Search:
My Xbox

The Elder Scrolls® IV: Oblivion™

Started by Halla Saviour at 02-25-2009 10:35 PM. Topic has 1750 replies.
Sort Posts:    
Print Search
Page 4 of 59 (1,751 items)
« First ... < 2 3 4 5 6 > ... Last »

   02-25-2009, 10:35 PM
Re: Ideas for Elder Scrolls V2
So true. It might look cool, but that's all.
War it’s now or never, We shall stand together, One by one, This world is sacred
   Report 

   02-25-2009, 11:00 PM
Re: Ideas for Elder Scrolls V2
 StarScream 22 wrote:
When I was talking about quests, I meant the Deadric ones only.. sorry wasn't clear with that.

But to point out what I mean. You call's Azura's Oblivion quests benevolent, but I wouldcharge it is anything but. Azura sent you to kill a bunch of her worshipers who somehow became Vampries. One the surface it seems all good, but lets look at the fact. We know that vampirism can be cured, I don't think anyone can dispute that. Also, from our travels in Morrowind, we know that atleast Two Deadric Princes know a magical means to cure Vampirsm, and can admisister the cure remotely while in their Oblivion plane. So, what we have is, Azura sent a group of followers to do a task, they became Vampires during the task, and instead of seeking a cure for her "beloved" worshippers, she locked them, for who knows how long, in a cave until she found a adventurer who agreed to play executioner for her. Hardly a good act. But then becasue they were crazed and Vampries, it wasn't an evil act either.

But if they put in a moral alignment meter, and gave that quest a "good" mark, people would see Azura = good, instead of Azura = manipulative, petty, --tch. You loose all the suble qualites because you placed a overriding morality on the quests.


Good points. Oh well, I guess a morality meter for Daedric quests would be too problematic if people started to associate the morality of a quest with the morality of the Daedra (and yeah it'd happen all the time). What do you think of having Infamy and Fame actually opening up conversation and quest options or even perks (as another poster I believe actually thought of)?

 StarScream 22 wrote:
As for the Martin-Akatosh thing. Martin doesn't add his strength to Akatsoh nor does Akatosh manifests anything. Martin mantled Akatosh, he became Akatosh. The Akatosh of just a minute earlier is gone, doesn't exists.. Martin-tosh (using this term it distinish between the two) replaced Akatosh. So no engery is exhanged, no power disfused.. Akatosh is Akastosh. As for why I would say hemight be even stronger now, well that is due to Martin being the second Septim to mantle a God. But not jsut any God, the other half of the coin. Tiber mantle Lockan, Martin mantle Akatosh. Each got, and now each Septim are different faces of the same coin, one for each head of the two headed God. But that is just conjecture on my part.

And I never meant to imply that time is removed, when Akatosh is removed. It jsut that time becomes all wonky. It has no meaning. Just like how in the Warp in the West, time split into eight different directions, but all occured at the same time, at the same place. And when Viviec and Company, stole Godhood, they bent Akatosh so they existed as Gods even before they existed as mortals.


Yup, just looked up all the theology stuff again. And you're right on the money about Martin-Tosh. Oh well, gonna have to find another way to interact with past luminaries.

 death knowz wrote:
Dual wielding is the biggest game/movie cliche ever. Dual wielding pistols is the best way to get shot and waste ammo, and anyone who's wielded a real blade would tell you dual wielding in a real sword fight is a one-way ticket to getting stabbed.


Well, duel wielding pistols is very hard. Melee weapons is different though. Many warriors duel wielded, European duelists used swords and sword breaker daggers and Samurai had Wakasashi. Some weapons are specifically designed as off-hand weapons while others are meant to be used in pairs. I have trained in a number of MA weapon styles and have duel-wielded knives, short blades, sai, short sticks and kama.
Ofcourse, duewielding a pair of long swords is another matter all together. Maybe an off-set in penalties or only at a certain Perk Level.
   Report 

   02-26-2009, 12:56 AM
Re: Ideas for Elder Scrolls V2
i bleed is right bout that... some styles and swords are ment to be duel weild compatable.... like my style for instance.... i have dealt a lil in sword play an my preferd style is duel katana....... not sure how duel european long swords would work though  cause they are much heavyer and not as balanced as the katana but i assume with enough upper body strength it would be doable... but being thrown off balance would be a grim possibility.... and i'm sure a few ninja in the day used duel ninja swords... one to deflect a blow and the second to land a death strike.
I do not spead rumors, I create them.
Join the dark side. We've got cookies :)
   Report 

   02-26-2009, 2:45 AM
Re: Ideas for Elder Scrolls V2
I'm glad we have some professional swordsman running around here. Confused [8-)]

Nonetheless, I still think dual wielding of anything should be avoided more for the sake of originality, than for realism (since BLEED makes decent points). Every other movie/game and it's mother has dual wielding somewhere in it.

