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Command & Conquer 3 Tiberium Wars™

Started by Ilikeprettygirl at 06-27-2009 3:21 PM. Topic has 10 replies.
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   06-27-2009, 3:21 PM
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Insufficient Comand Points

Whenever I play skirmish I keep getting that warning and then I am no longer able to build people, planes, or vehicles. What does it mean and how do I fix it!!!

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   06-27-2009, 3:23 PM
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Re: Insufficient Comand Points
u cant u have maxed out ur units
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   06-27-2009, 3:32 PM
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Re: Insufficient Comand Points
So they max me out at six Orcas? That seems a little odd. Plus, a lot of my tanks and men have died.
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   06-28-2009, 10:29 PM
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Re: Insufficient Comand Points
The game has a total unit cap of 50 units. 1 unit, be it a rifle squad or a PAC counts as one unit. There is a command points bar next to your radar and power bar. It is the bar that fills white as you build units. Harvesters, engineers, and mutant marauders do not count towards your population cap. You can also still use reinforcement powers like Zone Trooper Drop Pods when you have reached your command point limit. However, you will have to wait until your units are killed and your CP bar drops under 50 units to begin building units normally again.
"Do a barrel roll!" Peppy Hare.
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   07-06-2009, 10:52 PM
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Re: Insufficient Comand Points
Okay,
thank you for your help.
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   08-18-2009, 6:23 PM
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Re: Insufficient Comand Points
I bumped into this the other night.  Is there a way to disband an existing unit, or do I have to just hope something kills it?
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   09-05-2009, 4:52 AM
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Re: Insufficient Comand Points
Something's gotta kill it. In Kane's Wrath, a force fire command was added so you can destroy units you don't need anymore. Better to use them as scouts though.
"Do a barrel roll!" Peppy Hare.
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   09-09-2009, 12:07 AM
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Re: Insufficient Comand Points
 CND AAA Beef wrote:
Something's gotta kill it. In Kane's Wrath, a force fire command was added so you can destroy units you don't need anymore. Better to use them as scouts though.
Wow i didn't know that... man it seems that KW is way better than Halo wars.. guess i was right choosing my c&c for the color (refering when i went to buy a cheap game and found c&c TW and KW i made my choice by the color of the case lol )
"A Hero Come's and Goes ,But a SolDieR is ForEveR !! "
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   09-14-2009, 9:00 PM
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Re: Insufficient Comand Points
 Xpektro GzN wrote:
 CND AAA Beef wrote:
Something's gotta kill it. In Kane's Wrath, a force fire command was added so you can destroy units you don't need anymore. Better to use them as scouts though.
Wow i didn't know that... man it seems that KW is way better than Halo wars.. guess i was right choosing my c&c for the color (refering when i went to buy a cheap game and found c&c TW and KW i made my choice by the color of the case lol )
In KW you can force fire by holding the right bumper and doubletapping A over open ground. Don't mix it up with the reverse move order :)
"Do a barrel roll!" Peppy Hare.
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   09-27-2009, 2:42 PM
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Re: Insufficient Comand Points
Reverse move, something that Tibwars also lacks...
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   09-28-2009, 3:39 AM
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Re: Insufficient Comand Points
 Kefk0 wrote:
Reverse move, something that Tibwars also lacks...
You can get away with not having forcfire, but reverse move comes in handy.
"Do a barrel roll!" Peppy Hare.
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