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The Elder Scrolls III: Morrowind®

Started by PH 6674 at 06-24-2009 7:22 PM. Topic has 38 replies.
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   06-24-2009, 7:22 PM
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Is this game worth buying?
I am an avid Elder Scrolls fan, and have played Oblivion to its extent. What I'm wondering is that if Morrowind is worth $20. What do you guys think of the game? Does it have alot of replay value? Thanks
 Maccy Man wrote:
i like pretending im a master thief and jumping around on top of houses.
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   06-24-2009, 7:27 PM
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Re: Is this game worth buying?

Morrowind is still worth even $60. It is a great game with even more replay value then Oblivion. Make sure you get the Game of the Year Edition. You can become a Werewolf! Yes [Y]


I'm the Monster in your Closet
The Creature under your Bed
The Burning in your Heart
And the Voices in your Head
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   06-24-2009, 7:29 PM
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Re: Is this game worth buying?
Sounds great, I'll pick it up around 4. Yes [Y]
 Maccy Man wrote:
i like pretending im a master thief and jumping around on top of houses.
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   06-24-2009, 11:00 PM
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Re: Is this game worth buying?

But you have to get the Gotye, make sure it has the expansion packs with it.

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   06-24-2009, 11:21 PM
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Re: Is this game worth buying?
I bought the Goty and this is great. Love it already. Played for three hours, but simply amazing. Big Smile [:D]

 Maccy Man wrote:
i like pretending im a master thief and jumping around on top of houses.
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   06-26-2009, 3:41 PM
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Re: Is this game worth buying?
Yeah, I love that fact that it dosn't hold your hand on quests like Oblivion did.
I'm the Monster in your Closet
The Creature under your Bed
The Burning in your Heart
And the Voices in your Head
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   06-26-2009, 4:57 PM
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Re: Is this game worth buying?
I've already made it to the vampire houses. I'm leaning toward Telvanni, which should I choose?


 Maccy Man wrote:
i like pretending im a master thief and jumping around on top of houses.
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   06-26-2009, 6:15 PM
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Re: Is this game worth buying?

I never really did the whole vampire thing...can't help ya with that.


I'm the Monster in your Closet
The Creature under your Bed
The Burning in your Heart
And the Voices in your Head
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   06-27-2009, 12:24 PM
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Re: Is this game worth buying?
 PH 6674 wrote:
I've already made it to the vampire houses. I'm leaning toward Telvanni, which should I choose?


Telvanni a vampire house? WTF. No, no, no. Please get the facts straight.

The Vampire Clans are Aundae, Berne, and Quarra.

The Dunmer (Dark Elf) Great Houses are Redoran, Hlaalu, and Telvanni.


There are no different stages of vampirism in Morrowind. If you are a vampire everyone knows and either no one wants to be near you or they want to kill you (besides a few Mages Guild people who find you curious). And your clan, until you finish their questline, does not really care for you at all.

Also be aware that you only get to join one vampire clan and unless you know the type of the vampire your fighting, you will be completely unaware of which clan you will end up in until after the 3 day wait. (or quite possibly even after you've become a full vampire, I don't remember for sure).


 OldPepsiMan wrote:
the whole secret is more Pepsi and less booze.
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   06-27-2009, 1:42 PM
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Re: Is this game worth buying?
Embarrassed [:$] Oops, sorry. I asked my friend and he said that Telvanni was a house (probably meant great houses). My misinterpretation.

 Maccy Man wrote:
i like pretending im a master thief and jumping around on top of houses.
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   06-27-2009, 3:51 PM
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Re: Is this game worth buying?
 PH 6674 wrote:
Oops, sorry. I asked my friend and he said that Telvanni was a house (probably meant great houses). My misinterpretation.

No problem.

Me and the Morrowind community remain here only to assist people.

Drop by anytime you have a question, you will get it answered to it's fullest extent.


 OldPepsiMan wrote:
the whole secret is more Pepsi and less booze.
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   06-27-2009, 5:02 PM
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Re: Is this game worth buying?
 Taldarin wrote:
 PH 6674 wrote:
Oops, sorry. I asked my friend and he said that Telvanni was a house (probably meant great houses). My misinterpretation.

No problem.

Me and the Morrowind community remain here only to assist people.