Acid Bath - Jezebel

Death knowz...you sir, are a god.
   Report 

   02-26-2009, 5:32 AM
Re: Ideas for Elder Scrolls V2
 death knowz wrote:
I'm glad we have some professional swordsman running around here.

Nonetheless, I still think dual wielding of anything should be avoided more for the sake of originality, than for realism (since BLEED makes decent points). Every other movie/game and it's mother has dual wielding somewhere in it.


LOL. Not a professional swordsman myself more into short blades. Martial arts background (about 13 years) in Silat / Indonesian Martial Arts (sticks, knives, sai and kama like scythes) and Kali / Filipino Martial Arts (knives and sticks). Also dated a Prima Spada instructor (she was quite good in duel wielding rapier and main gauache dagger).

   Report 

   02-26-2009, 6:01 AM
Re: Ideas for Elder Scrolls V2
 I BLEED AWESOME wrote:
 death knowz wrote:
I'm glad we have some professional swordsman running around here.

Nonetheless, I still think dual wielding of anything should be avoided more for the sake of originality, than for realism (since BLEED makes decent points). Every other movie/game and it's mother has dual wielding somewhere in it.


LOL. Not a professional swordsman myself more into short blades. Martial arts background (about 13 years) in Silat / Indonesian Martial Arts (sticks, knives, sai and kama like scythes) and Kali / Filipino Martial Arts (knives and sticks). Also dated a Prima Spada instructor (she was quite good in duel wielding rapier and main gauache dagger).

Yes [Y] Yes [Y]

*is half Filipino*

Acid Bath - Jezebel

Death knowz...you sir, are a god.
   Report 

   02-26-2009, 10:11 AM
Re: Ideas for Elder Scrolls V2
Awww I'm not half anythingCrying [:'(]....but! my first name(Dustin) does go back to Thor which is pretty sweet :P anyway! i would like to see the ability to perhaps play the lute or the mandolin since both of those are in morrowind..it would be cool to play them...and the guarskin drums :D it could be like a mini game that maybe gives you a short boost to personality or maybe a spell with an animation of you playing..then  maybe a crowd would draw in like it could be a radius charm effect kinda thing plus you would look awsome....plus i just want my character to play a lute since i'm going to learn to play one !!!

Morrowind Community
   Report 

   02-27-2009, 12:17 AM
Re: Ideas for Elder Scrolls V2
as i said earlier in the thread i have a few more ideas...
1.) Easier ways to make money- i hate having to duplicate things and then selling them to get rich
2.) Being able to attack from a horse
3.) Being able to change your hair at any time throughout the game
4.)I like the idea of fire spells actually setting things on fire and freezing spells actually freezing things( i wont take credit  for the idea)
5.) Being able to completely customize your homes- moving furniture around, and being able to buy different kinds of furniture.
6.) I like in Morrowind how you could where different gauntlets and paulldrons(which they got rid of) at the same time and then being able to hide the armor under a robe in case it looked ugly.


What is the color of night?
      Sanguine, my brother              -----Dark Brotherhood saying
   Report 

   02-27-2009, 12:24 AM
Re: Ideas for Elder Scrolls V2
 M2KCxUNLEASH3Dx wrote:
as i said earlier in the thread i have a few more ideas...
1.) Easier ways to make money- i hate having to duplicate things and then selling them to get rich

2.) Being able to attack from a horse
3.) Being able to change your hair at any time throughout the game
4.)I like the idea of fire spells actually setting things on fire and freezing spells actually freezing things( i wont take credit  for the idea)
5.) Being able to completely customize your homes- moving furniture around, and being able to buy different kinds of furniture.
6.) I like in Morrowind how you could where different gauntlets and paulldrons(which they got rid of) at the same time and then being able to hide the armor under a robe in case it looked ugly.


What is the color of night?
      Sanguine, my brother              -----Dark Brotherhood saying
You can't be serious. Level up passed level twenty, kill a few bandits and sell their armors and weapons and you'll be rolling in gold in no time. As it is now, money is too easy to come by.

