CND AAA Beef wrote:
pizzaaddict8 wrote:
Today, I advanced to the Kane's Tower mission. Apparently, easy means impossible to EA.
FML
A tip.. Get ALL of those modified Juggernauts. Those guys are so valuable to defend the Threshold Tower. They can absolutely waste GDI's Mammoth Tanks fom the comfort of your own base. When GDI builds an Ion Cannon, they are the best weapon to take them out. Venom spamming is a cheap and effective way to defend the Tower, as long as the Scrin's air defenses are down. Use the Juggys to take out Mammoths, and the Venoms to kill infantry, Predators and APC's. If you've secured the front of the Threshold tower, set up a base in front to defend it, using Obelisks and SAMs. Build a Temple of Nod and a Chem Lab and nuke GDI back to the stone age. Mop up what's left with your Juggernauts and some Avatars. GDI will attack you quickly when the level starts, so be ready.
Lol, I just spammed Obelisks and reactors until I could build the nuke building, and then spammed the Nod Bomber planes (forget their name) and just slowly bombed everything and used a Nuke to take out the main base.
I played on easy =/
PS: The Scrin campaign is a BIT*H.
EA Dev 1: LOL I have an idea, let's make a campaign for an alien faction
Dev 2:Thats kewl, but I have a better idea!!11111
D1: What's that?
D2: Let's make them a faction with a powerful late game. But wait, let's make it so in the campaign he gets nothing but their basic, borderline useless early game units and make it so the player doesn't even have the ability to tech up to get the good units.
D1: Brilliant!
Commander's Challenge is the only XBL Arcade game worth getting.