ModernJuggler wrote:
Good point and I understand your question. I would like to see the math involved in calculating your final score. I'm sure there are some variables like number answered/number correct/time limit.
There are such vairables, the only problem is, they are so different based on which game you are playing. For instance, in the game mosaic (where you put the pictures together), I played on hard and only got like 6 or 7 puzzles solved, each of which was awarded as being slow. When I finished the game, I find it gave me well over the score needed for an A+.
On the other hand, you can play the bouncing balls game, and get 50 correct, without getting one wrong, and 30 of those can be fast, and you still won't get an A+.
As far as calculating the percentage in the daily test, the amount of percentage you go up is based on how well you do in each category, in particular, the category you are doing worst in. For example, you may go up 1% each play. If you go to your stats, take a look at the category you are doing worst in. I assure you if you do extremely well in that category next test (and consistant on the other categories), you should go up more than 1%. Pretty obvious, but it should give you an idea on which minigames to practice on.