Acid Bath - Jezebel

Death knowz...you sir, are a god.
   Report 

   02-27-2009, 5:41 AM
Re: Ideas for Elder Scrolls V2
 death knowz wrote:


*is half Filipino*


Smile [:)] *is full Filipino*



 Outlander93 wrote:
Awww I'm not half anything....but! my first name(Dustin) does go back to Thor which is pretty sweet :P


Wow, that makes you a Nord. So do you have resistance to Frost? Wink [;)]
Oh, just a thought, the Grey Prince was half-vampire. I wonder if they're going to let PCs choose Quirks at character generation (aka Fallout). If so, half-vampire wouldn't be too bad. As long as Elder Scrolls doesn't dot he D&D everything breads with everything. Cus if I ever run into a 1/4 Orc, 1/4 Altmer, 1/8 Dunmer, 1/8 Vampire, 1/8 Redguard, 1/8 Goblin NPC, I will probably just kill on them on principle of lack of originality and munchkinism.

 death knowz wrote:
You can't be serious. Level up passed level twenty, kill a few bandits and sell their armors and weapons and you'll be rolling in gold in no time. As it is now, money is too easy to come by.


I have run out of things to buy and I never even used the item duplication for stuff to sell. What should I do with 2 million in gold? I wish I could just give it all one begger (aka Fable 2).


   Report 

   02-27-2009, 9:44 AM
Re: Ideas for Elder Scrolls V2
 I BLEED AWESOME wrote:


 Outlander93 wrote:
Awww I'm not half anything....but! my first name(Dustin) does go back to Thor which is pretty sweet :P


Wow, that makes you a Nord. So do you have resistance to Frost?
Oh, just a thought, the Grey Prince was half-vampire. I wonder if they're going to let PCs choose Quirks at character generation (aka Fallout). If so, half-vampire wouldn't be too bad. As long as Elder Scrolls doesn't dot he D&D everything breads with everything. Cus if I ever run into a 1/4 Orc, 1/4 Altmer, 1/8 Dunmer, 1/8 Vampire, 1/8 Redguard, 1/8 Goblin NPC, I will probably just kill on them on principle of lack of originality and munchkinism.

 death knowz wrote:
You can't be serious. Level up passed level twenty, kill a few bandits and sell their armors and weapons and you'll be rolling in gold in no time. As it is now, money is too easy to come by.


I have run out of things to buy and I never even used the item duplication for stuff to sell. What should I do with 2 million in gold? I wish I could just give it all one begger (aka Fable 2).


haha! yes it does, and yeah i have like +75 resistance to frost i enjoy long walks up snow peaked mountains bare chested at -30F stroking my sweet beard Stick out tongue [:P]. and i agree if things get all crazy like 1/8's and such, I'll just kill because the game would lose it's flavor

Morrowind Community
   Report 

   02-27-2009, 1:57 PM
Re: Ideas for Elder Scrolls V2
 I BLEED AWESOME wrote:
 StarScream 22 wrote:
When I was talking about quests, I meant the Deadric ones only.. sorry wasn't clear with that.

But to point out what I mean. You call's Azura's Oblivion quests benevolent, but I wouldcharge it is anything but. Azura sent you to kill a bunch of her worshipers who somehow became Vampries. One the surface it seems all good, but lets look at the fact. We know that vampirism can be cured, I don't think anyone can dispute that. Also, from our travels in Morrowind, we know that atleast Two Deadric Princes know a magical means to cure Vampirsm, and can admisister the cure remotely while in their Oblivion plane. So, what we have is, Azura sent a group of followers to do a task, they became Vampires during the task, and instead of seeking a cure for her "beloved" worshippers, she locked them, for who knows how long, in a cave until she found a adventurer who agreed to play executioner for her. Hardly a good act. But then becasue they were crazed and Vampries, it wasn't an evil act either.

But if they put in a moral alignment meter, and gave that quest a "good" mark, people would see Azura = good, instead of Azura = manipulative, petty, --tch. You loose all the suble qualites because you placed a overriding morality on the quests.


Good points. Oh well, I guess a morality meter for Daedric quests would be too problematic if people started to associate the morality of a quest with the morality of the Daedra (and yeah it'd happen all the time). What do you think of having Infamy and Fame actually opening up conversation and quest options or even perks (as another poster I believe actually thought of)?



