enemies
080: Defeat 100 enemies using only jump attacks
081: Win 100 battles without using MP
082: Land 60 consecutive long-range attacks
083: Take no damage 40 times in a row
084: Win 200 colosseum solo battles
085: Defeat 100 enemies with Heavenly Flight
086: Interrupt an enemy's casting 255 times
087: Absorb a total of 30,000 MP
088: Land 100 hits during Rush Mode
089: Deal at least 70,000 Points of damage
090: Get four status ailments at once
091: Win 50 consecutive colosseum solo battles
092: Land 72 consecutive long-range attacks
093: Obtain two Botany item drops in a row
094: Take no damage 50 times in a row
095: Defeat 999 plant enemies
096: Interrupt an enemy's casting 500 times
097: Obtain 255 Botany item drops
098: Deal at least 99,999 points of damage
099: Land 85 consecutive long-range attacks
100: Defeat own shadow

╓ ןηҒамy ╖
FPS/RPG enthusiast & completionist/TA

Re: Battle Trophy list/guides and discussion


Illegal Infamy 05-23-2009, 8:43 AM
Faize Sheifa Beleth

001: Defeat 10 types of enemies
002: Fight 50 battles
003: Defeat an enemy using only weapon attacks
004: Deal at least 100 points of damage
005: Use an earth symbol on an enemy weak to earth
006: Defeat 100 insect enemies
007: Defeat an enemy using only symbols
008: Get three Bonus Board tiles in one battle
009: Reduce an enemy's HP to 9
010: Cure a poisoned ally
011: Land 10 consecutive hits unassisted
012: Fight 100 battles
013: Get enraged 10 times
014: Deal at least 500 points of damage
015: Defeat an enemy using a close-quarters attack
016: Stun two enemies in a row
017: Blindside two enemies at once
018: Use Antidote within five seconds of poisoning
019: Scan 10 enemies
020: Land 10 critical hits during Rush Mode
021: Defeat 20 types of enemies
022: Fight 200 battles
023: Reduce an enemy's HP to 7
024: Deal at least 1,000 points of damage
025: Defeat 200 insect enemies
026: Stun three enemies in a row
027: Defeat an enemy while in Berserk status
028: Freeze an enemy with Ice Needles
029: Spend a total of 30 minutes airborne
030: Blindside three enemies at once
031: Reduce an enemy's HP to 5
032: Defeat a frozen enemy
033: Fight 333 battles
034: Get enraged 20 times
035: Deal at least 4,000 points of damage
036: Win 20 colosseum solo battles
037: Stun five enemies in a row
038: Get four Bonus Board tiles in one battle
039: Win while poisoned
040: Land 20 consecutive hits unassisted
041: Stab 1,000 times with a rapier
042: Reduce an enemy's HP to 4
043: Defeat 40 types of enemies
044: Fight 500 battles
045: Use a water symbol on an enemy weak to water
046: Deal at least 10,000 points of damage
047: Win 50 colosseum solo battles
048: Stun seven enemies in a row
049: Defeat 100 enemies using only symbols
050: Blindside four enemies at once
051: Reduce an enemy's HP to 3
052: Defeat 300 insect enemies
053: Land a hit on an enemy's weak point
054: Fight 777 battles
055: Get enraged 30 times
056: Deal at least 30,000 points of damage
057: Stay in Berserk status for two minutes
058: Fail to recover stolen Fol
059: Win without ever moving
060: Use a darkness symbol on an enemy weak to darkness
061: Land eight hits with Stone Rain
062: Blindside five enemies at once
063: Reduce an enemy's HP to 2
064: Defeat 60 types of enemies
065: Fight 1,000 battles
066: Win 100 colosseum solo battles
067: Deal at least 50,000 points of damage
068: Get five bonus board tiles in one battle
069: Cast Enlighten on one character four times
070: Use Antidote within of e second of poisoning
071: Reduce an enemy's HP to 1
072: Stab enemies 2,000 times with a rapier
073: Absorb an earth-based attack
074: Defeat 100 enemies with Terra Hammer
075: Fight 1,500 battles
076: Get enraged 40 times
077: Absorb a water-based attack
078: Deal at least 70,000 points of damage
079: Defeat 500 insect enemies
090: Land 50 critical hits in Rush Mode
081: Defeat 50 consecutive enemies of the same type
082: Land 30 consecutive hits unassisted
083: Absorb a darkness-based attack
084: Defeat 100 types of enemies
085: Fight 2,000 battles
086: Win 200 colosseum solo battles
087: Stay in Berserk status for five minutes
088: Defeat 100 enemies with Reaping Spark
089: Defeat 255 enemies using only symbols
090: Get eight Bonus Board tiles in one battle
091: Win 50 consecutive colosseum solo battles
092: Defeat 130 types of enemies
093: Fight 3,000 battles
094: Blindside six enemies at once
095: Get enraged three times in one battle
096: Deal at least 99,999 points of damage
097: Defeat 999 insect enemies
098: Defeat own Shadow
099: Stab enemies 3,000 times with a rapier
100: Defeat 55 Grigori

Lymle Lemuri Phi

001: Use a fire symbol on an enemy weak to fire
002: Obtain a Bonus Board Tile
003: Defeat 10 enemies with Cerberus
004: Become incapacitated 10 times
005: Defeat an enemy using a close-quarters attack
006: Defeat an enemy using only fire bolt
007: Get knocked down 40 times
008: Win without being targeted
009: Keep the Rush Gauge maxed out for one minutes
010: Allow all enemies to escape from battle
011: Deal at least 100 points of damage
012: Use a thunder symbol on an enemy weak to thunder
013: Defeat 30 enemies with Cerberus
014: Win with 0 MP remaining
015: Silence three enemies in a row
016: Defeat an enemy using only Wind Blade
017: Deal exactly 123 points of damage
018: Make a mandragora cry
019: Earn a total of 10,000 Fol
020: Hide 20 times
021: Defeat a Silenced enemy
022: Deal at least 500 points of damage
023: Run on kilometer in battle
024: Defeat 80 enemies with Cerberus
025: Become incapacitated 30 times
026: Use a wind symbol on an enemy weak to wind
027: Use Energy Shield twice in a row
028: Get knocked down 100 times
029: Roll forward a total of 10km
030: Strike three enemies with Lightning Blast
031: Obtain 20 Parapsychology item drops
032: Deal at least 1,000 points of damage
033: Get knocked down 20 times in one battle
034: Defeat 100 undead enemies
035: Defeat 100 enemies with Cerberus
036: Absorb a fire-based attack
037: Silence five enemies in a row
038: Win 20 colosseum solo battles
039: Get knocked down 200 times
040: Deal exactly 1,234 points of damage
041: Defeat 200 enemies with Cerberus
042: Defeat 100 "Scumbag" enemies
043: Deal at least 4,000 points of damage
044: Hide 50 times
045: Defeat 10 consecutive enemies with Cerberus
046: Become incaped. 50 times
047: Defeat 100 enemies with Scorching Star
048: Absorb a thunder-based attack
049: Use energy shield three times in a row
050: Get knocked down 333 times
051: Win 50 colosseum solo battles
052: Defeat 300 undead enemies
053: Obtain 50 Parapsychology item drops
054: Deal at least 10,000 points of damage
055: Defeat 20 consecutive enemies with Cerberus
056: Absorb a wind-based attack
057: Roll forward 123 times
058: Summon Cerberus 10 times in one battle
059: Win without ever moving
060: Silence 10 enemies in a row
061: Deal exactly 12,345 points of damage
062: Defeat 300 "Scumbag" enemies
063: Deal at least 30,000 points of damage
064: Defeat 30 consecutive enemies with Cerberus
065: Become incaped. 70 times
066: Get knocked down 40 times in a one battle
067: Win 100 colosseum solo battles
068: Earn a total of 100,000 Fol
069: Get turned into a pumpkin in battle
070: Win while pumpkined
071: Obtain 100 Parapsychology item drops
072: Deal at least 50,000 points of damage
073: Defeat 40 consecutive enemies with Cerberus
074: Hide 100 times
075: Defeat 500 undead enemies
076: Use Energy Shield four times in a row
077: Obtain two Parapsychology item drops in a row
078: Land 10 hits with Explosion
079: Deal at least 70,000 points of damage
080: Defeat 999 "Scumbag" enemies
081: Roll forward 456 times
082: Land 12 hits with Scorching Star
083: Defeat 50 consecutive enemies with Cerberus
084: Become incapacitated 100 times
085: Defeat 100 silenced enemies
086: Win with 1 MP remaining
087: Win 200 colosseum solo battles
088: Defeat the Ethereal Queen
089: Defeat 100 enemies with Trinity Blaze
090: Obtain 255 Parapsychology drops
091: Deal at least 99,999 points of damage
092: Earn a total of 1,000,000 Fol
093: Defeat 60 consecutive enemies with Cerberus
094: Win 50 consecutive colosseum solo battles
095: Defeat 999 undead enemies
096: Land 16 hits with Scorching Star
097: Defeat own shadow
098: Defeat 99 Metal Scumbags
099: Deal at least 99,999 points of damage with Fire Bolt
100: Defeat the Ethereal Queen within 10 minutes

