*** Single Player
***
- Two story modes,
one featuring UNSC and one featuring Covenant
- Better story
*** Multiplayer
***
- Make the Arbiter
not the most superhuman impossible to kill unit. Take away at least 90 of 100
abilities
- A lot more maps. I’m
not game designer, but it seems like it’s a hell of a lot easier to make an RTS
map than a regular FPS or 3rd person shooter map. There should be 20 maps in
the game. 10 3-on-3 maps and 5 2-on-2 and 1-on-1 maps. Also, you should be able
to use some 2-on-2 maps in 1-on-1 and be able to use some 3-on-3 maps in
2-on-2.
- Don’t have any garrisonable
spots like the ones on Fort
Deen that are right next to the middle base and
people can drop ODST or transports there
- Better Covenant
units. The banshees are really the only effective non-leader unit. The wraiths
should be a lot stronger and almost as strong as the scorpions.
- Make the
wolverines less strong. While I love unleashing the amazing Y ability of a
bunch of wolverines on a base and watch the base go down in about 20 seconds,
they are anti-air units and shouldn’t be that strong
- More free
reactors. I love long games every now and then but multiplayer games would be a
lot quicker if there were more free reactors, like at least 4 of them on every
3-on-3 map
- Make the scarab
bigger
- Make the engineers
faster
- Anders should have
cheaper upgrades or faster build times, not both
- Get rid of flame
throwers and give the UNSC snipers
- Better matchmaking
so people get paired up with even skilled players
- More ranks
- In the loading
screen for getting into a match it should show who each player is playing as
and what their rank is
- Get rid of the
Covenant units being able to teleport to their leader