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Started by The Dagda Mor at 12-13-2007 2:49 PM. Topic has 24 replies.
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   12-13-2007, 2:49 PM
The Dagda Mor's Official OXM Universe Round-up

v. 2.0

Welcome to my Round-up on what the OXM discs have given us since the beginning of OXM: U. It is seperated into the different blades that are also in OXM: U.

Mission Control (Bulletins that detail all of your completed research and builds, and also all the point you have earned and spent)
Solar System Map (Brief descriptions of all planets in the solar system)
Research Center (This is where you research projects that could be built or implemented)
Construction Bay (This is where you build projects that have already been researched)
??? (This blade is currently unknown but most likely is for after the Xenon I has been launched)

OXM: U started in the April 07 (#69) issue of OXM with 1000 points availale to be earned on each disc. Supposedly it was designed that if you started on a later disc you should be able to still earn the points on previous discs if you happen to pick them up later (example: You started on disc #72 and a friend gives you the first few discs later. You should be able to do those discs later and still earn the points and be all caught up).

Researching, Building and launching Xenon I will take 12 issues of OXM (12000 points) so if you started with the April 07 issue, you should finish the ship with the February 08 issue. 

The Official FAQ for OXM: U can be found here: OXM: U FAQ

I will update this thread each month after I personally receive my copy.


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   12-13-2007, 3:09 PM
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Re: The Dagda Mor's Official OXM Universe Round-up

MISSION CONTROL

Bulletins

OXM Command

You have earned ????/1000 OXM Points on OXM Disk ##, and ????/1000 OXM Points total.

Earned:     ???? credits
Spent:       -???? credits
                        ???? credits remaining

Current Storage Device: ?

OXM Universe
     OXM Universe is an opportunity for you to use your OXM Points in a game of space exploration.
     You can buy planetary probes with your OXM Points and search for artifacts of ancient alien civilizations on other planets!
     While scanning the sky, the newly-formed XASA space program has discovered an unusual chemical signature in the atmosphere of the planet farthest from the sun. You are to lead XASA through the process of sending a probe to the planet Hoenir.
     Any important discoveries you make will be rewarded by unlocking special bonus content on the OXM Disk.

Hoenir
     A ground-based facility has discovered an unusual chemical signature in the atmosphere of Hoenir, the planet farthest from the sun.
     The XASA research team has proposed the Xenon I spacecraft and a spaceport capable of supporting the construction and launch of interplanetary spacecraft.
     Visit the Research Center to learn more and to begin researching the technology required for the Xenon I mission.

XASA teams cope with “Go Fever”
     As development of Xenon I comes to a close, the XASA teams are getting very anxious for the upcoming mission!

Research tasks remaining: (Your list of remaining objects here)
Construction projects remaining:  (Your list of remaining objects here)

Research Update 1: Spaceport
     The XASA research team has designed an orbiting outpost required for building, launching and operating interplanetary spacecraft!

Research Update 2: Xenon I
     The XASA research team has analyzed the requirements for sending an unmanned probed to the planet Hoenir and has designed the Xenon I probe specifically for this mission.
    
Once in orbit around Hoenir, sensors aboard Xenon I will report scientific information about the planet.

Research Update 3: Mobility Platform
     Your team has completed research on the Xenon I Mobility Platform. A lot of plumbing runs through this section of the spacecraft, and it is crucial that systems in this part of the spacecraft maintain a particular center of gravity.
     Visit the Construction Bay to begin building the first pieces of the spacecraft!

Research Update 4: Nav Computer
     The navigation computer for Xenon I has been designed to ensure that the spacecraft will be able to reach Hoenir with the amount of fuel onboard.
     Once the primary mission is over, the computer will be able to perform a small number of in-orbit maneuvers for further exploration of the planet.

Research Update 5: Com Platform
     Your team has completed research on the Xenon I Communication Platform. As Xenon I collects scientific data, it is replicated and stored for the next opportunity to transmit to Mission Control. When the spacecraft’s High Gain Antenna has a clear shot at the network of radio telescopes located and listening on Joro, the onboard communication systems kick into high gear. Scientific data is beamed back to Mission Control, and any commands or flight maneuvers from Mission Control are sent to the spacecraft.