╓ ןηҒамy ╖
FPS/RPG enthusiast & completionist/TA

Re: Battle Trophy list/guides and discussion


Illegal Infamy 05-23-2009, 8:44 AM
Bacchus D-79

001: Land four consecutive long-range attacks
002: Guard against five consecutive attacks
003: Defeat an enemy with exact damage
004: Land the battle-winning blow 10 times
005: Win in 90 seconds or less
006: Deal at least 500 points of damage
007: Defeat 10 enemies using jump attacks
008: Defeat 100 mechanical enemies
009: Use Emergency Repairs 16 times
010: Defeat an enemy using a close-quarters attack
011: Win a battle in exactly one minute
012: Guard against eight consecutive attacks
013: Defeat an enemy using only melee attack
014: Land the battle-winning blow 30 times
015: Deal exactly 512 points of damage
016: Deal at least 1,000 points of damage
017: Land eight consecutive long-range attacks
018: Activate Rush Mode 30 times
019: Defeat an enemy while in fog status
020: Defeat 30 enemies without being knocked down
021: Land eight hits with Galvanic Shock
022: Take no damage 15 times in a row
023: Defeat 55 enemies using jump attacks
024: Deal exactly 1,024 points of damage
025: Land the battle-winning blow 60 times
026: Win in 70 seconds or less
027: Deal at least 4,000 points of damage
028: Defeat 300 mechanical enemies
029: Land 12 consecutive long-range attacks
030: Use emergency Repairs 32 times
031: Obtain 20 Robotics item drops
032: Deal exactly 4,096 points of damage
033: Guard against 11 consecutive attacks
034: Defeat an enemy in one hit with exact damage
035: Land the battle-winning blow 100 times
036: Win a battle in exactly two minutes
037: Deal at least 10,000 damage
038: Win 20 colosseum solo battles
039: Activate Rush Mode 60 times
040: Defeat 255 enemies using jump attacks
041: Defeat 100 enemies without being knocked down
042: Stay in Rush Mode for 15 seconds
043: Deal exactly 16,384 (why does Bacchus have the most random numbers ever?)
044: Land 16 consecutive long-range attacks
045: Land the battle-tinning blow 10 times in a row
046: Win in 50 seconds or less
047: Deal at least 30,000 points of damage
048: Strike three enemies with Black Hole Sphere
049: Win 50 colosseum solo battles
050: Deal exactly 32,768 points of damage
051: Obtain 50 Robotics item drops
052: Guard against 14 consecutive attacks
053: Land a long-range hit while in fog status
054: Land the battle-winning blow 15 times in a row
055: Defeat 500 Mechanical enemies
056: Land 30 consecutive long-range attacks
057: Defeat an enemy using only support mechs
058: Activate Rush Mode 99 times
059: Use Emergency Repairs 64 times
060: Defeat 32 consecutive enemies without being knocked down
061: Win a battle in exactly three minutes
062: Take no damage 25 times in a row
063: Win 100 colosseum solo battles
064: Land the battle-winning blow 20 times in a row
065: Win in 30 seconds or less
066: Deal at least 50,000 points of damage
067: Stay in Rush Mode for 20 seconds
068: Land 50 consecutive long-range attacks
069: Obtain 100 Robotics item drops
070: Defeat 100 kakabiel spawn
071: Guard against 17 consecutive attacks
072: Defeat 100 enemies while in fog status
073: Land the battle-winning blow 30 times in a row
074: Deal exactly 65,536 points of damage
075: Deal at least 70,000 points of damage
076: Obtain two Robotics item drops in a row
077: Activate Rush Mode 150 times
078: Use Emergency Repairs 256 times
079: Defeat 64 consecutive enemies without being knocked down
080: Win a battle in exactly five minutes
081: Stay in Rush Mode for 30 seconds
082: Win without any player-controlled actions
083: Win 200 colosseum solo battles
084: Land the battle-winning blow 40 times in a row
085: Win in 20 seconds or less
086: Deal at least 99,999 points of damage
087: Take no damage 35 times in a row
088: Land 80 consecutive long-range attacks
089: Win 50 consecutive colosseum solo battles
090: Defeat own shadow
091: Defeat two enemies in a row with exact damage
092: Guard against 20 consecutive attacks
093: Defeat 999 mechanical enemies
094: Land the battle-winning blow 50 times in a row
095: Win in 10 seconds or less
096: Obtain 255 Robotics item drops
097: Activate Rush Mode 255 times
098: Defeat 100 enemies with Godslayer
099: Defeat 128 consecutive enemies without being knocked down
100: Stay in Rush Mode for 120 seconds

