MX vs. ATV(TM) Reflex(TM) Redefines Racing with
Revolutionary Rhythm Racing(R) 2.0 Physics
Unprecedented Real-Time Terrain Deformation and
Innovative New Controls Change the Racing Genre
AGOURA HILLS, Calif.--(BUSINESS WIRE)--May. 14, 2009-- THQ Inc. (NASDAQ:THQI) today announced MX vs. ATV™ Reflex™, the next installment of the best-selling off-road racing franchise, is scheduled to release on the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, PSP® (PlayStation®Portable) system and Nintendo DS™ in Holiday 2009. Developed by THQ’s award-winning internal studio Rainbow Studios, MX vs. ATV Reflex introduces revolutionary physics that allow for real-world terrain deformation and an intuitive, dual-stick control scheme that separates man from machine. MX vs. ATV Reflex will deliver a wide variety of race modes, vehicles and worlds to explore while utilizing the all-new Rhythm Racing® 2.0 physics engine.
“The MX vs. ATV franchise consistently sets the bar for excellence in the racing genre, offering gamers, racing fans and mainstream consumers an immense variety of content and cutting-edge physics,” said Brian Coleman, vice president of global brand management, THQ. “MX vs. ATV Reflex takes the core elements of the franchise to the next level.”
“Rhythm Racing 2.0 is the most advanced physics engine Rainbow Studios has ever created, and is an all-inclusive framework that characterizes the essence of MX vs. ATV Reflex,” said Nick Wlodyka, general manager, Rainbow Studios. “We’ve combined the fluid Rider Reflex control system with ever-changing, real-time terrain deformation to create an experience that will immerse gamers in the rhythm of a race like never before.”
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1up: MX vs. ATV Reflex Preview (PS3)
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"The "Reflex" subtitle comes from how you save your rider when you land any of these big air jumps. Because the analog sticks control your vehicle -- left analog stick controls the steering, right analog stick controls your rider -- you have a lot more control of not only your vehicle but your rider as well." |
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IGN: Pre-E3 2009: MX vs. ATV Reflex Hands-on (PS3)
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"I'm a fan of all sorts of racing games, and especially technical titles like Gran Turismo because I enjoy the play between the steering, gas and brakes. In my time with Reflex, I found that the body control added another layer to this and actually made it noticeably more fun just to drive around because of this." |
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IGN: MX vs. ATV Reflex Screenshots (PS3)
Trailer: http://ps3.ign.com/dor/objects/14347682/mx-vs-atv-next/videos/mxvsatv_trl_extremerace_51509.html