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Star Wars® Knights of the Old Republic® II: The Sith Lords™

Started by Cplaya177 at 10-14-2006 4:07 PM. Topic has 105 replies.
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   10-14-2006, 4:07 PM
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Re: Problems with my KotOR II on Xbox 360
Thank god I'm not alone.  But honestly Microsoft, if a game is going to be a list, make sure it plays.  There is no way they didn't notice this...
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   10-15-2006, 7:27 AM
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Re: Problems with my KotOR II on Xbox 360
See thats the thing, IT DOES PLAY....just not very well. So atleast they took a shot.
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   10-19-2006, 7:04 PM
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Re: Problems with my KotOR II on Xbox 360
Its funny you mention that, because the reason I'm back is because I can no longer advance in the game because if I try to move, the game slows to a crawl and eventually crashes.  I know it doesn't do that on the original Xbox.  Yes they took a shot but they have it on the list as functional.  Either they have a completely different definition of functional or they are so busy trying to get new games on the list they are half-assing it. 
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   10-20-2006, 12:48 AM
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Re: Problems with my KotOR II on Xbox 360
I've had some problems with the game that sound like that...very frustrating. In fact today it happened with the odd numbers and letters everywhere, it took about 10 times to fix the problem. Basically all i kept doing was cleaning it and checking other games (kotor1) to see if they had the same problem. You would think that Kotor would be a bit faster on the 360 but the combat graphics are still slow for me.
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   11-21-2006, 9:54 AM
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Re: Problems with my KotOR II on Xbox 360
Well, it's been a couple of months now since I bought Knights of the Old Republic II to play on the 360; I've personally received no answers from Microsoft tech support, no new patches or updates have been released to fix the game, and yet it is still listed on the backwards compatibility list -- with absolutely no asterisk, footnote, or anything else to alert customers to the fact that the game experiences significant issues on Xbox 360, rendering it basically unplayable unless you are very patient and astonishingly tolerant.

 jabarri1 wrote:
See thats the thing, IT DOES PLAY....just not very well. So atleast they took a shot.


That's not the way the gaming world works, especially when it comes to consoles. I (and nearly everyone else who uses consoles) used to TRUST that if a game was listed as compatible for a console, you put it in the disc tray and it works properly, automatically, unless the disc or system is physically damaged. On a PC that's not always the case, but then usually within a few months you get a patch to fix the worst issues, then another one in another couple months to fix the game completely. (And let me point out that every single Xbox is almost identical to another, unlike PCs which are very diverse). It's been a few months now and there is no fix for KotOR II for 360, which makes the experience even worse than a game that's malfunctioning on PC since they offer no support.

Now, due to my experience with KotOR II, I no longer trust Microsoft's compatibility list. I don't want to waste more money on another game I can't play, so I'm hesitant to buy another original Xbox game from the compatibility list. Why? Because it might not work. They won't bother to tell me it doesn't work until I actually buy the game (as I have now seen with KotOR II), and then when I find that it IS unplayable, tech support will be no help.

You don't build the emulator halfway and then, having tested the game yourself and seen that it's jerky and the sound's a bit squeechy every five seconds (they DID test it out when they were done, didn't they? Didn't they?), lie to your gamers, and call it "compatible". It's PARTIALLY compatible, yes, but it runs jerkily and the sound's off. People need to be told the whole truth in advance.

My original Xbox (and games) was stolen by a former friend who then went to jail for drug use. The cost of the Xbox was too small to file suit, so I just let it go -- I had to. Now I have a 360, and I REALLY don't want to have to buy another original Xbox to play all my favorite old games, but it looks like I'll have to.

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   12-02-2006, 9:36 PM
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Re: Problems with my KotOR II on Xbox 360

This is a crying shame, and is, as we all know, never going to be fixed, the 360 BC relies on what seems to be a a very shabby emulator. Where the PS2 just had the PS1 components within. The 360 however has not taken the same route and acts like a crappy PC trying to run a bad clone of something it is not.

Microsoft, this is just poor at best! Ok so KOTOR only cost me a fiver, but thats not the point, the point is its on your comaptability list. Well thats not my definition of compatable.