Meracle Chamlotte

001: Deal at least 500 points of damage
002: Defeat an enemy using only special arts
003: Land 10 consecutive hits unassisted
004: Defeat an enemy using a wake-up attack
005: Land 1,000 hits in total
006: Fight a single battle for 5 minutes
007: Defeat 100 Avian enemies
008: Attack first with a special art
009: Steal food
010: Deal exactly 777 damage
011: Deal at least 1,000 points of damage
012: Defeat an enemy from behind
013: Land 25 hits during Rush Mode
014: Recover HP with items 20 times in a row
015: Land 20 critical hits during Rush Mode
016: Survive incap. via Fury
017: Earn 10 consecutive Bonus Board bonuses
018: Defeat an enemy using only leg-based attacks
019: Steal successfully 10 times
020: Land 15 consecutive hits unassisted
021: Land a critical hit from behind
022: Deal at least 4,000 points of damage
023: Defeat 20 enemies using only special arts
024: Land a hit on an enemy's weak points
025: Defeat an enemy while in Berserk status
026: Defeat 200 Avian enemies
027: Land 3,000 hits in total
028: Steal an accessory
029: Deal exactly 7,777 points of damage
030: Deal successfully 20 times
031: Obtain 20 Ornithology item drops
032: Deal at least 10,000 points of damage
033: Survive incap. via Fury 10 times
034: Prevent an enemy from escaping battle
035: Win 20 colosseum solo battles
036: Win without ever standing still
037: Earn 20 consecutive Bonus Board Bonuses
038: Defeat an enemy using only wake-up attacks
039: Land 20 consecutive hits unassisted
040: Steal successfully 30 times
041: Hit a falling enemy with Claws of Fury
042: Deal at least 30,000 points of damage
043: Defeat 70 enemies using only special arts
044: Win 50 colosseum solo battles
045: Land 10,000 hits in total
046: Fight a single battle for 10 minutes
047: Recover HP with items 30 times in a row
048: Defeat 100 enemies with Acrobatic Vault
049: Land 20,000 hits in total
050: Survive incap. via Fury 30 times
051: Steal successfully 40 times
052: Obtain 50 Ornithology item drops
053: Steal Armor
054: Defeat 300 avian enemies
055: Land 25 consecutive hits unassisted
056: Run 42.195 kilometers in battle
057: Jump 55 times in a row
058: Land 55 hits during Rush Mode
059: Recover stolen Fol
060: Earn 30 consecutive Bonus Board bonuses
061: Steal successfully 50 times
062: Win 100 colosseum solo battles
063: Deal at least 50,000 points of damage
064: Defeat 200 enemies using only special arts
065: Defeat a pumpkined enemy
066: Strike three enemies with Max Shockwave
067: Blindside one enemy 10 times
068: Land 30,000 hits in total
069: Steal a Weapon
070: Survive incap. via Fury 5 times in a row
071: Pull of 20 blindsides
072: Obtain 100 Ornithology item drops
073: Deal at least 70,000 points of damage
074: Obtain two Ornithology item drops in a row
075: Spend a total of 60 minutes airborne
076: Land 30 consecutive hits unassisted
077: Defeat 500 avian enemies
078: Survive incap. via Fury 10 times in a row
079: Strike five enemies with Max Shockwave
080: Deal exactly 77,777 points of damage
081: Pull off 50 blindsides
082: Win 200 colosseum solo battles
083: Deal at least 99,999 points of damage
084: Defeat 500 enemies using only special arts
085: Earn 40 consecutive bonus board bonuses
086: Defeat Gabriel Celeste
087: Defeat 100 enemies with Drill Spike
088: Land 99,999 hits in total
089: Win 50 consecutive colosseum solo battles
090: Fight a single battle for 15 minutes
091: Pull off 200 blindsides
092: Blindside one enemy 30 times
093: Obtain 255 Ornithology item drops
094: Land 35 consecutive hits unassisted
095: Deafest 999 avian enemies
096: Land 120 hits during Rush Mode
097: Earn 50 consecutive bonus board bonuses
098: Defeat own shadow
099: Pull off 1,000 blindsides
100: Defeat Gabriel Celeste within 10 minutes

╓ ןηҒамy ╖
FPS/RPG enthusiast & completionist/TA

Re: Battle Trophy list/guides and discussion


Illegal Infamy 05-23-2009, 8:46 AM
Myuria Tionysus

001: Win without ever being targeted
002: Use thunder symbol on an enemy weak to thunder
003: Cast a symbol within close range of an enemy
004: Absorb a total of 200 MP
005: Defeat an enemy using only close-quarters attacks
006: Get enraged 10 times
007: Fight for over one hour in total
008: Activate Rush Mode 30 times
009: Defeat 100 demon enemies
010: Defeat an enemy using only items
011: Take no damage 5 times in a row
012: Defeat an enemy using only symbols
013: Absorb a total of 1,000 MP
014: Successfully cast a symbol 10 times in a row
015: Deal at least 1,000 points of damage
016: Use a water symbol on an enemy weak to water
017: Fight for over two hours in total
018: Defeat an enemy while in Berserk status
019: Defeat a frozen enemy
020: Defeat an enemy over 20 meters away
021: Defeat an enemy via damage from poison
022: Use MP in 10 consecutive victorious battles
023: Recover HP to the exact maximum capacity
024: Strike three enemies with Lightning Blast
025: Absorb a total of 5,000 MP
026: Defeat 10 enemies using only symbols
027: Deal at least 4,000 points of damage
028: Win 20 colosseum solo battles
029: Fight over 3 hours in total
030: Activate Rush Mode 60 times
031: Defeat an enemy using three elements
032: Obtain 20 Demonology item drops
033: Successfully cast a symbol 20 times in a row
034: Cast a symbol with no casting time
035: Get enraged 20 times
036: Absorb a total of 10,000 MP
037: Take no damage 10 times in a row
038: Deal at least 10,000 points of damage
039: Use a darkness symbol on an enemy weak to darkness
040: Fight for over four hours in total
041: Win 50 colosseum solo battles
042: Defeat 100 enemies with Shadow Needles
043: Absorb a thunder-based attack
044: Cast 200 symbols
045: Successfully cast a symbol 50 times in a row
046: Absorb a total of 30,000 MP
047: Take no damage 20 times in a row
048: Deal at least 30,000 points of damage
049: Use MP in 30 consecutive victorious battles
050: Defeat 300 demon enemies
051: Fight for over five hours in total
052: Activate Rush Mode 99 times
053: Obtain 50 Demonology item drops
054: Freeze two enemies with Deep Freeze
055: Absorb a total of 50,000 MP
056: Defeat 100 enemies using only symbols
057: Cast Faerie Heal on an entire party with critical HP
058: Deal at least 50,000 points of damage
059: Win 100 colosseum solo battles
060: Fight for over six hours in total
061: Get enraged 30 times
062: Absorb a water-based attack
063: Defeat 50 enemies using only items
064: Get enraged twice in one battle
065: Recover HP with first aid twice in a row
066: Absorb a total of 70,000 MP
067: Use MP in 50 consecutive victorious battles
068: Take no damage 30 times in a row
069: Defeat an enemy using four elements
070: Deal at least 70,000 points of damage
071: Absorb a darkness-based attack
072: Fight for over seven hours in total
073: Activate Rush Mode 150 times
074: Obtain 100 Demonology item drops
075: Defeat an enemy via damage from poison only
076: Survive incapacitation via Fury 10 times in a row
077: Get enraged 40 times
078: Defeat 100 enemies with Plasma Cyclone
079: Absorb a total of 99,999 MP
080: Obtain two Demonology item drops in a row
081: Defeat 500 demon enemies
082: Take no damage 40 times in a row
083: Win 200 colosseum solo battles
084: Fight for over eight hours in total
085: Defeat 100 enemies with Dark Devourer
086: Defeat 100 frozen enemies
087: Take no damage 50 times in a row
088: Win 50 consecutive colosseum solo battles
089: Freeze three enemies with Deep Freeze
090: Successfully cast a symbol 100 times in a row
091: Deal at least 99,999 points of damage
092: Fight for over nine hours in total
093: Activate Rush Mode 255 times
094: Defeat own shadow
095: Get enraged three times in one battle
096: Cast 999 symbols
097: Use MP in 100 consecutive victorious battles
098: Obtain 255 Demonology item drops
099: Fight for over 10 hours in total
100: Defeat 999 demon enemies

