This was posted today on codemasters forum in response to Jack26's online petition (found earlier in this thread), and to address all of us effected by this glitch.......
Message from the Overlord team:
Hi all, we completely understand your point of view regarding the Xbox 360 situation, but we’d rather you simply contact us directly via the email form on http://www.codemasters.com/support/contact.php, rather than voicing any concerns on an anonymous petition website that can be lost in the noise of the internet.
We always prefer to be in direct contact with gamers throughout the patching process because then we can ensure we know how many people are experiencing particular issues and attempt to resolve as many as possible.
To help address the comments made on the petition and as explained to some extent previously, the Xbox 360 patch/fix is being worked on at the moment and the reason it is happening on a different timescale to the PC fix is simply because different platforms require different processes.
PC patching is quite easy to make (and very easy to release) in comparison to Xbox 360 patches, hence why the PC game has received two patches so far. Releasing fixes for Xbox 360 isn't as simple a process. This leads to us doing a comprehensive update, rather than several little ones. That's not an excuse but part of the reason for any delay.
If Jack26 wants to get in touch via PM and ping me his phone number we'll be happy to give him a call, apologise and discuss this matter further, in the hope that it helps clarify the situation. And as a sidenote, if he's ever in England in the future we'd be happy to invite him to Codemasters to look around the studios so he can see the processes in action - it's a lot more involved then most people think.
I'll try and provide updates as soon as concrete news comes out of the development team, but for now, from my own point of view as moderator, please remain calm and try not to engage in any petty arguments over differences of opinion on this forum. We hope to regain your trust very soon and we're working hard on doing this right now. Thanks.