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BLADESTORM™: The Hundred Years' War

Started by LegendaryLeada at 08-23-2009 11:18 PM. Topic has 7 replies.
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   08-23-2009, 11:18 PM
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Do you think KOEI will make Bladestorm 2?
I hope they do after they formed up with TECMOIndifferent [:|]
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   08-24-2009, 9:31 PM
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Re: Do you think KOEI will make Bladestorm 2?
It would be nice as long as they keep the same formula. Not too crazy with the changes between DW5 and 6.
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   08-25-2009, 1:08 AM
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Re: Do you think KOEI will make Bladestorm 2?
Things like a better map, more specific missions like bodyguard, sabotage, etc would be good.  Couldn't hurt to put more unit types
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   08-26-2009, 9:11 PM
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Re: Do you think KOEI will make Bladestorm 2?
I've thought about that Tecmo thing too....  idk..  I think the CEO really likes his midieval/feudal battle simulation games and will keep making something regardless of sales, let's hope its a Bladestorm-like game.   Why they don't do a Kessen IV is beyond me, it would be niche, but it would be appreciated.
"Such weak enemies...Who's feeding them anyway?" - Nene
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   08-29-2009, 6:02 PM
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Re: Do you think KOEI will make Bladestorm 2?
 LegendaryLeada wrote:
Things like a better map, more specific missions like bodyguard, sabotage, etc would be good.  Couldn't hurt to put more unit types
Yes please but don't change too much though or it just won't be the same.
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   08-30-2009, 1:42 AM
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Re: Do you think KOEI will make Bladestorm 2?
Ya.... for example I like the way all the characters look
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   10-01-2009, 6:35 PM
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Re: Do you think KOEI will make Bladestorm 2?
 HolyBomb wrote:
It would be nice as long as they keep the same formula. Not too crazy with the changes between DW5 and 6.
The word 'change' probably hasn't featured in any KOEI meeting. I don't think there's been a change from DW1 through to DW6, not even in graphics. XD
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   10-15-2009, 4:33 AM
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Re: Do you think KOEI will make Bladestorm 2?
There has been changes. And there is a noticeable change in graphics, albeit with a loss of frame-rate and disappearing/reappearing enemies.

Still, if KOEI decided to make a Bladestorm 2, I would be all over it. The first one was amazingly fun compared to it's usual stuff, and I really had fun leveling up some of the infantry in that game. Plus, the longbowmen were ridiculously awesome to use. I hope they make a dynamic battlefield for it next time, and add in some better features when you're in a (hopefully) massive battle. I can't even think about how awesome it would be to recreate a battlefield with two-thousand people on it.

If they ever do add it, though, I really want to see some different career options. Like being able to start out as a soldier (which, in theory, is exactly what they've always done with the Dynasty Warriors series) and advancing up the ranks, and eventually landing yourself a General position, where you can actually tactically command your units in an RTS kind of fashion. If they could fit all of that into a game, and add in plenty of additional features to keep everything fresh (like a REAL siege option, where you're not just charging into a castle to fight some random overpowered captain), then Bladestorm 2 would no doubt be awesome.

Awesome. Now they just need to work on kicking out a fantastic storyline to go along with the game. The potential for Bladestorm 2 couldn't be any higher..

"Equality means the death of chivalry." -Chris
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