Sarah Jerand

001: Recover exactly 777 HP
002: Defeat an enemy using only weapon attacks
003: Escape from battle 20 times
004: Jump 100 times
005: Land a hit on an enemy's weak point
006: Absorb a total of 3,000 HP
007: Use a wind symbol on an enemy weak to wind
008: Deal at least 1,000 points of damage
009: Cure a paralyzed ally
010: Strike three enemies with Wind Blade
011: Defeat 10 airborne enemies
012: Defeat an enemy using a close-quarters attacks
013: Escape from battle 40 times
014: Jump 300 times
015: Defeat 100 animal enemies
016: Absorb a total of 4,000 HP
017: Use a light symbol on an enemy weak to light
018: Deal at least 4,000 points of damage
019: Cure a poisoned ally
020: Win while in the middle of casting a symbol
021: Defeat an enemy using only Radiant Lancer
022: Absorb a wind-based attack
023: Escape from battle 60 times
024: Jump 500 times
025: Absorb a light-based attack
026: Use a thunder symbol on an enemy weak to thunder
027: Cure a silenced ally
028: Deal at least 10,000 points of damage
029: Absorb a total of 6,000 HP
030: Obtain 20 Zoology item drops
031: Defeat 100 airborne enemies
032: Absorb a total of 200 MP
033: Escape from battle 100 times
034: Defeat a frozen enemy
035: Jump 777 times
036: Win 20 colosseum solo battles
037: Absorb a thunder-based attack
038: Revive an incapacitated ally 20 times
039: Cure a cursed ally
040: Deal at least 30,000 points of damage
041: Use 10 healing symbols in one battle
042: Absorb a total of 8,000 HP
043: Cast Faerie Heal on an entire party with critical HP
044: Recover exactly 7,777 HP
045: Spend a total of 30 minutes airborne
046: Absorb a total of 1,000 MP
047: Escape from battles 10 times in a row
048: Jump 1,000 times
049: Get turned into a pumpkin in battle
050: Win 50 colosseum solo battles
051: Cure a pumpkined ally
052: Deal at least 50,000 points of damage
053: Absorb a total of 12,000 HP
054: Obtained 50 Zoology item drops
055: Defeat 500 airborne enemies
056: Absorb a total of 5,000 MP
057: Escape from battle 20 times in a row
058: Jump 1,500 times
059: Defeat 300 animal enemies
060: Revive an incapacitated ally 99 times
061: Cure a frozen ally
062: Deal at least 70,000 points of damage
063: Absorb a total of 20,000 HP
064: Strike two enemies with Tornado
065: Cast Enhance on one character four times
066: Spend a total of 80 minutes airborne
067: Absorb a total of 1,000 MP
068: Escape from battle 30 times in a row
069: Jump 2,000 times
070: Fail to survive incapacitation via Fury 10 times in a row
071: Use Restoration within one second of incapacitation
072: Cure Stun Status with a symbol
073: Win 100 colosseum solo battles
074: Deal at least 99,999 points of damage
075: Absorb a total of 30,000 HP
076: Obtain 100 Zoology item drops
077: Defeat 1,000 airborne enemies
078: Absorb a total of 30,000 MP
079: Defeat 500 animal enemies
080: Jump 3,333 times
081: Revive an incaped. ally 300 times
082: Obtain two Zoology item drops in a row
083: Win 200 colosseum solo battles
084: Absorb a total of 50,000 HP
085: Defeat 100 enemies with Blast Hurricane
086: Recover exactly 77,777 HP
087: Absorb a total of 50,000 MP
088: Defeat Satanail
089: Jump 4,444 times
090: Win 50 consecutive colosseum solo battle
091: Strike three enemies with Aurora Rings
092: Spend a total of 90 minutes airborne
093: Obtain 255 Zoology item drops
094: Get turned into a pumpkin in battle 100 times
095: Absorb a total of 99,999 MP
096: Defeat own shadow
097: Jump 5,555 times
098: Revive in incapacitated ally 999 times
099: Defeat 999 animal enemies
100: Defeat Satanail within 5 minutes

╓ ןηҒамy ╖
FPS/RPG enthusiast & completionist/TA

Re: Battle Trophy list/guides and discussion


Illegal Infamy 05-23-2009, 8:47 AM
And last, but definitely not least:

Arumat P. Thanatos

001: Use Taunt 20 times
002: Deal exactly 999 points of damage
003: Deal at least 1000 points of damage
004: Win with 5 MP remaining
005: Defeat an enemy in one hit 10 times
006: Defeat 100 insect enemies
007: Pull off 20 Blindsides
008: Defeat an enemy with a knockdown attack
009: Defeat 108 enemies
010: Attack first 30 times
011: Win 30 Consecutive battles
012: Defeat an enemy while in Berserk status
013: Deal at least 4,000 points of damage
014: Bury a Scumbag with a single swipe
015: Defeat an enemy in one hit 40 times
016: Deal exactly 4,444 points of damage
017: Defeat an enemy using only symbols
018: Pull off 50 Blindsides
019: Stay in Berserk status for two minutes
020: Defeat an enemy in Rush Mode
021: Deal at least 10,000 points of damage
022: Survive 30 surprise attacks
023: Win 20 colosseum solo battles
024: Deal at least 20,000 points of damage
025: Win with 4 HP remaining
026: Defeat an enemy in one hit 100 times
027: Defeat a cursed enemy
028: Defeat 200 enemies
029: Deal exactly 9,999 points of damage
030: Defeat 400 enemies
031: Obtain 20 Entomology item drops
032: Win 10 battles in a row without taking damage
033: Use Taunt 100 times
034: Deal at least 30,000 points of damage
035: Attack first 100 times
036: Defeat an enemy in one hit 300 times
037: Bury a Scumbag with a single swipe 50 times
038: Pull off 200 Blindsides
039: Win 50 colosseum solo battles
040: Defeat an enemy from behind
041: Defeat 666 enemies
042: Deal exactly 44,444 points of damage (BradyGames guide says 44,4444 might be typo)
043: Defeat 300 insect enemies
044: Deal at least 50,000 points of damage
045: Survive 60 surprise attacks
046: Defeat an enemy in one hit 10 times in a row
047: Allow all enemies to escape from battle
048: Win with 3 HP remaining
049: Stay in Berserk status for five minutes
050: Land eight hits with Stone Rain
051: Obtain 50 Entomology item drops
052: Win 20 battles in a row without taking damage
053: Defeat 1,000 enemies
054: Guard against 15 consecutive attacks
055: Defeat an enemy in one hit 20 times in a row
056: Deal at least 70,000 points of damage
057: Win 10 consecutive battles with no item drops
058: Pull off 1,000 Blindsides
059: Deal the same amount of damage twice in a row
060: Defeat 2,000 enemies
061: Win 100 colosseum solo battles
062: Attack first 200 times
063: Use taunt 200 times
064: Deal at least 99,999 points of damage
065: Deal at least 30,000 points of overkill damage
066: Defeat an enemy in one hit 30 times in a row
067: Defeat 4,444 enemies
068: Win with 2 HP remaining
069: Defeat 500 insect enemies
070: Fight as battle leader for 120 minutes
071: Obtain 100 Entomology item drops
072: Survive 100 surprise attacks
073: Win 150 colosseum solo battles
074: Bury a Scumbag with a single swipe 100 times
075: Defeat an enemy in one hit 40 times in a row
076: Attack first 300 times
077: Defeat 100 cursed enemies
078: Guard against 20 consecutive attacks
079: Defeat 8,000 enemies
080: Win 50 consecutive battles without healing
081: Win 200 colosseum solo battles
082: Obtain two Entomology item drops in a row
083: Win 20 consecutive battles with no item drops
084: Guard against 30 consecutive attacks
085: Defeat an enemy in one hit 50 times in a row
086: Defeat 999 insect enemies
087: Win with 1 HP remaining
088: Defeat own shadow
089: Defeat 15,000 enemies
090: Deal at least 90,000 points of overkill damage
091: Win 50 consecutive colosseum solo battles
092: Use Taunt 300 times
093: Attack first 500 times
094: Use Taunt on Gabriel Celeste 10 times
095: Defeat an enemy in one hit 60 times in a row
096: Obtain 255 Entomology item drops
097: Use Taunt on the Ethereal Queen 10 times
098: Defeat 30,000 enemies
099: Win 100 consecutive battles without healing
100: Defeat 100 enemies while HP is 5% or less