Research Update 6: High Gain Antenna
     Your team has completed research on the Xenon I High Gain Antenna. When the antenna is facing the network of radio telescopes located on Joro, incredible amounts of scientific data can be beamed to Mission Control. Mission Control can also relay information from other future spacecraft and send targeting commands to the navigation computer.

Research Update 7: Propulsion System
     Your research team has designed an onboard propulsion system for Xenon I that will allow the spacecraft to adjust its trajectory as it travels to Hoenir. Controlled primarily by the navigation computer, the propulsion system will be able to change the orientation of the spacecraft for prime data collection opportunities, then return to the pre-planned flight track.

Research Update 8: Power Supply
     Your research team has designed a radioisotope thermoelectric generator (RTG). An RTG creates electricity from the energy of decaying radioactive matter, and can power Xenon I for many years. Once launched, the generator is deployed away from the spacecraft on a boom to ensure that the radioactive energy does not affect sensitive equipment.

Research Update 9: Sensor Platform
     A comprehensive suite of scanning equipment and sensors has been designed for the spacecraft. Once launched, the sensor platform will be deployed away from the spacecraft on a boom for optimal data acquisition.
     Extensive visual capabilities include a high-resolution mapping camera, and infrared and ultraviolet spectrometers.

Research Update 10: Alpha Collector
     The “Alpha Collector” is a small vehicle that can be launched from Xenon I. It has a high-tolerance heat shield and is capable of withstanding the forces of atmospheric entry. If a high-quality target is identified by Xenon I, this probe will be able to get closer for a better look.

Research Update 11: Collector Platform
     The Collector Platform can support and launch four Alpha Collectors at any time during the Xenon I mission. Each collector is mounted to one of four booms so that the small descent engine does not disturb the spacecraft. High-resolution sensors return critical information required to maintain spacecraft orientation and flight track.

Research Update 12: Magnetometer
     A delicate sensor called a magnetometer has been developed for Xenon I. It will measure the magnetic properties of a planet, which will tell a lot about its interior and how it has evolved.
     Since the magnetometer is so sensitive, it will be deployed on a boom, keeping it away from the other equipment aboard the spacecraft.

Research Update 13: Rocket Engines
     The research team has developed a set of rocket engines that will burn during the initial launch and at critical moments to make major alterations to the spacecraft trajectory.
     The liquid fuel and oxidizer aboard Xenon I are pumped into the engines, where they mix together and combust. The resulting hot gases escape at a high velocity through the nozzles, generating thrust.

Build Update 1: Mobility Platform
     The Mobility Platform for Xenon I has been built to the specifications of your research team. Once launched, Xenon I will be stabilized by slowly spinning. As fuel is expended and as subsystems are deployed, the Mobility Platform will accommodate for changes to the center of gravity and maintain the orientation of the spacecraft.

Build Update 2: Nav Computer
     The navigation computer for Xenon I has been built and installed. The spacecraft will be able to reach Hoenir with the amount of fuel onboard.
     Once the primary mission is over, the computer will be able to perform a small number of in-orbit maneuvers for further exploration of the planet.

Build Update 3: Com Platform
     Your team has completed work on the Xenon I Communication Platform. As Xenon I collects scientific data, it is replicated and stored for the next opportunity to transmit to Mission Control. When the spacecraft’s High Gain Antenna has a clear shot at the network of radio telescopes located and listening on Joro, the onboard communication systems kick into high gear. Scientific data is beamed back to Mission Control, and any commands or flight maneuvers from Mission Control are sent to the spacecraft.

Build Update 4: High Gain Antenna
     Your team has completed research on the Xenon I High Gain Antenna. When the antenna is facing the network of radio telescopes located on Joro, incredible amounts of scientific data can be beamed to Mission Control. Mission Control can also send targeting commands to the navigation computer, and relay information from other spacecraft.

Build Update 5: Propulsion System
     Your team has built and installed the onboard propulsion system for Xenon I that will allow the spacecraft to adjust its trajectory as it travels to Hoenir. Controlled primarily by the navigation computer, the propulsion system will be able to change the orientation of the spacecraft for prime data collection opportunities, then return to the pre-planned flight track.

Build Update 6: Power Supply
     Your team has built and mounted the radioisotope thermoelectric generators (RTGs). RTGs create electricity from the energy of decaying radioactive matter, and can power Xenon I for many years. Once launched, each generator is deployed away from the spacecraft on a boom to ensure that the radioactive energy does not affect sensitive equipment.

