Re: DRG subjob questions

Final Fantasy® XI

DRG subjob questions


EightBitSoldier 07-02-2009, 5:44 PM
I recently started leveling DRG (currently lvl. 8), and I wanted to know what is suggested as a good subjob to use with it. I don't want to spend time leveling up a whole new job just as a sub for DRG, but will if it's vastly superior than another subjob. Currently I have for available subs: WAR, MNK, RDM, WHM, BLM, SMN, and PLD. I was going to go with either /WAR or /MNK. I tried /WHM for a while, but it's not really my playing style. I want to do more damage.

For the record I'm elvaan, so DEX+ is key for me when considering a sub.
If you're on the far left or the far right of an argument, you know what you've done? You've gone too far.

Re: DRG subjob questions


Just One Fix420 07-02-2009, 6:49 PM
/War until you get to 30
/Thf  30+ 
/sam 50 +
/nin  50+ - mostly for snk and inv until you hit 74, then having ni is nice also

I see dumb people

Re: DRG subjob questions


EightBitSoldier 07-02-2009, 7:10 PM

I've considered leveling up SAM. I heard it was a good combo with DRG. I'm not going to level NIN, so that's out. Something about that job doesn't sit right with me, so I refuse to level it. So I'll probably level WAR and SAM both up to at least 37 incase I want to switch them out. Thanks for the advice.


If you're on the far left or the far right of an argument, you know what you've done? You've gone too far.

Re: DRG subjob questions


shootemup05 07-07-2009, 9:07 PM
I would say go /WAR until you hit 60, when you should go /SAM. /SAM at 50 doesn't make sense to me since I don't think Hasso + Store TP will outweigh Berserk + DA + other traits. Don't ever go /NIN as DRG unless you're soloing early on; you're just gimping yourself in a party.

In any case, I think /WAR, /SAM, /WHM, and /BLU are all you really need to be a good DRG.

Edit: /WHM and /BLU are for soloing only, unless you're burning birds with other DRGs in a merit.

Final Fantasy XI
Iancarter
75RDM 75RNG 75BRD
Ramuh
Alchemy 84

Re: DRG subjob questions


Just One Fix420 07-08-2009, 5:34 PM
I'll try to make this a little more clear...

/War until you are 30 - After 30 ...any other sj is better than WAR - More on that later

/Thf once after you hit 30 for Sneak Attack.  You will be asked to come to parties 60+ /Thf if you have a NIN tank and no thf in the party.  Not all party setups will ask you this or require you to come this way ...but enough will that it only makes sense to do it.  Have your THF leveld so you don't get passed over on a party invite.  Not to mention that Sneak Attack + Trick Attack + Penta Thrust is pretty epic on birds.  This is also a very safe job combo for going to parties where you have a hunch they are noobs.  Going /war to these parties will get you killed.

/SAM anytime after you hit 50.  From 50 on go /SAM anywhere they will let you or any where you do not need sneak or invisble.

With SAM as your SJ at lvl 50 you'd have the following:
Job Abilities:
Third Eye - Not really that helpful ...but having 1 shadow is better than nothing
Hasso - Don't let anyone under value what Hasso does for you - Grants a bonus to attack speed, accuracy,  and Strength when using two handed weapons, but increases recast and casting times.  You as a DRG use a polearm and don't use magic.  Hasso is a god send for DRG.
Job Traits - These are always active:
Store TP I - Not as good as Store TP II that you get at level 60 but still better than nothing.
Zanshin - May attack again immediately after missing a target or hitting for 0 damage


With War as your SJ at lvl 50 you'd have the following:
Job Abilities:
Provoke - Nice for getting a mob off someone before they die ...sadly ...it means you'll probably die. Berserk - 5 min recast time and it lasts for 3 min.  Increases attck by 25% and decreases defense by 25% It is a great job ability ...but at the same time, it can get you killed in a party.  You generate a lot of hate and lose a a good amount of defense.  Better hope you have a tank that can hold hate when using this.
Job Traits - These are always active:
Double Attack - May attack twice - very much like Zanshin, but a little better.