╓ ןηҒамy ╖
FPS/RPG enthusiast & completionist/TA

Re: Battle Trophy list/guides and discussion


OutcastNeedhelp 05-23-2009, 11:02 AM
Is there a guide on how to get these battle trophies for each character?

Re: Battle Trophy list/guides and discussion


Sword StyIe 05-23-2009, 2:24 PM
Nice. I plan on making an other play through using a guide during the summer drought. This will definitely help.

My collection

PSN ~ SwordStyle

Re: Battle Trophy list/guides and discussion


Illegal Infamy 05-23-2009, 3:38 PM
 OutcastNeedhelp wrote:
Is there a guide on how to get these battle trophies for each character?


There is no 100% full guide, but the two I linked before I started listing the BTs are pretty good.

To give you guys an example of the sheer amount of time it takes for some trophies, imagine this:

Edge and Arumat each have a 30,000 kill trophy, both requiring you to be on that character as they get the killing blow. If you were to get 1000 kills per day (probably not), this would take you 2 months. That's if you actually took the time each day to farm 1000 kills.
  Surprise [:O]

╓ ןηҒамy ╖
FPS/RPG enthusiast & completionist/TA

Re: Battle Trophy list/guides and discussion


Arctic Rage 05-23-2009, 10:55 PM
Thanks for the list!!!

Re: Battle Trophy list/guides and discussion


OutcastNeedhelp 05-24-2009, 12:06 AM
Which charcter battle trophies are easy to get and should I do them one at the time?

Re: Battle Trophy list/guides and discussion


Illegal Infamy 05-24-2009, 2:15 AM
 OutcastNeedhelp wrote:
Which charcter battle trophies are easy to get and should I do them one at the time?


You're going to have to aim for them one at a time, unless you have someone like Myuria who needs to kill xx Demon enemies and cast xx spells, in which case you can do both at the same time.

╓ ןηҒамy ╖
FPS/RPG enthusiast & completionist/TA

Re: Battle Trophy list/guides and discussion


Randzz 05-25-2009, 9:00 PM

Not to sound... er write, like I'm pushy but,  

please pin this frakkin' thread. 


That which is manmade has within it the seeds of its own destruction.

Re: Battle Trophy list/guides and discussion


DarkRenji 05-25-2009, 9:58 PM
Sticky please.
"I'm only here to see how the story unfolds. Any self-respecting leading man would do the same." - Balthier, FFXII

Re: Battle Trophy list/guides and discussion


Randzz 05-25-2009, 11:22 PM
What's below & the post after that are courtesy of DreadedDarkness:


Reading the forums and helping people where I could I’ve found myself rewriting the same information or linking to several scattered threads where I’ve posted before. I’m already contributing this to what is likely the best guide on Gamefaqs right now, but I thought I would consolidate all my advice into one thread for the ease of the players on this forum. It’s my hope that at least a few of you find this useful.

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This is the ability to reforge your equipment to improve it or simply make it stronger. It is easily the most useful tool and the most powerful weapon you will use in this game, however before you can seriously think about it you need to work on inventing items.


I’m not going to go in depth on how to invent or who makes what, but I can tell you that there are only 120 possible combinations of inventors, so you can simply do them all and invent every item. The task is a tedious one if you haven’t gotten started on it (and you will lose out on 29 combinations if you wait too long) but it is very easy and more than worth it. Please note that the game’s best items MUST be made this way and cannot be bought at all, so slacking off here only hurts you.


Now then, assuming you’ve invented some good items (or at the very least found a place to buy some decent ones) you’re almost ready to start. When you do Synthesis right you will make extremely powerful items worth many times more than you paid for the materials, and when you do it wrong you will have wasted time and possibly difficult to replace items. The first thing you need to do is Save before you begin, and thankfully there is a Save Point a few yards away from the item creation room on the Calnus. Saving before hand lets you experiment with what you make, and if you make a mistake or aren’t happy with what you make you can always just reload to before you tried.


Synthesis can improve upon any of the four equipment types, Weapons, Armor, Neck Accessories, and Wrist Accessories, allowing you to use four augmented items at once. You can change the item’s basic stats and elemental resistances, but that’s only the icing on the cake. The real magic comes from Factors. A Factor is a latent ability the item has and is highlighted in a yellow box when the item you’re viewing is selected. Things like “Hit +2” and “Shoots balls of light when attacking” are Factors. All items can have a maximum of four.

The best way to show where to go from with that is through an example:


Suppose you have four amulets that each grant immunity to a different thing. You have an anti-silence, an anti-paralysis, an anti-fog, and an anti-frozen amulet. Normally you would need to pick between them before a battle if you wanted protection from one of those effects, and if the monsters could inflict multiple effects on you then you were simply out of luck. But no worries, Synthesis has your back. Each of those Accessories has one Factor which grants immunity to one thing, but you can combine those items through synthesis so that all four immunities are carried on one amulet. Now you have an item that protects against just about all of the most dangerous of the game’s stat effects, and to top it off the process costs you nothing.


Remember that whichever amulet you use for the Base Item the first time is the one you should use as a Base the next two times, this conserves all the boosts to the items basic stats and elemental resistances. The Base Item is the item you start your synthesis with, it is the first you select to begin the process. The second item you choose augments the Base Item and disappears at the end of the synthesis, leaving only the enhanced Base Item.


Now, why did that work? When you combine two items of the same type, such as the Neck Accessories in the example, any Factors on the items smoothly combine with no change. However, if you try to combine items of different types, like a weapon with a piece of armor, the effects can be altered. A Factor that is offensive on a weapon, like “Shoots balls of light when attacking”, might be changed to a defensive Factor like “Shoots balls of light when guarding”. In other cases, like an Attack + Factor being added to armor, the Factor will disappear entirely and you’ll have wasted an item. Before you Synth an item the menu on the right will show you what your new item will be like, always pay attention to this so that you don’t make a mistake. Fortunately you’ve already been instructed to save so even mishaps like that shouldn’t cause too much trouble.


Experiment


The game has many items, from food to usables to weapons, accessories, and armor, and while only the last three can work as Base Items all of these can be used in Synthesis. Because there are so many items it would take too long to list the specific effects of each one on each of the four types of equipment, so I won’t be providing that information here. I leave it to you to find the Factors you like and think are helpful, and then to combine them to the best of your ability. What I can give you though are a few tips, hints, and ideas.


