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I disagree, but however, I play the PC version, which has some major changes, like no leader limit, no chaining "penalty," New Game+ (the ability to replay with reserved items and harder monsters), and what not. After playing for some time now, I find that the elements you had issues with were left out to keep the game more "streamlined." The game is complex, and I feel that the developers left out the details with the intention for you to enjoy the game rather than fretting over mechanics. I kind of think the 360 version was neutered, so I get your point. The PC version is much better. However, I feel that your achievement focus is partially at fault. Maybe you play games for achievements, but I play games for enjoyment (most I play on PC). Achievements, the way they are implemented and what they stand for, is more of a ego-driven marketing technique than a challenge to gamers imo. But hey, everyone is entitled to their opinion. If you love games and don't give a flying fart about achievements, then try the PC version--TLR is among the most complex JRPG's I've played, and that dates back to FF on NES.
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