Build Update 7: Sensor  Platform
     The sensor platform has been built and installed. The spacecraft now has a comprehensive suite of scanning equipment and sensors have been designed for optimal data acquisition.
     Extensive visual capabilities include a high-resolution mapping camera, and infrared and ultraviolet spectrometers.

Build Update 8: Collector Platform
     The Collector Platform has been built and mounted on Xenon I. It can support and launch four Alpha Collectors at any time during the Xenon I mission. Each collector is mounted to one of four booms so that the small descent engine does not disturb the spacecraft. High-resolution sensors return critical information required to maintain spacecraft orientation and flight track.
     With this piece in place, the four Alpha Collectors can now be built.

Build Update 9: Alpha Collector
     The four Alpha Collectors have been built and installed onto the Collector Platform.
     The “Alpha Collector” is a small vehicle that can be launched from Xenon I. It has a high-tolerance heat shield and is capable of withstanding the forces of atmospheric entry. If a high-quality target is identified by Xenon I, this probe will be able to get closer for a better look.

Build Update 10: Magnetometer
     The magnetometer has been built and installed on Xenon I. It will measure the magnetic properties of a planet, which will tell a lot about its interior and how it has evolved.
     Since the magnetometer is so sensitive, it will be deployed on a boom, keeping it away from the other equipment aboard the spacecraft.


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   12-13-2007, 3:13 PM
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Re: The Dagda Mor's Official OXM Universe Round-up

SOLAR SYSTEM MAP

Dagur System
     Dagur is the center of a solar system that consists of 6 planets. The objective of the XASA space program is to explore the planets of the Dagur system.

Planet: Buri
     Buri’s close proximity to the sun makes it an extremely harsh planet and poses a significant technical challenge to its exploration.. Its diameter of 4655 km at its equator makes it the smallest planet in the Dagur system.

Planet: Joro
     The densest terrestrial planet in the Dagur system, Joro is the second planet from the sun and is the home of the XASA space program. Its distance from Dagur and axis of rotation contribute to its ability to sustain life. About 68% of its surface is covered in salt-water oceans and shifting tectonic plates cover its outer surface.

Planet: Forseti
     The third planet from the sun is also known as the “Blood Planet” due to its blood –orange hue. Forseti’s topography is intriguing: its northern hemisphere is flat and relatively smooth while its southern hemisphere is extremely mountainous.

Planet: Jotun
     With the most fascinating appearance in the Dagur system, Jotun is often referred to as the “Jewel of Dagur.” The gravity of its dense core holds a massive amont of reflective gases about the planet. It has been known to create a dazzling display of light in the northern night skies of Joro when properly aligned with the sun.

Planet: Njord
     The frozen fifth planet from the sun, Njord is also the largest, with a diameter of 31,235 km. Njord receives very little heat from the sun. Even so, it is often raging with intense hurricanes caused by heat rushing from its core to its surface.

Planet: Hoenir
     The outermost planet in the Dagur system, Hoenir is primarily composed of rock and ice and thought uninhabitable by life as we know it. However, a recent ground-based scan has yielded intriguing anomalous data.

    
XASA’s current mission is to build and send a spacecraft to explore the seemingly inhospitable world on Hoenir.


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   12-13-2007, 3:17 PM
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Re: The Dagda Mor's Official OXM Universe Round-up
RESEARCH CENTER

     Invest your OXM Universe credit in the research required to send a spacecraft to another planet. As your team develops the technologies listed on the right, you will be able to manufacture them in the Construction section (available on OXM Disc 70).
     The space mission is a long-term project. Research tasks will usually complete when the next OXM Disc is available.
     If you do not have enough credit to complete a research task, return to the OXM launcher to earn more!

Projects

OXM Spaceport (Research Cost: 400 points)
     The OXM Spaceport is an orbiting outpost capable of building and operating spacecraft.

Xenon I Probe (Research Cost: 400 points)
     The Xenon I probe is an interplanetary spacecraft capable of reaching Hoenir, the farthest planet form the sun.

Mobility Platform (Research Cost: 400 points)
     This system controls fuel flow and manages components that alter the spacecraft’s center of gravity.

Nav Computer (Research Cost: 400 points)
     This system will guide the spacecraft to Hoenir within the fuel constraints, and has extended mission capabilities.

Com Platform (Research Cost: 400 points)
     The Communications Platform relays data to Mission Control and maintains radio contact when possible.

