http://www.uffsite.net/news/273/ff13-kisses-levels-goodbye---what-does-this-mean-for-gameplay.html
from link:: "Final Fantasy XIII will have no levels and no experience points at all. Shounen Jump revealed its replacement this week, the Crystalium System.
Rather than EXP, players will earn CP - Crystal Points - for vanquishing enemies in battle. Each character earns their own unique CP, which can then be spent on upgrading their battle skills.
It's all very similar to Final Fantasy X and XII, with a circular board showing you all the various skills in the game. Your path through the board will be determined by the skills you buy - deeper, more powerful skills are unlocked by buying lower, related skills. Buying 'Fire' early on will pave the way to grab 'Firaga' later, for example.
In FF13 however even character growth will be tied to your CP. If you want more HP, you'll have to spend CP to get it. All the traditional FF parameters - apart from MP, which is absent in FF13 completely - will be upgradable this way."
...i dunno if i like this....i mean i did enjoy X, and the ability to grow your character however u wanted them (if u chose wisely), as was the case for XII, which was pretty cool bc then you could easily use any group of characters and have a balanced pty. But i still enjoy seeing "LEVEL UP"...and having a actual level to base how bad quantum singularity my characters are. lol i guess i'm just old school....but as long as i can customize my characters and grind "CP", i guess i can not complain too much.
LK's 5 I cant wait to play:
1) Mass Effect 2 2) FF13 3) Modern Warfare 2 4) Dragon Age: Origins 5) Tekken 6