Drop by anytime you have a question, you will get it answered to it's fullest extent.

Yes [Y]
 Maccy Man wrote:
i like pretending im a master thief and jumping around on top of houses.
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   06-29-2009, 6:03 PM
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Re: Is this game worth buying?
Think of the Great Houses like this:

Telvanni: magic
Hlaalu: money
Redoran: power
Dear MS; Please make Midtown Madness 3 backwards compatible!
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   06-30-2009, 12:21 AM
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Re: Is this game worth buying?
 Space Goonie wrote:
Think of the Great Houses like this:

Telvanni: magic
Hlaalu: money
Redoran: power


Well for me it was:

Redoran = Combat
Hlaalu = Stealth
Telvanni = Magic

 OldPepsiMan wrote:
the whole secret is more Pepsi and less booze.
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   07-02-2009, 6:25 PM
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Re: Is this game worth buying?
 Taldarin wrote:
 Space Goonie wrote:
Think of the Great Houses like this:

Telvanni: magic
Hlaalu: money
Redoran: power


Well for me it was:

Redoran = Combat
Hlaalu = Stealth
Telvanni = Magic
I chose Hlaalu because I'm more of a stealthy character in MW. Good choice?
 Maccy Man wrote:
i like pretending im a master thief and jumping around on top of houses.
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   07-03-2009, 4:43 PM
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Re: Is this game worth buying?
why not lol
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   07-04-2009, 1:39 PM
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Re: Is this game worth buying?
The only one I don't care for is Redoran.
Dear MS; Please make Midtown Madness 3 backwards compatible!
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   07-08-2009, 7:39 PM
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Re: Is this game worth buying?
That's the only one I care for lol
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   07-11-2009, 12:55 PM
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Re: Is this game worth buying?
yes, its extremely fun
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   07-11-2009, 8:44 PM
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Re: Is this game worth buying?
If I recall correctly, there was a glitch (maybe not in the GOTY edition) that allowed you to join two great houses (assuming you didn't choose Hlaalu, originally).
Can't this wait 'til I'm old? Can't I live while I'm young?
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   07-11-2009, 9:13 PM
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Re: Is this game worth buying?
Yeah, but I think they patched it.

Anyway, if you joined either Redoran or Telvanni, then you could still get in Hlaalu by killing Orvas Dren's brother.
You could only advance to the point where you were supposed to kill the owners of the new strongholds (the same strongholds that you inherit if you are in those Houses) however since one of the owners happens to be you, you couldn't kill them.
Dear MS; Please make Midtown Madness 3 backwards compatible!
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   07-16-2009, 3:49 PM
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Re: Is this game worth buying?
Hey glad to see a new guy hopping on the Morrowind Train to amazingville!!!
I just restarted on morrowind a few weeks ago :D reliving the greatness ahh.

Morrowind Community
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   07-21-2009, 3:24 AM
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Re: Is this game worth buying?
Oh yea, as if I could possibly NOT post in this thread ... even if I have nothing of value to add  Wink [;)]

More beer !!!
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   08-31-2009, 10:56 AM
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Re: Is this game worth buying?
Morrowind is very open, I think even more so then Oblivion. There is a lot of time you can spend in morrowind. (Don't forget to eat.) Don't expect to win it in one week, then sell it back. It is not that type of game. But if you like these open storyline type games, then it might be for you. If you are able to find it, there is a Game of the Year Edition floating around, that gives you a few more hours... nevermind weeks-months of gameplay "100+ Hours of exciting new gameplay."

I like games where you can explore. I like to put it as games where you can jump. In most games they have a path to follow anywhere from KOTOR, Doom 3, Halo campaign, Splinter Cell, etc. Morrowind on the other hand is one big island called Vvardenfel. There are no walls, and the paths are lines through the wilderness that connect town to town. You are free to roam anywhere. There is a main quest, but there are also various mini quests, and even some other major quests not related to the main quest. There is a lot of time that you can put in it. It is like exploring a town of 3000 people. The Game of the year edition has a side island  to Vvardenfell, and also the walled capital city of Mournhold. Both of the areas are a bit tougher, so you might want to get some awsome weapons, or level up a few times before you explore them.