Tip – Every item has a Synthesis limit. This is the number of times that item can be used as a Base Item. But after you’ve added all four Factors and can’t add anymore, what else is there? The basic stats of the item, such as Attack, Defense, Hit, Guard, and Intelligence. By using various items you can raise these stats on the item to further give you a boost. On weapons and armor this is straight forward. For example, the Laser Blade has 900 Attack stock, and a synth limit of 16. After adding four factors there are still 12 synths left. You could leave the weapon as is, or you continue to synth it to raise one of the stats, like attack. Using other weapons will yield the best results, and (generally) the better the weapon the better the results. Some weapons can raise the attack by more than 80 points with every synthesis, meaning that after all 12 you’ll have raise the blade’s attack my at least 960 if you used that kind of weapon that many times, for a new total of 1860 (not counting whatever your Factors do).


You can do similar things with armor and accessories. Different kinds of items give you different results and raise different stats, so again experiment to see what works for you. But now I see a question forming in your mind, “But Dreaded, where am I going to get 12 of the same item to use over and over in Synthesis?” It’s a good question. You’re going to make it in item creation. As I said before, the best items are those you make, and they are doubly important in Synthesis because after using one you can make another. Many of the items you buy in stores can be made cheaply and you can make items you’ll never see in stores. Another reason this is important is because you never want to synth an item that is one of a kind, because you’ll have lost out on something irreplaceable. If you can’t make very good items in Synthesis because you did not take my advice and haven’t invented much you can always just buy the best stuff you can get your hands on, but honestly you’ll be wasting your money and losing out on the benefits of the better items you could just make.


Hint –  I hope you haven't been using up your stat boosting seeds (Attack Seeds, Defense Seeds, Health Seeds, etc.) because they are incredible in Synthesis. Likewise, I hope you haven't been using regular seeds in your synthing because the Potent versions are far and away better. Potent Attack Seeds, when added to your weapon, give you +18% Attack power each. You can add four, for a staggering +72% Attack, this dramatically raises the damage you do. As you might guess you can do the same with your armor, except Potent Defense Seeds add 20% for a total of +80% if you use 4, I would not use those though. Why? Because you could use Potent Health Seeds to give yourself +20% Health each, +80% with four, and at level 80 that should bring your health up to between 60k and 70k by itself. If you have the HP battle skill maxed out (+10,000 HP at level 10) your health will be closer to 80k.


You can “find” Potent Seeds, but they are astronomically rare. As an alternative you can make them in item creation, and nowhere is my advice about inventing everything you can more relevant than it is right here. In order to create Potent Seeds after inventing them you will need two of any kind of Seed and a specific kind of Vase (there are other ingredients but they cannot be made and can easily be bought or farmed). For the Seeds you will need to refer to the Seed Farming section of the guide, but the Vases are things you must again make in item creation. There are four different types of Vases you will need, each being used to make different Seeds, so make sure to invent this stuff or you cannot attempt this and will not be able to enjoy the vast benefits.


** An “easier” way to get Potent Seeds is to cheat a little. When you have a Bizarre Fruit save before using it. If you do not get what you want, reload and repeat until you do. Eventually you will get the seed you are looking for. **


Post Main-Scenario (after beating the last boss and saving your game)


An Introduction to Duplication


After beating the game and finding the Seven Stars Dungeon you’ll be faced with enemies far above any you met before. Taking these down will require skill and, more than likely, you will need to rely on the vast power of Synthesis. Powerful as this tool is to begin with there is a way to drastically improve its usefulness, and that is with the hidden skill Duplicate, found on the 7th floor of the Seven Stars dungeon.

“Duplicate” lets you make a perfect copy of nearly any item (key items and skill manuals are on the very short list of things you can’t replicate). The process uses the item Magical Clay to make the copies, and the amount you need can range from 1 to 11 pieces.

I cannot stress enough how useful this is, as you’re able to copy extremely rare items like Seeds, Laser Weapons, and Moonstones, to name a few. The sky is the limit here, as long as your Clay supply doesn’t run dry. But you can run out quickly if you aren’t careful. When you first acquire the skill be sure to level it to 10 immediately, this drops the amount of Clay you need for each copy. Note that Seeds all cost 11 Clay each (both normal and Potent versions cost the same). If you Synthesize something its cost in Clay never changes. In fact, I've found that you can Synthesize something very "expensive" into something very "cheap" and retain the Clay cost of the "cheap" item. To simplify things and show how practical this is I'll use an example. Say I want to Synthesize 4 Potent Attack Seeds into a single weapon, for the combined 72% Attack increase, but I only have 1 potent attack seed. Normally a player would need to farm for more seeds, then make more Potent Seeds in item creation or gather 11 Magical Clays three separate times so you could Duplicate the Potent Seeds three times. You do not have to do either of these.

Instead, Synth the single Potent Attack Seed into a low level weapon with no other Factors. Make sure this weapon only costs 1 Clay to Duplicate. You will wind up with a lone weapon, that STILL costs 1 Clay, but has a +18% Attack Factor on it that would normally cost you 11 Clays. Now, with the 11 Clays you might have used to Duplicate the Seeds once for an extra Factor, you can make 11 copies of that Weapon and outfit your entire party with +72% Attack weapons. This works with any Factor.

One additional tip: When you have an item like a Weapon that you would like to get the most out of you should always Synth all of the factors you want onto a separate weapon first, then Synth that weapon into the one you intend to have those powers. Every item has a limit to the number of times it can be Synthed, so normally if you want 4 factors you need to waste 4 synths. You can instead cheat the system, because by putting the 4 factors in one place you can get all of them on your weapon for the price of only 1 Synth. With the remaining Synths you can use other weapons to further strengthen the attack power. This trick can be used for armor and accessories as well.

Unfortunately, Magical Clay is not found everywhere, and hoarding it can be difficult as few enemies drop them and even then they don’t drop often. To deal with that problem I worked out a way to quickly farm for as many Clays as you would possibly need.

Magical Clay Farming

To get your hands on “Duplicate” you will have to have beaten the game, and that’s part of what makes this trick work. Your ship, the Calnus, should be on Nox Obscurus. Go there and board the ship, save onboard at the first save point, and leave. Head to the teleporter and travel to Centropolis on EN II. As you head towards the shopping district you will notice an Inn on your left and another building on your right (the Transport building). Enter and head to the teleporter at the far end of the room, it will automatically take you to the Santuary. This is where you will get your clay. There are two Mining points in the area, and I’ve always had at least one give up Magical Clay (normally) both.

With your clay found head back to Nox Obscuras and the Calnus, repeat the opening instructions: Board, Save, Leave. Boarding the Calnus resets all the Mining and Harvesting points in the game, giving you the ability to go right back to Sanctuary and get more clay. Doing this you should average 1 Magical Clay every 90 seconds (and 9 SP as well which Is a nice little bonus). In no time you’ll have everything you need. If you ever go to the Sanctuary and neither point offers you the item you need only to reload at the Calnus and try again. This shaves off about a little over a minute that would have been wasted going back to the Calnus anyway.

A note: The Duplicate skill makes the Seed Farming techniques mentioned earlier obsolete; in fact it negates the need for farming all but the rarest items. This tip guide is not 100% complete, because I’ve saved the best for last. I’ve discovered how to Triple the damage you do after gaining 9999 Attack power, and after I’ve perfected it on all my characters I will post it to this guide.

Using these techniques you should be able to beat most of the strongest bosses in the game while only using your favorite character, even if all of the other characters are incapacitated for the entire battle.

