StarScream 22 wrote:
When I was talking about quests, I meant the Deadric ones only.. sorry wasn't clear with that.
But to point out what I mean. You call's Azura's Oblivion quests benevolent, but I wouldcharge it is anything but. Azura sent you to kill a bunch of her worshipers who somehow became Vampries. One the surface it seems all good, but lets look at the fact. We know that vampirism can be cured, I don't think anyone can dispute that. Also, from our travels in Morrowind, we know that atleast Two Deadric Princes know a magical means to cure Vampirsm, and can admisister the cure remotely while in their Oblivion plane. So, what we have is, Azura sent a group of followers to do a task, they became Vampires during the task, and instead of seeking a cure for her "beloved" worshippers, she locked them, for who knows how long, in a cave until she found a adventurer who agreed to play executioner for her. Hardly a good act. But then becasue they were crazed and Vampries, it wasn't an evil act either.
But if they put in a moral alignment meter, and gave that quest a "good" mark, people would see Azura = good, instead of Azura = manipulative, petty, --tch. You loose all the suble qualites because you placed a overriding morality on the quests.
Good points. Oh well, I guess a morality meter for Daedric quests would be too problematic if people started to associate the morality of a quest with the morality of the Daedra (and yeah it'd happen all the time). What do you think of having Infamy and Fame actually opening up conversation and quest options or even perks (as another poster I believe actually thought of)?
StarScream 22 wrote:
As for the Martin-Akatosh thing. Martin doesn't add his strength to Akatsoh nor does Akatosh manifests anything. Martin mantled Akatosh, he became Akatosh. The Akatosh of just a minute earlier is gone, doesn't exists.. Martin-tosh (using this term it distinish between the two) replaced Akatosh. So no engery is exhanged, no power disfused.. Akatosh is Akastosh. As for why I would say hemight be even stronger now, well that is due to Martin being the second Septim to mantle a God. But not jsut any God, the other half of the coin. Tiber mantle Lockan, Martin mantle Akatosh. Each got, and now each Septim are different faces of the same coin, one for each head of the two headed God. But that is just conjecture on my part.
And I never meant to imply that time is removed, when Akatosh is removed. It jsut that time becomes all wonky. It has no meaning. Just like how in the Warp in the West, time split into eight different directions, but all occured at the same time, at the same place. And when Viviec and Company, stole Godhood, they bent Akatosh so they existed as Gods even before they existed as mortals.
Yup, just looked up all the theology stuff again. And you're right on the money about Martin-Tosh. Oh well, gonna have to find another way to interact with past luminaries.
death knowz wrote:
Dual wielding is the biggest game/movie
cliche ever. Dual wielding pistols is the best way to get shot and
waste ammo, and anyone who's wielded a real blade would tell you dual
wielding in a real sword fight is a one-way ticket to getting stabbed.
Well, duel wielding pistols is very hard. Melee weapons is different though. Many warriors duel wielded, European duelists used swords and sword breaker daggers and Samurai had Wakasashi. Some weapons are specifically designed as off-hand weapons while others are meant to be used in pairs. I have trained in a number of MA weapon styles and have duel-wielded knives, short blades, sai, short sticks and kama.
Ofcourse, duewielding a pair of long swords is another matter all together. Maybe an off-set in penalties or only at a certain Perk Level.