The main quest is less then a quarter of the game play, and the person that you report to even tells you to join a guild to keep a cover. The main quest is pretty long. It took me about a year to get through it, but if I went through it again, I could do it possibly in a month and still eat and sleep. I don't have Xbox live, but I am pretty sure it isn't supported by it. You can't battle your friends online. :( I talked to one person that played it for a little bit, but if I remember correctly he couldn't remember where to go for the main quest. Another friend wasn't able to find a certain object for the main quest (I got some help from online walkthroughs occasionally). There are a lot of bugs, and glitches in the game, even to the point where I think some friendly glitches were put there on purpose.
I haven't played much of Oblivion which is Elder Scrolls: IV. Morrowind is Elder Scrolls: III. I think the others can be found online. There isn't any quick travel at anytime like Oblivion or Horses. But there are a few ways to get around. The main way are stilt riders and boats. The boats are usually found on town near the surrounding ocean. The stilt riders or Bug Buses, are close more common in the towns away from the water, they each cost money depending on the distance you want to go. Also with the mages guild there are guild guides that transport you for a base fee to other mages guilds to another guild guide. With these three ways most of towns are covered. Also there are a few handy spells that you can use to transport you. There are two main religions on the island one is the Imperial Cult, and the other is the Native's Temple. With those two there are certain spells that you can use to take you to the nearest Temple or Imperial Cult location. And there are also two spells that work together to take you back to where you came from. The First spell is Mark, you cast that in a building you are using as your base of operations or near a favorite trader. The other spell is Recall, that takes you back to where you last cast the recall spell. (Example: Through one of the Great Houses, I was able to get a house. I cast the mark spell in the building near a few containers, and out of the way of main traffic. So I then go on a raid of a nearby cave. In the cave there is a lot of loot that I want to bring home. So I collect all the loot, then cast the recall spell and there I am back in my house along with all the loot. Or if CC wants to send me on a few errands, I cast the mark spell near that person, do the errands then recall back to CC.) Notice that you need to either by scrolls (one time use magic spell), or buy/learn the spell from certain people. For the temple and cult spells they are probably found with magic user of that religion. There is also another object late in the game that takes me to the main city in Morrowind, and also 2 other places one is impossible to get to otherwise. But if I am way up in the boonie sticks I can use it to get back down to civilization.

Hints:
>Don't go too deep in the water, and watch out for cliff racers!
>The balance of the game (I think) favors the warrior, but some spells would be good. ENDURANCE.
>It might be fun to collect odd things. Pillows? Forks?

Quick explination of the bars in the lower left hand corner of the screen:
The red bar is health, the blue is magicka, the green is fatigue. Rest or various spells or potions bring back Health, Rest and potions bring back magicka, and resting various spells, food, potions, and walking or standing still bring back fatigue. Getting hurt damages the health. Running, swimming, or swinging weapons lowers the fatigue,  (you are more likely to be sucessful in doing various things when your fatigue bar is mostly full). Casting spells, or eating rat meat, lowers your magicka. (If you travel by boat or bug bus, some magicka, health, and fatigue come back.) For you GotY users, the yellow bar is the target's health at the time that you last hit it. (Spells will lower the target's health but not provide feedback.)

Part of the Intro to Morrowind from the instruction booklet. It is written by the Morrowind team. "Huge, detailed, and open-ended are words that come up when talking about... Morrowind... One of the first questions people ussually ask us is, "What do I do in theis game?" The answer we give is inevitabl "Well, what do you want to do?" Morrowind is filled with things for you to do.... It is in these moments... that you will forget the real world... and lose yourself in ours."

If you have any questions I'd love to help. It might take a while to get back to you depending on how you contact me. If you search on your own, either "Elder Scrolls" "Morrowind" or something like that.
http://www.imperial-library.info/ - http://morrowind.ttlg.com/ - http://www.uesp.net/wiki/Morrowind:Morrowind

Wow! That was long!

“Abandon hope, all ye who enter here.”
-Aligheri Dante: Inferno III, l. 9 (also in Fable)
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   09-02-2009, 10:49 PM
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Re: Is this game worth buying?
Nice long description C.K., good work.  I too like exploring in vast games like Morrowind.  The important factor for me is this:  Even though the progress within each Guild or each side quest is linear (must be done in order), the overall conduct of the game is completely non-linear.  You may do whatever you wish, whenever you wish, in any order that you wish.  I LOVED that freedom of action and choice.  Long live Morrowind!!  