I'll take the increased Attack speed, strength, and accuracy of hasso alone over every ability and trait that warrior gives you.  Hasso Recast Time is 1 min and duration is 5 min.  You can have hasso up all the time.

/NIN is very useful.  When doing anything level 50+ you can go /nin for sneak and invisible.  This is very useful for doing quests or missions.  Same could be said for /DNC for the sneak and invsible.  Sure you can do it /whm but as you'll find out /whm snk and invis wears quickly and a lot of mobs agro magic.  Not to mention resting your MP so you can snk and invis yourself wastes a lot of time.

Once you hit level 74+ and you plan on doing merit parties, /NIN is almost required.  A merit party doesn't have a tank, whoever is hitting it the hardest is going to get hate.  You better have shadows to put up because Super Jump isn't going to cut it out there.  Without /NIN, the only merit parties you'll be going to are ones that have a War/Nin, without someone to voke the mob off of you, you are as good as dead.


I see dumb people

Re: DRG subjob questions


shootemup05 07-08-2009, 6:58 PM
Good call on /THF. It's useful, although it would limit your DoT even with SATA spikes.

If you're trying to rely on Hasso to make up for your accuracy and attack to be a decent DD, I'd say it says more about your gear. Not to mention, DRG already gets Accuracy bonus. If you're geared well, and are using sushi, you shouldn't be missing without Hasso. DA already is an effective boost to DoT (by extension haste), although in a different way than haste typically works (10% Haste vs 10% DA proc rate will ultimately equal out). Berserk far outweighs Hasso in DoT, since it adds 25% attack vs. +3 STR (+1.5 attack). Even if it lasts for 3 minutes, attack from Berserk in those 3 minutes will trump 3 STR from Hasso over 5 minutes. I'm sure people have parsed the respective DoT. The combined effect makes Berserk + DA much more preferable than Hasso at 50 (and lolStore TP I). Because of this, I would take a DRG/WAR over a DRG/SAM at 50 without question. /SAM only becomes a major contender (if that) at 60 because of Meditate.

For that matter, I would never, ever invite a /NIN anything unless you're WAR, RNG, or BRD to a merit party. /NIN is a red flag that the DD doesn't know how to control hate or is simply a ***. Note that this is coming from the main healer. If you are smart at your job, you will never need /NIN for merits (except for aforementioned exceptions). /NIN is ANYTHING but required for merits. If it is, your party is severely lacking.

To encourage someone to go /NIN or /DNC for sneak or invisible is irresponsible IMO, because you're putting the self over the good of the party. Convenience should only be taken into account when you are soloing, in a non-exp environment, or otherwise situations where subjob or your best performance isn't mandatory.

I'll say again that /WAR or /SAM is generally fine, with slight preference to /WAR post 60.

Final Fantasy XI
Iancarter
75RDM 75RNG 75BRD
Ramuh
Alchemy 84

Re: DRG subjob questions


EightBitSoldier 07-08-2009, 7:45 PM
shootemup05, your argument makes more sense. The only thing /nin adds is shadows. In a good party (i.e. one that has a decent tank) I'm never going to take any hits, so I don't need shadows. The subjob would be better fit for increasing my damage output. Either with /war or /sam. I'm pretty set on leveling both up to at least 37 so I can swap them out as needed. I won't bother with /nin until I decide to level warrior higher.

EDIT: For the record, this job is not needed for missions or quests. I already have a lvl. 75 whm on the same character. So the sneak/invis argument is moot.
If you're on the far left or the far right of an argument, you know what you've done? You've gone too far.

Re: DRG subjob questions


Just One Fix420 07-08-2009, 8:03 PM
You would never ever invite a /nin anything unless you're war, rng, or brd to a merit party
lol

1 RDM/WHM
1 BRD/WHM
1 BRD/NIN
3 DD being either SAM, DRG, or DRK

how you going to stay alive without /nin?  It isn't that often you have a WAR in a merit party ...they are great when you do and yes I go /SAM to those.   Why not have /NIN leveled so you can go to that many more merit parties?

Keep in mind that not every party you go to is going to be the perfect setup.  I'm telling this person all the SJ's they should have at their disposal so they can go to any party.  Your little purist parties that are just perfect are far and few between.  I'd love to see a DRG/WAR use beserk in a party lvl 55+ with a NIN tank and no THF ...better hope Super Jump is up.