This I do like. A person with a high imfamity, should  be treated like scum by gaurds.. You walk in, and an gaurd walks up and starts a conversation and says something like " YOU! We know who you are , and we know what you have done. If you even try anything here, there will be an arrow in your back before you can blink." And as you walk around, gaurds may randomly say things like "We are watching you" "Try it, I'll relish cutting you down" "Get moving scumbag".. and at low imfamity you will lose the option of just paying a fine for your crimes. You can only go to jail, or try fighting your way out. And at a high infamity the gaurds won't even bother trying to arrest you, they will just attempt to kill you if you commit any crimes.

 Also, some merchants will offer you a discount or free things, for "insurance" that you will leave them alone. While some would tell you to get out, and then call the gaurds if you don't - even if it is mid-day.

As for a high fame, you should get the standard discount or free things from some merchants.. the rest will treat you no differently. Guards will address you politely, and at a low fame, they will offer a lower the fine for any crime you commit, and at a higher fame, they will try and refuse to arrest you, and give you a bigger discount on fines. But the catch -22 will be, taking these offers will result in a bigger than normal increase in your infamity, due to your corruption. 
April 15th is no longer Tax day, it is now TEA day
   Report 

   02-27-2009, 2:08 PM
Re: Ideas for Elder Scrolls V2
I'm not sure exactly what the reason is..to lazy to research it cause I'm going to bed now lol...maybe my personality being 100 or fame or something but most guards now will say something like "looks like your in some trouble...but since were friends I'll let this one slide" one funny thing to do is use Hel*'s grasp (custom spell- 100firedmg for 5seconds total 500dmg) on a guard. he says that while he is burning then when i leave the conversation he dies Devil [6]

Morrowind Community
   Report 

   02-28-2009, 4:54 PM
Re: Ideas for Elder Scrolls V2
Better organization of saves. Not just having them all in one giant list. Be able to choose from a list of your characters, and then there's a list of all the saves related to that particular character. Instead of having to search for the right name in an endless list.
   Report 

   02-28-2009, 5:09 PM
Re: Ideas for Elder Scrolls V2
 xX Kinzer Xx wrote:
Better organization of saves. Not just having them all in one giant list. Be able to choose from a list of your characters, and then there's a list of all the saves related to that particular character. Instead of having to search for the right name in an endless list.
ahh! that's something i can agree with! especially when i only had the console version I would use saves as a make shift screen shot lol. but now i got the PC version :D...

Morrowind Community
   Report 

   02-28-2009, 6:00 PM
Re: Ideas for Elder Scrolls V2
It's too bad all this forum talks about is what Oblivion should have as opposed to what it does have.  I mean, there are simple questions and simple answers to those simple questions, but Oblivion is such a large game that all of us 'experienced' Oblivion players should have stuff to talk about.  Like, how to get unique weapons and clothing/armor, how to build an army of npcs/creatures, or just how to manipulate the game in funny ways.  Just saying.
   Report 

   02-28-2009, 6:23 PM
Re: Ideas for Elder Scrolls V2
 Drewzy Dog wrote:
It's too bad all this forum talks about is what Oblivion should have as opposed to what it does have.  I mean, there are simple questions and simple answers to those simple questions, but Oblivion is such a large game that all of us 'experienced' Oblivion players should have stuff to talk about.  Like, how to get unique weapons and clothing/armor, how to build an army of npcs/creatures, or just how to manipulate the game in funny ways.  Just saying.
We've discussed these things for years and since the next ElderScrolls is most likely Bethesda's next project I'm sure you can understand why we discuss what we would like to be changed. If it wasn't for threads like this, many regulars would probably leave because there's only so much discuss with the game, and we've pretty much covered everything. :)

This post is provided "as-is" and confers no rights.
   Report 

   02-28-2009, 7:11 PM
Re: Ideas for Elder Scrolls V2
 Pharen wrote:
 Drewzy Dog wrote:
It's too bad all this forum talks about is what Oblivion should have as opposed to what it does have.  I mean, there are simple questions and simple answers to those simple questions, but Oblivion is such a large game that all of us 'experienced' Oblivion players should have stuff to talk about.  Like, how to get unique weapons and clothing/armor, how to build an army of npcs/creatures, or just how to manipulate the game in funny ways.  Just saying.
We've discussed these things for years and since the next ElderScrolls is most likely Bethesda's next project I'm sure you can understand why we discuss what we would like to be changed. If it wasn't for threads like this, many regulars would probably leave because there's only so much discuss with the game, and we've pretty much covered everything. :)


Most posters on this forum have a cul of 2 or 3, so they obviously haven't been posting for years.  It's just you and Death.
   Report 