If we knew what we were doing, it wouldn't be called research.
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   11-05-2009, 9:36 PM
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Re: Is this game worth buying?
I have played Oblivion and Fallout 3 to death recently. So I have a hard time finding an even half decnt RPG to pass the time, as its all I like playing, apart from Borderlands. A friend at work suggested Morrowind, and I plan to buy the GOTY edition. I have a 360 and was wondering if I can play it as I have heard conflicting stories as to wehter or not it will work. So help with that please. Also, are there any notable differences with the games that really set it apart?? I heard there was no journal in the game except the GOTY edition. Also that it doesn't hold your hand like Oblivion does. Which Im glad about. I want a game to last so I get my money worth out of somethin I spend my hard earned cash on.

Thanks for any help guys and gals!
The best way to get over someone, is to get under someone else!
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   11-05-2009, 10:30 PM
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Re: Is this game worth buying?
 G420SxHipposx wrote:
I have played Oblivion and Fallout 3 to death recently. So I have a hard time finding an even half decnt RPG to pass the time, as its all I like playing, apart from Borderlands. A friend at work suggested Morrowind, and I plan to buy the GOTY edition. I have a 360 and was wondering if I can play it as I have heard conflicting stories as to wehter or not it will work. So help with that please. Also, are there any notable differences with the games that really set it apart?? I heard there was no journal in the game except the GOTY edition. Also that it doesn't hold your hand like Oblivion does. Which Im glad about. I want a game to last so I get my money worth out of somethin I spend my hard earned cash on.

Thanks for any help guys and gals!

ALL versions of Morrowind work on the 360, and besides some lag at the "Load Game" menu and fudged up Saved Game Screenshots it's just as functional on the 360 as it is on the original Xbox.

However, do not go into Morrowind expecting the same game as Oblivion but with worse graphics. Morrowind is extremely different from Oblivion, and is much more of a true RPG than Oblivion ever wishes it could be. A major deference you'll encounter almost from the start is the combat.

Morrowind's combat system works using a "hidden dice roll" system, so every time you swing your axe or fire your crossbows or catapult a fireball at someone there's a chance the weapon won't hit (or in the case of magic, the spell won't even be cast). The higher your skill in that weapon is the more likely you'll hit that Daedra that's annoying you, you can also increase your chance to hit but raise your agility stat.

Blocking is not manual in Morrowind, but rather automatic. However depending on how high your Block skill is you might not even block an attack, the higher your Block skill the higher your chance to Block is. You can't Block attacks in Morrowind if your using a two handed weapon or a Marksman weapon, the only way to Block is too have a shield.

There's a lot more skills in Morrowind then there is in Oblivion, Blade is not existent in Morrowind, but rather there are now Long Blade and Short Blade skills. Blunt no longer includes axes (but does contain staves, which you can fight with in close combat), Marksman is no longer just Bows, but contains Crossbows, Throwing knives, darts, and oh yeah, Throwing Stars. There is also Spear skill (which obviously contains Spears and also Halberds). For armor it's not just Heavy and Light, in Morrowind there's Medium Armor and Unarmored (which means the less armor you have on, the higher your defense is).

And those are only some of the differences between the two, and if you need I can list a ton more.
So it's important to keep in mind when you go to buy Morrowind that it's not really like Oblivion at all.

 OldPepsiMan wrote:
the whole secret is more Pepsi and less booze.
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   11-06-2009, 7:22 PM
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Re: Is this game worth buying?
 Taldarin wrote:
 G420SxHipposx wrote:
I have played Oblivion and Fallout 3 to death recently. So I have a hard time finding an even half decnt RPG to pass the time, as its all I like playing, apart from Borderlands. A friend at work suggested Morrowind, and I plan to buy the GOTY edition. I have a 360 and was wondering if I can play it as I have heard conflicting stories as to wehter or not it will work. So help with that please. Also, are there any notable differences with the games that really set it apart?? I heard there was no journal in the game except the GOTY edition. Also that it doesn't hold your hand like Oblivion does. Which Im glad about. I want a game to last so I get my money worth out of somethin I spend my hard earned cash on.

Thanks for any help guys and gals!