"To encourage someone to go /NIN or /DNC for sneak or invisible is irresponsible IMO, because you're putting the self over the good of the party."

Go back and re-read what I wrote ...I never mentioned party ...I specifically said quests and missions.  Perhaps you should read and comprehend what someone is saying before trying tell them they are irresponsible.   You should probably re-read my entire post ...it's obvious you didn't understand half the things I was talking about.



I see dumb people

Re: DRG subjob questions


Just One Fix420 07-08-2009, 8:08 PM
"shootemup05, your argument makes more sense. The only thing /nin adds is shadows. In a good party (i.e. one that has a decent tank) I'm never going to take any hits, so I don't need shadows."

I never said to use /NIN for an exp party

Only a merit party ...and merit parties don't have tanks ...so if you have good gear and any kind of merits ...you are going to take hate.  Don't know how much clearer I could be on that.  You'll see the first time you are in one and pecking flurry kills you.

I see dumb people

Re: DRG subjob questions


shootemup05 07-08-2009, 9:08 PM
 Just One Fix420 wrote:
You would never ever invite a /nin anything unless you're war, rng, or brd to a merit party
lol

1 RDM/WHM
1 BRD/WHM
1 BRD/NIN
3 DD being either SAM, DRG, or DRK

how you going to stay alive without /nin?  It isn't that often you have a WAR in a merit party ...they are great when you do and yes I go /SAM to those.   Why not have /NIN leveled so you can go to that many more merit parties?

Keep in mind that not every party you go to is going to be the perfect setup.  I'm telling this person all the SJ's they should have at their disposal so they can go to any party.  Your little purist parties that are just perfect are far and few between.  I'd love to see a DRG/WAR use beserk in a party lvl 55+ with a NIN tank and no THF ...better hope Super Jump is up.

"To encourage someone to go /NIN or /DNC for sneak or invisible is irresponsible IMO, because you're putting the self over the good of the party."

Go back and re-read what I wrote ...I never mentioned party ...I specifically said quests and missions.  Perhaps you should read and comprehend what someone is saying before trying tell them they are irresponsible.   You should probably re-read my entire post ...it's obvious you didn't understand half the things I was talking about.




Not sure why you would limit yourself to that kind of party. Typically I take a WAR to every merit party, or I will double BRD with 3x DRG. The DRGs in that party would never, ever go /NIN (only /WHM /RDM or /BLU). Hell even 3x SAM would know to pretty much full-time Seigan with Third-Eye. Yes, it is very possible to have a 3x DD double BRD setup and not have to worry about /NIN (done it before), but you assume that I would put together a terrible party and somehow need to require the DDs to go /NIN.

So I'll say it again:

Do NOT take /NIN to a merit party.

I don't disagree about telling someone the roles of situational subjobs, but some are simply better than others. In that same sense, you shouldn't gimp yourself, but at the same time, not go overboard and be smart with hate. Any DD has the capability to do this. BLM provides the best analogy since they can be prone to overnuking without any discipline. The same can be said about a DRG who WSes at the beginning of a fight. Bottom line is, you need to be smart.

This entire thread has been about subjobs relevant to DRG. What would /NIN or /DNC bring to DRG what they couldn't bring to PUP? It's relatively obvious that the point of the thread was for exp parties (since he started the thread when he was level 8), so why even mention the benefits of subjobs that are already understood? Hell why not tell him to go /BST because you can use Charm?

Anyway, I realize I came of harshly, so unless there is anything else to bring to the table, I'll stop here.

Final Fantasy XI
Iancarter
75RDM 75RNG 75BRD
Ramuh
Alchemy 84

Re: DRG subjob questions


EvilSaintJude 07-13-2009, 2:26 PM
I have unlocked DRG and I use it as a job just to mess around with when I'm bored or to duo with when my wife feels like playing.  I am a huge fan of going /BLU.  I believe my DRG is only around level 15 but its not a job I am too serious about and not something I would ever seriously consider taking to a party setting.

Just my two cents,

SJ

[streaker]
PSN: evilsaintjude
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