High Gain Antenna (Research Cost: 400 points)
     When facing Joro, the High Gain Antenna can send massive amounts of data to Mission Control.

Propulsion System (Research Cost: 400 points)
     The onboard Propulsion System enables the spacecraft to maintain flight trajectory.

Power Supply (Research Cost: 400 points)
     A radioisotope thermoelectric generator harnesses energy from decaying radioactive material.

Sensor Platform (Research Cost: 500 points)
     A comprehensive suite of scanning devices will gather important scientific data during the mission.

Alpha Collector (Research Cost: 500 points)
     If something interesting is detected on the planet, this small vehicle can be sent to the surface.

Collector Platform (Research Cost: 500 points)
     The Collector Platform can support up to four Alpha Collectors.

Magnetometer (Research Cost: 500 points)
     The magnetometer will measure the magnetic properties of a planet.

Rocket Engines (Research Cost: 500 points)
     Rocket engines propel the spacecraft out of Joro’s orbit and toward Hoenir.

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   12-13-2007, 3:20 PM
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Re: The Dagda Mor's Official OXM Universe Round-up
CONSTRUCTION BAY

The left side of the screen shows Xenon I and it highlights the part you are interested in.

Projects

Mobility Platform (Build Cost: 500 points)
     This system controls fuel flow and manages components that alter the spacecraft’s center of gravity.

Nav Computer (Build Cost: 400 points)
     This system will guide the spacecraft to Hoenir within the fuel constraints, and has extended mission capabilities.

Com Platform (Build Cost: 500 points)
     The Communication Platform relays data to Mission Control and maintains radio contact when possible.

High Gain Antenna (Build Cost: 500 points)
     When facing Joro, the High Gain Antenna can send massive amounts of data to Mission Control.

Propulsion System (Build Cost: 500 points)
     The onboard Propulsion System enables the spacecraft to maintain flight trajectory.

Power Supply (Build Cost: 500 points)
     A radioisotope thermoelectric generator harnesses energy from decaying radioactive material.

Sensor Platform (Build Cost: 500 points)
     A comprehensive suite of scanning devices will gather important scientific data during the mission.

Collector Platform (Build Cost: 500 points)
     The Collector Platform can support up to four Alpha Collectors.

Alpha Collector (Build Cost: points)
     If something interesting is detected on the planet, this small vehicle can be sent to the surface.

Magnetometer (Build Cost: 500 points)
     The magnetometer will measure the magnetic properties of a planet.

Rocket Engines (Build Cost: 500 points)
     Rocket engines propel the spacecraft out of Joro’s orbit and toward Hoenir.

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   01-22-2008, 6:23 AM
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#80 February Update

FEBRUARY 08 ISSUE #80 UPDATE

Build Update 11: Rocket Engines
     A set of rocket engines has been built and installed onto Xenon I. The engines will burn during the initial launch and at critical moments to make major alterations to the spacecraft trajectory.
     The liquid fuel and oxidizer aboard Xenon I are pumped into the engines, where they mix together and
combust. The resulting hot gases escape at a high velocity through the nozzles, generating thrust.

Flight Program (Research Cost: 1000 points)
     The navigation computer needs to be programmed for the flight to Hoenir.


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   02-09-2008, 3:24 PM
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Re: #81 March Update

MARCH 08 ISSUE #81 UPDATE

Research Update 14: Flight Program
     In order to reach Hoenir, the Xenon I spacecraft will have to depart from one moving planet and carefully arrive at another while dodging a couple of other planets along the way.
     Precise measurements of the completed spacecraft were used to create a flight program that will be executed by the navigation computer.

Mission Status: Initial Deployment
     Xenon I passed its preflight inspection and is on its way to Hoenir! You can monitor the flight in the Mission Status section.
     Your engineers will be busy testing the vital systems of the spacecraft during the initial stages of the mission.

MISSION STATUS

Xenon I
Nav Sequence: #
Signal Strength: #
Power Generation: #

Course Drift: #

The spacecraft is synchronizing with base stations… Reorienting spacecraft…

 

Apperantly the technicians are running diagnostic tests this month until the Xenon I leaves orbit.

 

 

PLEASE DON'T POST IN THIS THREAD!




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   03-07-2008, 10:42 PM
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#82 April Update

APRIL 08 ISSUE #82 UPDATE

The Xenon I moved from Joro to Forseti.