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   12-10-2006, 10:47 AM
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Re: Problems with my KotOR II on Xbox 360
latest update and I have no head i cant play any more



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   12-10-2006, 3:18 PM
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Re: Problems with my KotOR II on Xbox 360
Well, at least I can take consolation in the knowledge that the Xbox 360 does have quite a few good titles available now, and upcoming in the near future. Mass Effect is one game I'm particularly looking forward to -- I'm sure KotOR fans will have heard of it by now, especially if you own a 360. BioShock and Assassin's Creed are two more that I can't wait to get.

I'm writing this because if the title lineup was weak for the 360 (like the current lineup for the PlayStation 3 -- I averaged GameSpot's scores for all 14 PS3 launch titles, and it came to 6.7/10 -- not to mention that the best-rated games were racing, sports, and FPSs), I'd probably re-sell my 360 and never look back. But this time around, there are plenty of good titles for it, so the crappy emulation isn't that much of a blow.

Still, it'd be nice if the system worked exactly as Microsoft claims, which it doesn't.

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   12-27-2006, 1:41 AM
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Re: Problems with my KotOR II on Xbox 360

I bought a second hand KOTOR 2 disc, downloaded the update for it on my 360.. and it starts up fine, but when the title screen comes up there is no backround music, just darth sion standing in extra haze of blackness, and when i go to "create my guy" there's very annoying screeching sounds about every 20-30 secons apart, it's the worse when i'm on the create a name option. I hope MS looks into this more for us.

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   01-10-2007, 3:24 AM
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Re: Problems with my KotOR II on Xbox 360
I haven't tried KOTOR II yet, but my KOTOR I glitch has reached critical mass!  Basically I am stuck on Tatooine at the part when after you win the races and you exit the swoop bar, that guy runs up to you and asks for your autograph.  The game locks up here and if I leave via the "return to the ebonhawk" option and come back it locks up.  Any help here?
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   01-10-2007, 6:04 AM
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Re: Problems with my KotOR II on Xbox 360
Ive been reading a lot about these problems. I've noticed a lot of people are having the same problems as well. So i decided to try both games out on my 360. I found whatever one else has. But KOTOR II is far worse. On Nar Shaddaa you cant seem to get the freaking exchange to come after you no matter what. On KOTOR I found that it worked slightly better but it froze a lot more. Which was a pain...as far as what I can tell there is no help for this problem. Meaning you might as well start over and try to play through it the best you can. Or play it on the original xbox. If you don't have an original xbox anymore then...damn your gonna have to tough it out. Best suggestion I have is save a lot! A LOT! during gameplay and try to get through the kinks like that...other than that theres nothing you can really do unless microsoft does something about it.

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   01-21-2007, 5:16 AM
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Re: Problems with my KotOR II on Xbox 360
My Problem isn't anything like that but it is equally crippling. I don't get any text at all, not when humans or aliens talk or when I go to the menus or journals. All of this would be fine if I were able to access the workbenches, building a lightsaber is essential to beating the game.
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   01-23-2007, 12:45 AM
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Re: Problems with my KotOR II on Xbox 360
 Mr Discovery wrote:

I bought a second hand KOTOR 2 disc, downloaded the update for it on my 360.. and it starts up fine, but when the title screen comes up there is no backround music, just darth sion standing in extra haze of blackness, and when i go to "create my guy" there's very annoying screeching sounds about every 20-30 secons apart, it's the worse when i'm on the create a name option. I hope MS looks into this more for us.

I'm gettin the exact same thing, its a real pain in the %$#!!!!! i've sent an email to the BC team to get their act together so hopefully they will........

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   01-23-2007, 12:45 AM
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Re: Problems with my KotOR II on Xbox 360
 Mr Discovery wrote:

I bought a second hand KOTOR 2 disc, downloaded the update for it on my 360.. and it starts up fine, but when the title screen comes up there is no backround music, just darth sion standing in extra haze of blackness, and when i go to "create my guy" there's very annoying screeching sounds about every 20-30 secons apart, it's the worse when i'm on the create a name option. I hope MS looks into this more for us.

