GaloX3 wrote:
I guess you're right about growing old.
Maybe when he actually is too old for combat, he'll let the ICA make more clones with his DNA, and he will train them.
A good death for him could also be taking himself and a target out in the Epic final mission of the last game.
BOOM!!
Name hitman dual
Heres what I was thinking story wise.
The game opens and we see 47 back on being attacked (from behind you cant see the attacker) then we see outside the building showing the rest of the city scape showing this is a high rise apartment and side on see agent 47 come flying through the window, the camera follows him as he is dropping and a voice say. This was the day one of the great assassin agencies died, the day a great assasin died but to know what happened here we must start at the beginning. You see 47 getting dropped of in a boat and its the tutorial mission, which ends with a man with long hair in a white suit walking up to the target before you reach him then he reaches out to hug the target, as his hand is almost touching him you see the flash of a blade and you see the target collapse and the man walk off.
Out of eyesight you hear him say to a guard "theres been a terrible accident you see to him, I'll get help"
"what happened ?"
"An assassin ?"
"what did he look like ?"
"A bald guy with a barcode tattoo, I saw him rush off round the corner"
you run and just escape then you find out about another assassination agency called the brotherhood (yeh Ive added this purely for the whole joke/ rivaly that will exsist between asassins creed and hitman). This now gives some missions another hitman present on there so not only do you have to kill the target but to show your agency is the better one you have to do it first or take out the rival hitman.
The story advances alot until
highlight below for the spoilers
It is revealed that the brotherhood are actually the ones that initiated the cloning project that created 47 and have begun work on more clones but have chosen to take direct control over them rather than use what was originally a front of the ICA as the ICA is taking targets out that they no-longer can deem viable as the previous director was under their control but they like many others thought the ICA was gone.
The ending shows one of two things (I dunno which one sounds better)
either 47 pulls what appears to be a loose thread from his suit and its revealed he has a parachute on showing inside is the assassin from the 1st mission and this is his apartment, you see a suitcase left behind the sofa and you see through it seeing its a timed bomb, which as the assassin walks back over and sits down, it explodes.
or
it shows you the guy in the window and it is infact 47, and all this is an eloborate plot to fool the brotherhood into leaving 47 alone as it flashes showing hours before as 47 is ambushed whilst after a target, by the assasin from the tutorial mission, as 47 was scouting the house in advance knowing the target would be out, As the assassin lunges at 47 from behind 47 flexes his cheese wire seeing the assassin in a window behind he, he waits till the guy lunges and sides steps cutting his hand off entirely, he then strangles the guy killing him, grabbing a razor he shaves the guy, and inks on a fake tattoo switching suits with the guy he carries the guy over to the window and kicks him through, with the aim that the brotherhood will now believe him dead and he can now for the next game infiltrate the brotherhood and take it down from within
Extra game features
scouting locations :
Id like to have a look through the level maybe not in the same conditions so say its a street, then the real level would have a parade going on but you were there before, this would allow you to set up hits in advance say leaving weapons hidden about to use so when its under real conditions such as a resturant with a senator there you can hide guns about so when your frisked before going in you can retrieve the weapons (assuming you hid them well enough they werent found before hand)
death
This time you can take the fake death capsules to make enemies belive your dead, allowing you into morgue sections of levels or areas where bodies are stored, works most of the time but some guards will really kill you to make sure.
this allows you into areas that are too guarded to get in normally and a one use way to evade heat, problem being you lose all weapons and possible suit so you have to reaquire them.
Multiplayer game
Loving the idea of customasable assassin characters
dual
simple 8 player deathmatch game think respawns and over the top weapons fighting it out to see who gets to x amount of kills first or who has the most kills after the time, aswell as normal weapons theres some stealth ones
poison can be used to infect the health items (say food items scattered about) so you can kill people as they try to heal (one poison use = 1 kill then the item again heals normally)
self poison, you appear like other enemy bodies that are left about but you can get up at any point t ambush people who pass by
Assassins speed
one group plays as ICA the other as brotherhood and you have to play what is alsmost a level of the game two teams of 4 work to take out targets in the level multipler targets per level one after another, with guards and AI about liek another level.
Evasion
8 player 1 vs 7 at any one point, you have ben found and the one person is the runner, they have to evade the 7 guards for as long as possible changing into gaurds uniforms etc to escape with random AI characters for guards etc so you cant tell who is a player and who AI with penalties for killing AI so you have to watch the guards and sport anything out of place,say the wrong gun or avoiding keypads etc, the runner has to escape as quick as possible reaching a pre determined extraction point, if they are killed then the person who killed them gets to run if they make it a random player becomes the runner and tries to beat it, the game is over once ever person has set atleast one run time.
Guards have extra armour so can kill hitmen easier than tehy can kill them as this means stealth kills are required
Attack and defend
either 7 vs 1 or 4vs 4
one team are guards the other assassin/s again random AI characters mean you cant tell who is the hitman and who is AI killing AI damages a random teammates health or loses points at the end of the game etc so you have to look out for signs its the assassin. Guards have body armour so can kill assassins quicker than they can kill the hitman.
The hitmen have to take out the target in as quick a time as possible penalties are for killing civilians (doesnt apply to hitmen) or for the death of allies (doesnt apply to guards), after either all hitmen are dead or the target is dead teams swithc roles.