I encourage you to use and even perfect my tricks if you can. And if you have your own special tricks please share them with everyone else, I’ve thrown this together so we can all have fun.


That which is manmade has within it the seeds of its own destruction.

Re: Battle Trophy list/guides and discussion


Randzz 05-25-2009, 11:24 PM
Continued from above. 

By DreadedDarkness: 

You may notice some strangeness with the initial post. At first I could not post at all and now that I have I can't fix it, there is nothing wrong when I try to edit but the post continues to appear as you see :(

In any case, there was supposed to be a few Farming tips at the beginning, I will add them here with my apologies:

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Farming Techniques

Party SP (Skill Points)

At the beginning of the game I realized that SP was going to be very important, and that I would need a lot of it, so I came up with a system of farming massive amounts of the stuff. You can do this in Aeos, after beating the first boss. After exiting Urd Falls Cave on the save point side you need to save. Left of the cave entrance you'll notice two bug enemies of the same type (Drus I believe) patrolling very close together. If your board is not clear you should load up at that spot. With your bonus board clear, start a fight with one of the two patrolling enemies when they are both very close, this starts a battle that leads to an ambush and gives you one green bonus chip, good for 1 SP per fight.

After finishing the fight go back into the cave and then come right back out, the monsters will be there again and you can have your ambush again, along with a second shiny green chip. Be sure not to do much with the character in your control so that you don't gain other bonuses along the way. If you're doing well in a few minutes you will have a full board, which is good for 14 SP every single fight, and getting it should at least bag you 105 SP. Reenter the cave and come back out, be sure to save. Now fight every single enemy in the area , working your way to the the beach where you fought the boss (you can now let loose with the character you control, just be sure not to let the enemies hit you with criticals or it's back to building the bonus board for you).  Clear the beach of all enemies and then enter Urd Falls Cave, once there you should kill everything along your path back to the exit with the save right outside.

Now, back where you started this, you should have between 500 and 600 extra SP, and that shouldn't take you more that 20-30 minutes if you're doing well. Save again and continue as long as you like. As you grow stronger the fights will get shorter, be sure to max out the skills for all your characters as soon as you can to make them stronger still (I liked waiting till I had 1000 SP and then using as much as I needed). Sprinting helps cut down on the time this process takes.

This is a trick that can be used all through the game, even to the very end. Be sure to have a few thousand SP to spare for inventing items and maxing out new skills (3 or 4,000 SP is good as that should guarantee you'll be able to max out any new skills you get and max out all the skills of new characters you meet). I made sure you do this before heading to any new world because the thought of not have enough SP for something really set off my OCD.

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Stat Seeds

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I’m currently looking for a more efficient way to do this, but as it stands you can get an infinite (if slow) flow of Stat boosting seeds (Attack Seeds, Defense Seeds, etc) this way. On Lemuris there is the town of Woodley, covered in snow. Outside you will find a place for Harvesting and, as you head towards the greenery of the forest, you will find two more. There are other Harvesting points beyond these but don’t waste your time. One (usually all) of these three will give up a Bizarre Fruit (this assumes Reimi’s Harvesting skill is level 10), and eating one gives you a randomly generated seed. Save before eating the fruit if you want a specific Seed, just reload and try again if you don’t get what you wanted. After Harvesting return to the Calnus, the act of entering the ship resets the Harvesting points and you can go back to Woodley to grab more fruit.


If you've reached the third disk the process actually involves real-life work. Teleporting Nox Obscuras (which requires physically swapping disks) and entering the Calnus, then teleporting right back (again making you swap disks) resets the Harvesting points and lets you grab more Seeds. It's a hassle, but these items are extremely valuable and incredibly rare if you're not using this technique. I'll be looking for a faster approach to this.

P.S. Again with the strange text. I suspect it's because I had to copy/paste alot of this, but it was just too much to retype from scratch in a timely manner. Is there anyway for a mod to fix this?

That which is manmade has within it the seeds of its own destruction.

Re: Battle Trophy list/guides and discussion


Randzz 05-25-2009, 11:27 PM
This last one may contain some spoilers for some of you, so be warned.  Again courtesy of DreadedDarkness: 


Now that I've beaten the toughest enemy in the game I can feel confident in showing you all the tools I used to do it. First and foremost, I must explain how to take the damage you deal to the limit.

The Ultimate Bomb

If you never saw the inventor Jasmine in her workshop in Tatroi on Roak you need to see her now. Jasmine has some fetch quests for you, none of which are very hard though all are tedious. After the Fourth of these quests you are rewarded with an item called The Ulimate Bomb. You might be tempted to use it, some of you may have already, but I'm telling you that's a very bad idea.

In Synthesis the Ultimate Bomb is all but useless, except when placed on a weapon. This gives you a factor of +35% HP Damage, which is calculated separately from  your Attack stat and will thus increase the damage you do even if your Attack stat is maxed at 9999. Lesser bombs can add 20% to HP damage, but no others come close to this 35. Because the Bomb costs 11 Magical Clays to duplicate it is very difficult (or at least time consuming) to reproduce the factor on multiple items, if of course you do not know my Duplication trick.

Synthesis the Ultimate Bomb into a low level weapon with no other Factors, I used the Silvance, but what you use is your choice. Lower level weapons cost 1 Clay to duplicate, which means you can outfit your entire party with this Factor for the price of copying the bomb itself one time.

Of all the End-Game weapons Edge has the only one that is a blank slate with no Factors, which means that in the end Edge will benefit the most from this and have the highest per hit attack power of your party (unless you fail to level him up or give him his best equipment). Edge will have +140% extra HP damage on his Imperial Sword, which means every one of his hits will be doing 240% of thier normal damage. That's about two and a half times the normal damage and (unfortunately for every enemy you'll ever face from here on out) we are not done.

The Slayer's Bangle

You may have seen this item, with it's One Hit Chance, and you may have wondered what that was about. Adding One Hit Chance means giving your weapon an extra hit whenever you swing it. More precisely, you will hit twice every time you land a shot. The second hit is 50% of the first, so you're basically adding 50% to your damage right away. The Tri-emblem boasts a Factor of Two Hit Chances, which might draw some oohs and ahhs because that is three hits not, your normal attack, one for 50%, and another for 25%. However that didn't impress me because the other Factors on there were useless. What I decided to do was make 2 Bangles. The second I Synthed into another low level weapon, since the Bangle itself costs 7 Clays to duplicate and the weapon only costs one. I copied the blade and then Synthed it into the first Bangle, so that now I had an accessory with three hit chances (50% then 25% then 12.5%) and an open slot for one more Factor. Here I put Increased Chance of Critical Hit, but you can use one of your choosing. A fourth Hit Chance would have only added 6.75% damage, which would have been something like 2,000 and did not seem worth my while. Critical hits nearly double your damage, so that one did seem worth it.

87.5% extra damage on top of what you already do. Add that to the 240% from before and you have 325% right? Wrong. The 87.5% is calculated after you add the extra HP damage you're doing, so in reality it is 87.5% of 240, which is 210. So, at the end of the day you hit for 450% of the damage you normally do. This is the best tip I have to reveal.

There is one caveat though, these damage bonuses do not extend to special moves or rush combos, only your normal attacks. You will do something like 60,000 damage with every hit and will hit several times in the time it would take you to pull off one of those moves though, so you are still doing tremendous damage. The damage is something akin to starting a Rush Combo at the beginning of the fight and having it never end.

