Darth Trethon wrote:Also keep in mind that controlling a game with your body doesn't always HAVE to mean 1 to 1 movement interpretation. They can definitley have more subtle movements that control in-game running and jumping and so on. For example setting one foot forward may cause your character to start walking forward and bringing it back will make you stop or walk backwards. This way you wouldn't have to run into the TV or get a treadmill as others humorously suggested. If Natal works then Sony's wimmote doesn't stand a chance.
A troll is someone who will state something only with the intention of stirring up controversy.
maul 2k8 wrote:I think Sonys motion controller will be more practical to core gamers, much more than NATAL. But the problem is that Sony have yet to make an accesory that doesn't completely bomb. It won't have any support, will be a stupid price, and you have to buy an eyetoy on top of it.NATAL will have a much wider support and market penetration, but I don't think it will be of any use to shooters, strategy games or others that Sonys motion controller would be.
Darth Trethon wrote:The biggest problems I see with it are:1) Fewer buttons and only one traceable point.2) It is a one hand device.3) How comfortable is it to press buttons with your fingers wrapped around it? Now they have to figure out how to navigate menus, move a character in 3D and a whole lot of other stuff whit the same fingers you use to swing a stick your hand tightly grips....at the same time.4) It has no voice commands to complement its deficits and shortcomings.The only reason people expect it to appeal to the core gamers is because of the magic word "buttons" which is something we're all familiar with in controllers. What people don't realize is that that thing isn't a controller....it's a pain that's what it is. Have you ever pressed a controller's buttons with your little finger? No? Then be prepared to have to start doing it because Sony's stick will need all the buttons it can get and you can only use one hand to use it. But once that thing gets in the hands of the gamers and people realize that it's far more limited than Natal it'll be a whole different story. If you think Natal is limited(it isn't) then be prepared to realize that Sony's stick is completely useless.
Dr Gonzo LLC wrote:Does Guitar Hero count? That game made my pinky finger a formidable weapon.
Darth Trethon wrote: Dr Gonzo LLC wrote: Does Guitar Hero count? That game made my pinky finger a formidable weapon.1) We're talking hardcore games so GH doesn't qualify.2) You are comfortably holding a guitar shaped controller not a rather thin stick that will drop out of your hand if you loosen your grip too much.3) On the guitar shaped controller with a sling around the neck you can relax your hand without worrying that it will fall out of your hand the moment you open your fingers a bit. 4) How sill the thin stick work for hands of different sizes? Some have small hands and some have really large hands. That isn't much of a problem with the guitar.
Dr Gonzo LLC wrote: Does Guitar Hero count? That game made my pinky finger a formidable weapon.
Judge Bergan wrote:I don't remember Microsoft EVER saying they would make games such as Modern warfare "3" to use with Natal. It is unfair to try and imagine something when they did not tell us what types of games they would be trying to incorporate into it. Until Microsoft tells me they plan to offer ALL games as Natal then that review is moronic at best.
Darth Trethon wrote:Cut the insults. Natal is at least a year from release and with what they've already shown in the driving videos as well as this(READ all of it):http://xboxhornet.wordpress.com/2009/06/04/project-natal-to-bring-3d-gaming-to-the-xbox-heres-why/All clues indicate that we will in fact have hardcore games compatible with Natal.
Mr Hammer Man wrote: "Do I really care if I can navigate my Netflix queue without using a controller? I had a very hard time envisioning playing Modern Warfare 3 using Natal. By contrast, I had a very easy time envisioning it (and enjoying it) using Sony's control/motion capture scheme." "Microsoft appears to be trying to steal casual gamers away from Nintendo, which is a difficult proposition given that you're essentially asking casual gamers to upgrade twice during the cycle (assuming they already own a Wii). In contrast, Sony is squarely targeting the core gamer market, which is what they need to be doing," http://www.destructoid.com/analyst-says-sony-s-motion-control-beats-natal-137741.phtmlMeh, dont care bout either. both look too casual.
XxLightkunxX wrote:God, some of you people act like you didn't watch any of the press conferences. Or are just talking stubbornly, one of the two.But I'll just put in my 2 cents on how I see it.~Sony before they released PS3 on the market~"Gee I hope nobody gets mad or alienated because we copied Nintendo and added motion sensitivity to our controllers along with the no-rumble feature!"~Sony later in the career~"Okay NOW you guys can have rumble!"~Sony now in the career~"Golly gosh does anyone even realize we made our own WiiMote with a glowing ball on the end? PROFIT!!"Sony just cannot make up their minds, wow. Their presentation when it came to.....well, whatever the Sony "Wiimote" is, was very tech-demo-ish and I felt like I was rushed back in time when 3D graphics were first being integrated into gaming. C'mon, who could've taken that presentation seriously? The graphics and so-called "physics" of interacting with the things onscreen was so laughable it made everything that was shown with Project Natal (including using it with Burnout Paradise) look like a full game and that it was actually fun or had a real purpose.I don't think that Paint Party will make it onto release or that it'll be nothing more than an Arcade game/tool, but I have to admit Natal impressed me far more than what Nintendo and Sony did. Sony however did have a good conference as it was focused heavily on the PSP and some PS3 games. Nintendo was "Hey guys remember that Wii MotionPlus? Remember Wii Sports Resort? Remember Cammie? Well here they all are AGAIN for this E3 too!".Besides, Analysts are stupid and have been proven wrong when it comes to games as years have passed by.