That is it....

But you should have 1900 points saved up now.


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   04-08-2008, 2:45 PM
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#83 May Update

MAY 08 ISSUE #83 UPDATE

The Xenon I moved from Forseti to Jotun.

You should now have 2900 points saved up (If you started month 1 of course).

We only have Njord left to go to before finally arriving at Hoenir.


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   04-30-2008, 8:10 PM
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#84 June Update

JUNE 08 ISSUE #84 UPDATE

Well my Xenon I is still right outside of Jotun.... I figured I would be approaching Njord this month. I figured wrong I guess.

I now have 3900 Credit though.


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   06-02-2008, 4:49 AM
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#85 July Update

JULY 08 ISSUE #85 UPDATE

Mission Status: Course Correction
The flight control team has noticed slight gravitational discrepancies between the flight program and the actual positioning of Xenon I at this stage of the flight.
The onboard computer will be updated with a new flight program and Xenon I will perform a series of burns to correct its course for the last leg of the trip to Hoenir!

 

Guess we are under a course correction since we are still near Jotun. That means Njord and Hoenir are still in our future.

At least we got an update to our mission right?

17000 credits earned and 12100 spent. 4900 remaining.

See you next month!


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   06-29-2008, 3:13 PM
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#86 August Update

AUGUST 08 ISSUE #86 UPDATE

We have finally moved from Jotun to Njord! Now we are one planet away from Hoenir. Will September's issue be our touchdown month?

18000 credits earned
12100 credits spent
5900 credits remaining

See you next month.

PLEASE DON'T POST IN THIS THREAD!


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   07-21-2008, 7:36 PM
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#87 September Update

SEPTEMBER 08 ISSUE #87 UPDATE

Mission Status: Com Trouble
     The radio signal from Xenon I has gone silent, and the flight team is working very hard to find the spacecraft and restore communication.
     Xenon I should be approaching Hoenir, but your team is unable to confirm the actual location of the spacecraft. The onboard computer should be able to keep Xenon I out of trouble without the aid of the flight team. A planned acceleration burn towards Hoenir will likely be on hold until the spacecraft is able to communicate with the flight team.



Guess we have a slight communication problem. See you next month.

19000 credits earned
12100 credits spent
6900 credits remaining


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   08-22-2008, 5:17 PM
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#88 October Update

OCTOBER 08 ISSUE #88 UPDATE

Mission Status: Hoenir Orbit
     At long last, the flight team has restored communication with Xenon I and has safely guided it into orbit around the planet Hoenir.
     The spacecraft is now scanning the surface of Hoenir for interesting physical features.

Mission Status: Hoenir Artifact
     Xenon I has discovered a very intriguing feature on the surface of Hoenir! An exclusive Theme is now available for you to install!

DOWNLOAD OXM Xenon I THEME (Plain (Option Blade), Xenon in Launch Bay (Xbox Live Blade), Xenon Orbiting Planet (Game Blade), Xenon Orbiting Planet variant (Media Blade), Hoenir Artifact (System Blade))

20000 credits earned
12100 credits spent
7900 credits remaining


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   10-03-2008, 2:49 AM
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#89 November Update

NOVEMBER 08 ISSUE #89 UPDATE

Nothing this month happened.

21000 credits earned
12100 credits spent
8900 credits remaining

If you listen to the latest OXM podcast #134 (at www.oxmpodcast.com) you will have heard that there has been a major challenge to OXM's plans with the mini-game. The would not go into detail but it does not look good for the future of the program. Give the podcast a listen and learn a bit more.


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   10-22-2008, 9:26 PM
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#90 December Update

DECEMBER 08 ISSUE #90 UPDATE

Nothing happened again.

22000 credits earned
12100 credits spent
9900 credits remaining

Maybe an email to Microsoft might be enough to resurrect this program.


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   11-19-2008, 2:00 AM
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#91 Holiday Update
HOLIDAY 08 ISSUE #91 UPDATE

Doesn't look good for us space faring folk...