I'm gettin the exact same thing, its a real pain in the %$#!!!!! i've sent an email to the BC team to get their act together so hopefully they will........

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   01-27-2007, 7:47 PM
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Re: Problems with my KotOR II on Xbox 360
Rented this game today and I too am having issues, stupid screeching audio - not at certain times through it just happens randomly. And also is battle with multiple enemies the fps slow right down, man this is BS - despite these problems this game seems pretty good, I sure hope they fix these issues
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   01-31-2007, 5:03 PM
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Re: Problems with my KotOR II on Xbox 360
I'm here to tell you that even though Xbox games are BC on the Xbox360 it doesn't meant that they are %100 BC. What I mean is that its a common bug in the game's Backward Compatability but the BC team hasn't made an update to fix this. Like I said on my Mechassault 2 post; we should send them a FORMAL e-mail about this  and make sure you dont spam them otherwise they won't listen to you.
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   02-02-2007, 10:26 AM
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Re: Problems with my KotOR II on Xbox 360

Well I was bored at work and came looking to see if KOTOR 2 was presented in Widescreen on the 360 and I found this.  I guess I need to pop in my KOTOR games when I get home and see if I have the same problems.  Many Xbox games see graphical improvements on the 360 and I was hoping that would be the case with the KOTOR series, but it sounds like the opposite is true.

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   02-04-2007, 8:57 AM
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Re: Problems with my KotOR II on Xbox 360
my KotOR II is fine and so is KotOR I. its just that on kotor I it won't let me download the update. Is there something wrong with it?
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   02-05-2007, 4:22 PM
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Re: Problems with my KotOR II on Xbox 360
Anyone else have an update for this? Is it working ok or not? I want to go out and pick this up, but am hesitant given all the problems reported.
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   02-06-2007, 10:15 AM
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Re: Problems with my KotOR II on Xbox 360
I'm pretty sure the update is just to enable the console to run the game. I got KOTOR II then bought KOTOR at a later date - I couldn't play II til I had downloaded the update then both I and II worked fine
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   02-14-2007, 10:38 AM
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Re: Problems with my KotOR II on Xbox 360
ive had the same problems with kotor and kotor 2. sound problems framerate issues. i emailed bioware and microsoft and both just passed me off... you know "please contact that other guy... just not me" i doubt this problems gettin fixed... ever...
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   02-14-2007, 10:41 AM
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Re: Problems with my KotOR II on Xbox 360
thats the WORST solution ive ever seen for anything . thats like  telling someone  to  kill themselves  after they  lost their job.... you sob...
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   02-14-2007, 10:49 AM
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Re: Problems with my KotOR II on Xbox 360
 The DuckOfDeath wrote:
 Yender wrote:
I just got off with tech support at 1-800-4my-xbox, dont waste your time.  (they were no help)  I am having a problem with KotOR II on my 360.

1. Last night the game played great on the new 360.  I saved and went to bed.
2. This morning I turned on the system and when the game loads (the press start screen) it has code instead of what is suppose to be there.  I should see "press start" instead it says "15-METER RA".  After I press start, the main screen shows up with the correct graphics, but all the words are scrambled. (examples below)

new game= N OPPONE
load game=TUNNING
movies=POTENT
sounds=E ARE
options=IALLY S

I selected the new game option and the class selection page is scrambled as well.

3. My KotOR II disk works perfect in my XBOX1. (so not a disk issue)
4. My Halo and Halo 2 work on my 360 no problem. (so not a backwards compatability issue)

Has anyone seen this?  I think there may be a problem with the emulator that I downloaded.  Is there a way to erase it and start from scratch and redownload the emulator?

thanks for any assistance.