As an example for damage: Edge's normal attacks hit for an average of 32,000 with the first blow, and 16k, 8k, and 4k four the second third and fourth that come from the single hit. Total damage for just 1 swing averages to 60k, and Edge's combos are decently long and fast. Now imagine at least 3 characters doing this sort of damage all at once. To take advantage of this set your attackers to "Fight Freestyle" or "Gang up" without using MP, they will do much more damage this way.

End Game Equipment

At this point I'll list the Equipment I have for my main party, their levels and stats, and any relevant information I think you'll need to get your people at the same level.

Edge

Imperial Sword

6600 Attack
+140% HP damage

Note: The Stock Imperial Sword is only 4400 Attack, however I made 10 duplicates of it all told. One was given the 140% HP damage and then Synthed into the original, and then the other nine were Synthed into that original as well. By always keeping the base weapon the same you can stack the bonuses each weapon will give. In this case each Imperial Sword adds 220 to the power of you weapon.

Universal Armor

4005 Defense
+60% Defense
+20% Maximum HP

Note: Again the armor is well over it's stock stats. For this I made a duplicate of the armor and Synthed the Factors into that, then Synthed the Duplicate into the original to conserve the Synth limit. For the rest I used Moonstone Swords to raise the defense at about 65 points a Synth. I could have used the Armor, duplicated several times over, and the Defense would have been nearer to or exceeding 5000 in the end, however this takes a long time and my current set-up allowed me to max out the character's defense anyway.

Anti-Void Amulet

-Immunity to Void
-Immunity to Stun
-Immunity to Frozen
-Immunity to Paralysis

Note: I focused on the stat effects that could do the most harm in the Wandering Dungeon (Void is especially bad) but I have several variants of this item for different scenarios. I am not sure whether the Ethereal Queen casts any effects though, so I may make a new amulet specifically geared to help with that fight.

Slayer's Bangle

Adds three hit chances per attack
Increased Critical Hit chance

General Stats

Beat Strike

HP - 81,479
Att - 9999
Int - 175
Def - 9999
Hit - 1531
Grd - 1614
153,536,249 Exp
Level 255

Arumat

Quake Scythe

Adds Earth element to attacks
Shoots blasts of earth while attacking
+70% HP damage

Attack 5497
Hit -50

Note: I did little with Arumat's Scythe besides add the HP damage, it was however a high quality item when I made it (high quality items turn out slightly better than normal versions). It is unfortunate that two Factors were already taken, and I would have used a different weapon for him if this wasn't by far the most powerful.

Universal Armor

Anti-Void Amulet

Slayer's Bangle

All three are duplicates of Edge's Equipment.

General Stats

Beat Burst

HP - 81,695
Att - 9322
Int - 1538
Def  - 9226
Hit - 1443
Grd - 858
Exp 51,761,839
Level 200

Reimi

Mediumistic Bow

Increased Critical Hit Chance
+105% HP damage

Attack 4908
Int 60

Note: The bow had used only one Factor, allowing me to add the extra HP damage, I just wish it were a more powerful weapon. I half Synthed it with Moonstone Swords to add attack power, though I could have used Imperial Blades and added much more. Again, this takes hours to do and isn't the most fun you'll have all day.

Absolute Protector

+80% Max HP

Defense 1912

Note: I did nothing special with this armor besides the HP Factors, it serves its purpose. After beating the Ethereal Queen you get the Valkrie Garb, a much better suit. However, there's no incentive to craft the thing at all having beaten the most powerful enemy in the game.

Anti-Void and Slayer's Bangle are copies of Edge's equipment

General Stats

Beat Burst

HP - 89341
Att - 7767
Int - 899
Def - 3820
Hit - 1289
Grd - 941
Exp 51,761,839
Level 200

Note: Her Defense is pathetic next to the first two and could probably have been made much better, however I did not wish to invest the time, especially for a ranged character who should not be getting hit in the first place.

Sarah and Myuria

Both at level 200 I did little to nothing special to them, the most important aspects of these two are a piece of equipment unique to them:

Magic Bracelet

Maximum MP +5%
Restores 6% of MP Periodically

Note: With this item neither spell caster can cast faster than their MP regenerates, effectively giving them an infinite amount.

That which is manmade has within it the seeds of its own destruction.

Re: Battle Trophy list/guides and discussion


Randzz 05-25-2009, 11:29 PM
I'm gonna see if I can get a mod I know (kinda) to pin/tag this thread.  Anyone else who has some useful stuff to add, feel free.  
That which is manmade has within it the seeds of its own destruction.

Re: Battle Trophy list/guides and discussion


OutcastNeedhelp 05-26-2009, 2:33 AM
This should be pinned or sticky.

Re: Battle Trophy list/guides and discussion


Hak Shadow 06-03-2009, 5:30 PM
I just rented this game to see how it was, and having only played a day so far I may be wrong, but...

It seems like if you use RB to switch through all the characters when a battle starts, you end up getting credit for all character trophies even if you dont fight with them. For example, I enter with Edge, RB to Reimi, RB to Faize, RB to Edge and then win the battle using Edge only to attack with - I get Edge, Reimi, and Faize trophies.
First console - Atari 2600 (1977) - over 30 years of console gaming
First PC - TRS-80 Color Computer 2 (1983)

Re: Battle Trophy list/guides and discussion


Illegal Infamy 06-04-2009, 6:59 PM
 Hak Shadow wrote:
I just rented this game to see how it was, and having only played a day so far I may be wrong, but...

It seems like if you use RB to switch through all the characters when a battle starts, you end up getting credit for all character trophies even if you dont fight with them. For example, I enter with Edge, RB to Reimi, RB to Faize, RB to Edge and then win the battle using Edge only to attack with - I get Edge, Reimi, and Faize trophies.


Not all the time; the majority of trophies require you to actually play the character in the battle. There are some that you can switch characters mid-battle and get, and alot you cannot.

For example: Killing 30,000 enemies with Edge/Arumat each require you to actually be in control of them and land the killing blow.


╓ ןηҒамy ╖
FPS/RPG enthusiast & completionist/TA

Re: Battle Trophy list/guides and discussion


Saltxi 06-09-2009, 11:39 AM

I´ll tag this so I can take a closer look latter, it looks real nice, good job!


Vive Rápido, Muere Joven Y Tendrás Un Cadaver Bonito

Re: Battle Trophy list/guides and discussion


Teh Lich King 06-16-2009, 12:05 AM
Tag. Any Item Creation FAQs?

Re: Battle Trophy list/guides and discussion


OutcastNeedhelp 07-12-2009, 8:18 PM
CHeck this link

http://www.gamefaqs.com/console/xbox360/file/946860/56846

Re: Battle Trophy list/guides and discussion


Rhyolitic 08-20-2009, 5:53 AM
Couple of Meracle's trophies are eluding me ATM...

Prevent an enemy from escaping battle

And

Defeat an enemy from behind


I was working on the Thieving Scumbags for potentially the first of those.  I got a couple of them in mid-escape routing, but didn't get the trophy.  What, exactly, is the specifications for that?

Also, the defeat from behind, I've done several times to various enemies, but no trophy.  Again, anything "special" for that one?  I know, it should be one of those no-brainer trophies, but it just isn't popping.

I'm trying to get at least 50 trophies for each character so I can knock out that level cap.  So far, I've gotten Edge, Reimi, Lymle, and Bacchus done, and just need 15 more for Meracle.