   02-28-2009, 7:28 PM
Re: Ideas for Elder Scrolls V2
 Drewzy Dog wrote:
 Pharen wrote:
 Drewzy Dog wrote:
It's too bad all this forum talks about is what Oblivion should have as opposed to what it does have.  I mean, there are simple questions and simple answers to those simple questions, but Oblivion is such a large game that all of us 'experienced' Oblivion players should have stuff to talk about.  Like, how to get unique weapons and clothing/armor, how to build an army of npcs/creatures, or just how to manipulate the game in funny ways.  Just saying.
We've discussed these things for years and since the next ElderScrolls is most likely Bethesda's next project I'm sure you can understand why we discuss what we would like to be changed. If it wasn't for threads like this, many regulars would probably leave because there's only so much discuss with the game, and we've pretty much covered everything. :)


Most posters on this forum have a cul of 2 or 3, so they obviously haven't been posting for years.  It's just you and Death.
Good point, sometimes I just assume that everyone else has been here for a good length of time. Still, if you post in this forum for even a month you'll get your fair share of threads that discuss the "cooler" things in the game. (Example: Favorite Glitch Thread)

This post is provided "as-is" and confers no rights.
   Report 

   02-28-2009, 7:32 PM
Re: Ideas for Elder Scrolls V2
 xX Kinzer Xx wrote:
Better organization of saves. Not just having them all in one giant list. Be able to choose from a list of your characters, and then there's a list of all the saves related to that particular character. Instead of having to search for the right name in an endless list.

most definatly i can t count the times i've accidently saved over another characters save.... maybe like something like kotors load option where u get a character and their saves and by pressing LT or RT u can switch between characters.

and no death i am not the next "batosai the man slayer" but i know how to use basic sword techniques... i am more or less self taught.... and me and a few of my friends decided it would be cool to learn something that is dying out so we orderd bamboo training swords and went at it... we are actually pretty good now... we take the samurai look at making each use of the blade ment to kill.

as for duel weilding why not do what kotor did for it... the off hand gets a penalty... and u can put exp points into a duel weilding skill that lessens the penalty untill u hit master which gives a just as equal play as the main hand

and not to many games i know of let u dual weild a sword sept wow and only a few classes are alowed to... and i dont think it would be to far out of the way for bethisda to do it.... i mean they are all about the choice to make ur hero/villen what u want him to be.... i wanna duel shortsword weilding, knife throwing, bow shooting, heavy leather plated, hooded cloak wearing, vampire lord who can walk in the sunlight for weeks without geting burnt, master assassin of death who is good with distruction, illusion, and restoration. who makes his enemies shudder at his name and is the sworn enimy of all ware wolves Devil [6]
I do not spead rumors, I create them.
Join the dark side. We've got cookies :)
   Report 

   02-28-2009, 7:52 PM
Re: Ideas for Elder Scrolls V2
 Pharen wrote:
 Drewzy Dog wrote:
 Pharen wrote:
 Drewzy Dog wrote:
It's too bad all this forum talks about is what Oblivion should have as opposed to what it does have.  I mean, there are simple questions and simple answers to those simple questions, but Oblivion is such a large game that all of us 'experienced' Oblivion players should have stuff to talk about.  Like, how to get unique weapons and clothing/armor, how to build an army of npcs/creatures, or just how to manipulate the game in funny ways.  Just saying.
We've discussed these things for years and since the next ElderScrolls is most likely Bethesda's next project I'm sure you can understand why we discuss what we would like to be changed. If it wasn't for threads like this, many regulars would probably leave because there's only so much discuss with the game, and we've pretty much covered everything. :)


Most posters on this forum have a cul of 2 or 3, so they obviously haven't been posting for years.  It's just you and Death.
Good point, sometimes I just assume that everyone else has been here for a good length of time. Still, if you post in this forum for even a month you'll get your fair share of threads that discuss the "cooler" things in the game. (Example: Favorite Glitch Thread)


All of those things have been known to me for a long time.  I mean threads about having an army of Umbra clones, not simple duping glitches.  Something similer to the "Dremora in Cyrodiil" thread that I posted.  I would provide a link, but I don't know how to.  Embarrassed [:$]
   Report 

   03-02-2009, 1:00 AM
Re: Ideas for Elder Scrolls V2
4 words to keep this thread going on the first page...... capes and hooded cloaks Smile [:)]
I do not spead rumors, I create them.
Join the dark side. We've got cookies :)
   Report 

   03-02-2009, 10:51 PM
Re: Ideas for Elder Scrolls V2
 Drewzy Dog wrote:
 
All of those things have been known to me for a long time.  I mean threads about having an army of Umbra clones, not simple duping glitches.  Something similer to the "Dremora in Cyrodiil" thread that I posted.  I would provide a link, but I don't know how to. 


