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Half-Life® 2

Started by GadianZERO at 09-12-2009 2:14 AM. Topic has 0 replies.
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   09-12-2009, 2:14 AM
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Squad Mates Dying
Has anyone else noticed that the A.I. rebel fighters that follow you in Anti-Citizen One die pretty easily? It's bad enough that they get in the way of you when you try to back track in the narrow hallways but they don't seem to understand the importance of running away when a grenade is lobbed at them. Seriously, I had all 4 of my guys just stand in a doorway while a grenade landed at their feet and blew them to kingdom come.

I didn't miss them because that's all that group managed to do while following me, die, and they were immediatly replaced by another squad in the next building. However the moment we step outside the doorway they were guarding, know and behold another grenade drops in and ends their miserable lives.

I was worried at first because I thought it was due to my abilities as a leader but when my men start dropping like flies at the slightest engagment I stopped caring 4 squads in. I remember in my first playthrough running quickly to avoid being hit by that partical cannon mortar and turning around in time to see my followers get vaporized.

I'm sorry but if this is what makes up the fighting force of the resistance then I have very little hope for humanity's salvation. Lucky they have Freeman I guess. Well, that's the end of my rant, let me know what you think.
You'd be suprised at how many Halo fans don't know that the Master Chief is a slave.
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