SoulBreaker7545 wrote:
It'd be sweet to be able to wallrun and shoot with guns at the same time.
They'd definitely have to work with the aiming reticle though. It should flash red for excuting headshots
The story should be longer too,
I also think they should add a more to the runner's vision feature. Slowing down time is cool but, those friggin' snipers are too dang accurate.
Co-op would be nice too.
Can't be asked to mess around with the quoting so paragraph for paragraph.
Just no. Not only is it unrealistic (go ahead and try it) but Mirrors Edge isn't about the shooting, it's about the running. The empthasise should be on the running. Shooting should always be a last resort.
Aiming reticule doesn't really need work. The aiming system needs a slight refinement though.
The length of Mirrors Edge should be longer but no so long that it gets tedious.
Snipers are supposed to be accurate.
I wouldn't want co-op to be honest. It takes away the feeling of freedom away from the game.
What I do want is the world in Mirrors Edge to have more life in it. Empty offices are kind of dull. I'd love to be barging past the editor carrying a stack of papers forcing him to drop them for example. Little touches like that would help to make the game world more believeable.
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