ALL versions of Morrowind work on the 360, and besides some lag at the "Load Game" menu and fudged up Saved Game Screenshots it's just as functional on the 360 as it is on the original Xbox.

However, do not go into Morrowind expecting the same game as Oblivion but with worse graphics. Morrowind is extremely different from Oblivion, and is much more of a true RPG than Oblivion ever wishes it could be. A major deference you'll encounter almost from the start is the combat.

Morrowind's combat system works using a "hidden dice roll" system, so every time you swing your axe or fire your crossbows or catapult a fireball at someone there's a chance the weapon won't hit (or in the case of magic, the spell won't even be cast). The higher your skill in that weapon is the more likely you'll hit that Daedra that's annoying you, you can also increase your chance to hit but raise your agility stat.

Blocking is not manual in Morrowind, but rather automatic. However depending on how high your Block skill is you might not even block an attack, the higher your Block skill the higher your chance to Block is. You can't Block attacks in Morrowind if your using a two handed weapon or a Marksman weapon, the only way to Block is too have a shield.

There's a lot more skills in Morrowind then there is in Oblivion, Blade is not existent in Morrowind, but rather there are now Long Blade and Short Blade skills. Blunt no longer includes axes (but does contain staves, which you can fight with in close combat), Marksman is no longer just Bows, but contains Crossbows, Throwing knives, darts, and oh yeah, Throwing Stars. There is also Spear skill (which obviously contains Spears and also Halberds). For armor it's not just Heavy and Light, in Morrowind there's Medium Armor and Unarmored (which means the less armor you have on, the higher your defense is).

And those are only some of the differences between the two, and if you need I can list a ton more.
So it's important to keep in mind when you go to buy Morrowind that it's not really like Oblivion at all.


Thanks Taldarin for yur help. My mate said it is nothing like Oblivion, and so much more in depth, and that is what I am looking for in a game. Plus the time I can spend on it is going to be a bonus. I hate nothing more than completing a game in a matter of hours, like I did with Wet recently.

I like the fact that the skills are more in depth, and how it works sounds good. Oblivion just feels to dumbed down for me now, but I still love the game. I just need the challenge fom an RPG to keep me at it for a long time. I aint to keen on Jap RPG games, as its all turn based, I would much rather swing an axe or long sword at some annoying creature as insanely as possible. More fun lol.

So basically, I should just forget Oblivion when playing this game then?? Can do!! If there is anything that you can tell me that might be of any help, I would really appreciate it. Just nothing to spoil my first venture into the game. Been told my local Gamestation shop has it, so will go and buy it tomorrow morning if they still got it.

Cheers buddy!
The best way to get over someone, is to get under someone else!
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   11-07-2009, 2:47 AM
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Re: Is this game worth buying?
The best advice I have is to take your time, be patient and remember that Morrowind is an older game. If you only have 20 minutes to play don't even load it up. The initial load is very long (on 360 or Xbox, PC is much faster) but other than that the loads are minimal.

Don't be too concerned with making wrong choices in Character class or skills, because after you progress a ways you'll be able to increase all of your stats. Save often and keep at least 2 or 3 saves so you have some flexibility in case you make a serious mistake, such as killing an important NPC.

Don't sell quest items and try not to steal from merchants. This makes it hard to sell things to them forever afterwards.


Dear MS; Please make Midtown Madness 3 backwards compatible!
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   11-07-2009, 4:14 AM
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Re: Is this game worth buying?
And, although it seems complicated at first, take some time early to learn how to use your stats/inventory/maps/journal features.  The map has 2 views, world and close-up, which you can switch back and forth.  A look at the map will quickly show you where you are.  Decide where you want to go next, and the map will show you the general direction you need to take.  Use the map to track your progress. No reason to wander aimlessly. The journal helps you keep track of the quests and instructions you've received to date.

If you come to a location that offers travel, and you have some extra money, take a few trips. Every time you visit a new location, it appears on your map.  Helps familiarize you with this huge world and makes your map more and more useful.

If you discover a new cave, mine, or burial tomb, enter it. That will put it on your map. Then immediately turn around and leave unless you're itching for a fight.

I agree with Goonie, don't worry about character, class or skills. All combinations are capable of winning, you really can't go wrong.  Pick whatever appeals to you and dive in.  It's a great game.

If we knew what we were doing, it wouldn't be called research.
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