Do you have a Datel XSATA connected?  I had all sorts of problems with that thing.  Marketplace downloads failed constantly, KoTOR froze, and KoTOR II did as you described and then froze.  I removed the XSATA and things are back to normal.



 actually the thing that worked for me was simply going to the republic commando demo on the disk. for some reason the game ran fine after i played that. reinitialized the text programming maybe?
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   02-21-2007, 7:48 PM
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Re: Problems with my KotOR II on Xbox 360
I've also been having problems with KOTOR2 on my 360. They're not really severe(all my text works, my characters have their heads, and the game doesn't crash- so I guess I'm lucky), but just kind of annoying.
The audio has a tendency to make these pops and screeches for no reason. Many times, when I'm walking around, if I hold the left thumbpad for a few seconds, the game will lag and when it catches back up, my character will have jumped from one side of the map to the other. This particular glitch is amusing, it tends to sometimes skip over triggers that you're supposed to walk through (for example, my character will jump into a doorway and I'll have to walk back out to move into the next map or I'll wind up on the other side of a character I needed to walk toward to begin a dialogue with).
Another glitch I've been having is sometimes, during dialogue, the game will jump to the wrong character. For instance, I was watching a scene between Mira and Atton and Mira spoke Atton's line; then the game went to G0-T0, and he spoke Mira's line.
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   02-23-2007, 12:41 PM
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Re: Problems with my KotOR II on Xbox 360
I'm having sound problems and framerate issues, thing is the they were amusing for a while, but after playing the game it becomes very annoying, especially the squeeking which makes me jump everytime it happens.

Come on Big M, you made conker work for me, now how about Kotor 1 & 2 bugfree?
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   03-11-2007, 4:26 AM
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Re: Problems with my KotOR II on Xbox 360

 klonnicus wrote:
 The DuckOfDeath wrote:
 Yender wrote:
I just got off with tech support at 1-800-4my-xbox, dont waste your time.  (they were no help)  I am having a problem with KotOR II on my 360.

1. Last night the game played great on the new 360.  I saved and went to bed.
2. This morning I turned on the system and when the game loads (the press start screen) it has code instead of what is suppose to be there.  I should see "press start" instead it says "15-METER RA".  After I press start, the main screen shows up with the correct graphics, but all the words are scrambled. (examples below)

new game= N OPPONE
load game=TUNNING
movies=POTENT
sounds=E ARE
options=IALLY S

I selected the new game option and the class selection page is scrambled as well.

3. My KotOR II disk works perfect in my XBOX1. (so not a disk issue)
4. My Halo and Halo 2 work on my 360 no problem. (so not a backwards compatability issue)

Has anyone seen this?  I think there may be a problem with the emulator that I downloaded.  Is there a way to erase it and start from scratch and redownload the emulator?

thanks for any assistance.


Do you have a Datel XSATA connected?  I had all sorts of problems with that thing.  Marketplace downloads failed constantly, KoTOR froze, and KoTOR II did as you described and then froze.  I removed the XSATA and things are back to normal.



 actually the thing that worked for me was simply going to the republic commando demo on the disk. for some reason the game ran fine after i played that. reinitialized the text programming maybe?

 

 

Im trying what you did the republic demo ! maybe that will fix it!

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   04-22-2007, 7:57 AM
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Re: Problems with my KotOR II on Xbox 360
My personal favorite glitch in in kotor 2 in the mandalorian camp, my character's avatar freezes and then starts zipping around the area like some run away toy car.  Annoying and unless I get lucky and its bumps its way into a building there isn't much that I can do but reload and run the bug minefeild again.  Really sad for one of the best games of the old console.  And to those who are saying that we sould just play this on the original box, I would if I still had it.  Like many others who were thinking of keeping the box just for this and halo when I learned that those two were "backwards compadible" I just traded it in when I got my 360.  To bad Microsoft seems to take a perverse pleasure in *** over its customers.
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   05-05-2007, 8:33 AM
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Re: Problems with my KotOR II on Xbox 360

I'm pretty sure the Mandalorian camp was an issue on the xbox too. I began playing 15-meter Ra when I downloaded a patch from XBL, and my game had worked from there. Sadly, I thought it was my save games, so I deleted them :( 

 

I'm going to try the demo idea. I never really liked the demo, but if it works I'll love it!

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   05-06-2007, 10:33 AM
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Re: Problems with my KotOR II on Xbox 360
my disk just dosnt work anymore, so is it worth buying again.
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   05-18-2007, 5:58 PM
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Re: Problems with my KotOR II on Xbox 360
yeah dude 1-800-4-myxbox sucks, it's hard enough just to understand what they're saying to you, let alone fix the problem.
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