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Sonic Unleashed

Started by digiharrison at 08-18-2009 4:29 AM. Topic has 6 replies.
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   08-18-2009, 4:29 AM
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To the reviewers like X-Play who say the game is bad...
I'm here to say that this game is not bad...

















ON THE WII

People who have reviewed this game like X-Play and Irate Gamer say it's bad because they haven't played the Wii version. The Wii version is amazing. It has easier control, better level designs (including the Werehog), no pointless town missions, good graphics, better Werehog controls, no medal hunting, the Werehog is faster compared to the other systems, and more tips from Chip.

The only downfall to me is that there's not a lot of interactivity. I mean when saving Tails they could have at least let us beat up those guys instead of skipping to the point where they die. And the only level you can play in Mazuri is the boss level restricting us from hearing the beautiful Mazuri theme song. So anyway, I'm not saying the 360 version was bad, I'm just saying the people who complain about the game obviously haven't played the Wii version. What do you think?



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   08-22-2009, 3:57 AM
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Re: To the reviewers like X-Play who say the game is bad...
Easier controls? Yeahno, it's horrible. Level design is worse (simpler =/= better), graphics are horrible, the controls don't flow nearly as well as they do in the 360 version *even though that has some issues* just...no.

Also, I think it was rated higher because it's easier and a lot of people have grown spoiled by easy games. At least that's how I see it; why else would they complain about the difficulty in the game?

Before someone calls me out, yes I have played both versions.
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   08-24-2009, 2:59 AM
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Re: To the reviewers like X-Play who say the game is bad...

Well according to IGN motion controls are the Wii version's strong point. The 360 version's combat is boring beat em up gameplay. The graphics are good FOR THE WII'S STANDARDS. The Wii version is better than the 360s.

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   08-24-2009, 4:30 AM
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Re: To the reviewers like X-Play who say the game is bad...
Right, because pandering to waggle is a lot better than just simply making an overall fun game on a part of the game not many people cared about. You get more equal sharing of daytime/nighttime stages in the 360 version, (no whoring out of the Werehog), DLC (which makes the ratio more daytime friendly), better graphics, better gameplay mechanics.

...oh, and no kindergarten level tutorial. I shouldn't have to be told that "A" button is to jump and do a mini-stage like that just to lead me up to the REAL first stage.

Also, stop resizing your words, we can read.
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   10-09-2009, 11:57 PM
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Re: To the reviewers like X-Play who say the game is bad...
I'm very curious to try the Wii version and certainly will at some point because it's essentially a different game.

But to be perfectly honest you're the first person I've heard that's said it's better. I heard that the Night/Day ratio is even worse in the Wii version, the Night levels can be two to three times longer than 360/PS3 and the Day levels can be 2 to 3 times shorter. Not to mention 2 missing continents, little to no side quests and less replay value.

Im a solo musician trying to be heard, please add/listen to my Rock/PostGrunge style songs: myspace.com/jeromebartlesmusic
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   10-10-2009, 6:39 PM
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Re: To the reviewers like X-Play who say the game is bad...
 Rodni DementaI wrote:
I'm very curious to try the Wii version and certainly will at some point because it's essentially a different game.

But to be perfectly honest you're the first person I've heard that's said it's better. I heard that the Night/Day ratio is even worse in the Wii version, the Night levels can be two to three times longer than 360/PS3 and the Day levels can be 2 to 3 times shorter. Not to mention 2 missing continents, little to no side quests and less replay value.

I like the 360 version, but I like the Wii version better. The night levels are shorter, but they can be very tedious. I will say I was kinda disappointed that Mazuri was only limited to the boss. I'm still playing through it, but I'm pretty sure there's no "missing continents". The daytime levels are the same length on the Wii just designed differently. And thankfully there are no annoying side quest that I know about and as for replay value, I just want to play through the game, unlock everything, and trade it in. There's no multiplayer anyway so there's no point of me keeping it.
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   10-11-2009, 12:58 AM
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Re: To the reviewers like X-Play who say the game is bad...
Replay value is still important for a lot of people though, people expect a purchase to last them a fair amount of time, but that's fair enough if that's not what you do. And I believe it's Empire City that isn't at all in the Wii/Ps2 version? (and obviously the Mazuri levels). I'm basing my information off of others of course though because I haven't played it yet.

Im a solo musician trying to be heard, please add/listen to my Rock/PostGrunge style songs: myspace.com/jeromebartlesmusic
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