23000 credits earned
12100 credits spent
10900 credits remaining




Psst. I am pretty sure I asked for people not to write in this thread...
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   12-12-2008, 5:37 AM
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#92 January Update
JANUARY 09 ISSUE #92 UPDATE

24000 credits earned
12100 credits spent
11900 credits remaining
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   01-07-2009, 4:13 PM
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#93 February Update
FEBRUARY 09 ISSUE #93 UPDATE

25000 credits earned
12100 credits spent
12900 credits remaining
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   02-04-2009, 8:32 PM
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#94 March Update
MARCH 09 ISSUE #94 UPDATE

Mission Status: Hoenir Artifact
     Xenon I has discovered a very intriguing feature on the surface of Hoenir! For all of our loyal OXM Universe space probers, we have a special exclusive set of Gamer pictures for you to install!

26000 credits earned
12100 credits spent
13900 credits remaining

Can you believe it? Something for people this month. 5 Jade Empire pics. Check my Disc FAQ to see them.

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   03-10-2009, 4:47 PM
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#95 April Update
APRIL 09 ISSUE #95 UPDATE

Mission Status: Hoenir Artifact

I have no idea what this says now! For some reason after I checked it out and downloaded the gamer pics, when I rebooted the disc to write down the information my Xenon was back at Joro! Be warned that your flight might start from scratch (not the building of the satelite) for some reason. If anyone hasn't done this yet and can write down what it says under Mission Status: Hoenir Artifact for Issue #95 could you PM me that info? Thanks a ton.

27000 credits earned
12100 credits spent
14900 credits remaining

There are 3 new Left 4 Dead gamer pics for you on this disc. Check out my Disc FAQ to get a look at them.
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   04-30-2009, 8:42 PM
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#96, 97 May, June Update
There is nothing new in May or June as far as I know.

Ever since upgrading to my Elite I am having save issues with the discs so they don't accumulate points or allow me to do anything in OXMU anymore. And when I try to start from the first discs they either totally lock up the system or say there is a newer disc out.


Anyway this is what it said back on the April issue that I missed out on. Thank you to everyone who sent me the info in PM.

Mission Status: Hoenir Artifact
Xenon I has discovered a very intriguing feature on the surface of Hoenir! For all of our loyal OXM Universe space probers, we have a special exclusive set of Gamer Pictures just waiting for you. (HINT: You can flip the script on those darn humans in a certain zombie game.)
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   05-05-2009, 10:46 PM
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Re: #96, 97 May, June Update
Thank you Onza for the update for last month and this month. It is pretty easy when there is nothing going on.

MAY 09 ISSUE #96 UPDATE

Mission Status: Nothing that I can see

28000 credits earned
12100 credits spent
15900 credits remaining

JUNE 09 ISSUE #97 UPDATE

Mission Status: Nothing that I can see

29000 credits earned
12100 credits spent
16900 credits remaining

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   06-25-2009, 7:22 PM
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#98, 99 July, August Update
JULY 09 ISSUE #98 UPDATE

Mission Status: Nothing that I can see

30000 credits earned
12100 credits spent
17900 credits remaining

AUGUST 09 ISSUE #99 UPDATE

Mission Status: Nothing that I can see (Possibly earn the hand gamerpic from Left 4 Dead?)

31000 credits earned
12100 credits spent
18900 credits remaining


This is all just guess work since my OXM: U or discs allow me to save information (credits) at all.
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   07-20-2009, 8:05 PM
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#100 September Update
SEPTEMBER 09 ISSUE #100 UPDATE

Artifact Markings
You are back at the base with the object in hand. A group assembles around you, peering at it with interest. One engineer points out some faint writing on a small patch of the sphere.
You can decode the writing on the sphere using the equipment in the research lab.
Head over to the research center to use your OXM Points to decode the message!

Multispectral Scan (Research Cost: 500 points)
You can decode the writing on the sphere using the equipment in the research lab. Will you assign five xenolinguists to the job?


Hoenir Message
The results are back from the lab. A piece of paper with the translation is hurried into your hands by the linguists.
The paper reads: “Thank you so much. You saved this program. You have done the right thing.”
Suddenly, you hear a faint hum emanating from somewhere inside the sphere. A blue light begins to glow…

Hoenir Video
Congratulations! You’ve done it! You’ve reached the endpoint of OXM Universe!
…And you’ve received a special video!
From everyone at Go Fever and Official Xbox Magazine, past and present --- THANK YOU FOR PLAYING!

There is a few minute thank you video from the past and present staff for everyone that partook in OXM: U.

32000 credits earned
12600 credits spent
19400 credits remaining



Guess I won't need to update this FAQ anymore huh?

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