Ben Kenobi 511 wrote: Mr Hammer Man wrote: "Do I really care if I can navigate my Netflix queue without using a controller? I had a very hard time envisioning playing Modern Warfare 3 using Natal. By contrast, I had a very easy time envisioning it (and enjoying it) using Sony's control/motion capture scheme." "Microsoft appears to be trying to steal casual gamers away from Nintendo, which is a difficult proposition given that you're essentially asking casual gamers to upgrade twice during the cycle (assuming they already own a Wii). In contrast, Sony is squarely targeting the core gamer market, which is what they need to be doing," http://www.destructoid.com/analyst-says-sony-s-motion-control-beats-natal-137741.phtmlMeh, dont care bout either. both look too casual.thats a pretty biased anylyst if you ask me. never even heard of that website
manaregg wrote:you could also change weapons using voice commands. might be a problem if your playing in co-op mode though and there are 3 or 4 people shouting at the screen!!
manaregg wrote:it may not even have to be movements to control running etc... if there is going to be voice recognition, it could be that you can speak to control in game characters saying 'walk forward', 'run', 'crouch' could work, you could also change weapons using voice commands. might be a problem if your playing in co-op mode though and there are 3 or 4 people shouting at the screen!!
AnitaPlay wrote: manaregg wrote: it may not even have to be movements to control running etc... if there is going to be voice recognition, it could be that you can speak to control in game characters saying 'walk forward', 'run', 'crouch' could work, you could also change weapons using voice commands. might be a problem if your playing in co-op mode though and there are 3 or 4 people shouting at the screen!!Speaking from experience using Virtual Talker on the PC. Saying the movements doesn't work, too slow and you talk to much of the action. Map/Inv/Quests stuff work great, changing weapons is one of those right on the border things, good and bad. For your plan to work, the games will have to be completely reworked and slowed down. That said the 360 had that RTS with voice commands, what did ya'll think of that?The thing with voice recognition is we don't need a Natal to do any of this today, most with live have a mic, that is all that is needed. Why aren't companies already taking advantage of it? Because demand is low from the players. I love it on the PC to have a handful of things I can program, just makes the rest of the controls more simplified and consistent. Console gamers have balked at this and don't want to listen, developers follow what the players want. Return on investment.
manaregg wrote: it may not even have to be movements to control running etc... if there is going to be voice recognition, it could be that you can speak to control in game characters saying 'walk forward', 'run', 'crouch' could work, you could also change weapons using voice commands. might be a problem if your playing in co-op mode though and there are 3 or 4 people shouting at the screen!!
Darth Trethon wrote:Sony's stick won't fail because it's from Sony, it will fail because it's too limited and unmanageable compared to Natal. You can only use one hand to control it....THAT'S IT. And you have to press buttons with the same fingers you use to hold it while swinging it around.....without dropping it. Now can you spell: "complete and utter failure" for me?
Helter Macto wrote: Darth Trethon wrote:Sony's stick won't fail because it's from Sony, it will fail because it's too limited and unmanageable compared to Natal. You can only use one hand to control it....THAT'S IT. And you have to press buttons with the same fingers you use to hold it while swinging it around.....without dropping it. Now can you spell: "complete and utter failure" for me?so what your saying is the Wii is an utter failure because the same hand you use to hold the remote and nunchuk is the one you have to use to press the buttons? Clearly the Wii is not a failure because it has sold quite well. That is a very fanboy remark, and they will both be good jsut in different ways, personally I am a little more reserved about natal because it is hands off and all vaoice activated...but only time will tell.
FLIPTAKU wrote:before we start bashing each other on what Product from both sides is the best, lets first wait on what games release out for it, NATAL and Playstation's Motion Controller won't be worth anything if there aren't any good games out for it to play.What I'm afraid of NATAL will be too casual with not enough games selling for it because of it.
Darth Trethon wrote: Helter Macto wrote: Darth Trethon wrote:Sony's stick won't fail because it's from Sony, it will fail because it's too limited and unmanageable compared to Natal. You can only use one hand to control it....THAT'S IT. And you have to press buttons with the same fingers you use to hold it while swinging it around.....without dropping it. Now can you spell: "complete and utter failure" for me?so what your saying is the Wii is an utter failure because the same hand you use to hold the remote and nunchuk is the one you have to use to press the buttons? Clearly the Wii is not a failure because it has sold quite well. That is a very fanboy remark, and they will both be good jsut in different ways, personally I am a little more reserved about natal because it is hands off and all vaoice activated...but only time will tell.The wii has a two handed control going on and the wiimote is is shaped more like a remote controller which somewhat facilitates the usage of its buttons. Sony's stick is a very short clearly on handed round stick that you need to wrap your hand around in order to hold it. That is far more limited than even the wiimote. While it may be a bit more precise than the wiimote it is also more difficult to handle and it still only tracks one point. Natal tracks the entire body to extreme details...it can recognize any individual face and it has voice recognition which enables voice commands. Natal is limitless and Sony's worthless stick is garbage.