  • How do I make a hyperlink?
    • Click the globe icon, with the chain link in front of it. This will prompt you for a URL, and protocol (Usually you want “http:”).
    • Type [url]http://your.url.com[/url] (for example:  [url]http://forums.xbox.com[/url]
    • Type [url=http://your.url.com]Your Link Caption[/url] (for example: [url=http://forums.xbox.com]Xbox Forums Index[/url]

  • Obsessed is just a word the lazy use to describe the dedicated.
       Report 

       03-02-2009, 10:54 PM
    Re: Ideas for Elder Scrolls V2
     Korvak wrote:
     Drewzy Dog wrote:
     
    All of those things have been known to me for a long time.  I mean threads about having an army of Umbra clones, not simple duping glitches.  Something similer to the "Dremora in Cyrodiil" thread that I posted.  I would provide a link, but I don't know how to. 


  • How do I make a hyperlink?
    • Click the globe icon, with the chain link in front of it. This will prompt you for a URL, and protocol (Usually you want “http:”).
    • Type [url]http://your.url.com[/url] (for example:  [url]http://forums.xbox.com[/url]
    • Type [url=http://your.url.com]Your Link Caption[/url] (for example: [url=http://forums.xbox.com]Xbox Forums Index[/url]


  • I'm sorry, but I lost you at the globe icon part.  I use a Mac, by the way.
       Report 

       03-02-2009, 11:16 PM
    Re: Ideas for Elder Scrolls V2
     I BLEED AWESOME wrote:
     death knowz wrote:


    *is half Filipino*


    *is full Filipino*





    Is not pill-a-pee-no Big Smile [:D]
    I actually played Oblivion for the first time in 7 months today..and I noticed something. The water animations really suck. The waters alright, but the waves, and the splashes really suck. I noticed in games like Fable as well, that the water sucked. Someone needs to take some lessons from games like Bioshock and Grand Theft Auto IV!

    My Music. : Tell me what you think/SPREAD THE WORD
       Report 

       03-02-2009, 11:17 PM
    Re: Ideas for Elder Scrolls V2
     Drewzy Dog wrote:
     Korvak wrote:
     Drewzy Dog wrote:

    All of those things have been known to me for a long time.  I mean threads about having an army of Umbra clones, not simple duping glitches.  Something similer to the "Dremora in Cyrodiil" thread that I posted.  I would provide a link, but I don't know how to. 


  • How do I make a hyperlink?
    • Click the globe icon, with the chain link in front of it. This will prompt you for a URL, and protocol (Usually you want “http:”).
    • Type [url]http://your.url.com[/url] (for example:  [url]http://forums.xbox.com[/url]
    • Type [url=http://your.url.com]Your Link Caption[/url] (for example: [url=http://forums.xbox.com]Xbox Forums Index[/url]


  • I'm sorry, but I lost you at the globe icon part.  I use a Mac, by the way.

     Simplified version.

    When you type a message and want to put in a link just type [url=http://your.url.com]Your Link Caption[/url]
    Then the link will show up as Your link Caption.

    As far as I know it should not matter what type of computer your using.


    Obsessed is just a word the lazy use to describe the dedicated.
       Report 

       03-02-2009, 11:23 PM
    Re: Ideas for Elder Scrolls V2
    link  Yaaaaayyyyy!  Thanks!
       Report 

       03-02-2009, 11:25 PM
    Re: Ideas for Elder Scrolls V2
    Wait, does it work?
       Report 

       03-02-2009, 11:29 PM
    Re: Ideas for Elder Scrolls V2
    Your welcome,

    anyway, back to the topic.
    Yes, Charon I would like to have a hooded cloak that actualy flows behind me when I run, and when the wind is blowing.
    Obsessed is just a word the lazy use to describe the dedicated.
       Report 

       03-02-2009, 11:34 PM
    Re: Ideas for Elder Scrolls V2

    Korvak. keep it to PM's or be faced with my Wabbajack.
    When I said Fables water sucked i meant the animations.


    My Music. : Tell me what you think/SPREAD THE WORD
       Report 
    Page 4 of 59 (1,751 items)
    « First ... < 2 3 4 5 6 > ... Last »

    ©2009 Microsoft Corporation. All Rights Reserved