I've noticed there are a lot of similarities starting to develop with both games, with what has been revealed of Modern Warfare 2. Here are a few other things I hope are included in some fashion.
Disclaimer: Now, I dont know if any of this stuff is in World of War, so please forgive me if they are.
1- The ability to adjust your aim and movement sensetivity seperately: Playing on MW1, I would probably put my prefered moving at 3, while aiming at 6-7. I have mine at 4 cause I cant handle moving at 5...
2- How QOS handles cooked grenades: While it's probably not realistic, from a gameplay perspective from someone who often has to play at a yellow connection it would at least make throwing back grenades an option.
3- Bond Versus: While the gametype may have been taken from somewhere, I dont know... I think it's great. It could be called "Behind Enemy Lines" a lone soldier has to fight through an encampment made of other players to survive or something corny like that.