PrivateWHudson wrote:
For $5 they managed to give me Doom on the harddrive with achievements and multiplayer. Why they cant do that for Halo at $15 boggles the mind. How hard could it be to turn LAN support into WAN support?
Not sure if anyone replied to this because I didn't feel like looking through everything but..
Its actually incredibly hard.
All the packets being sent in Halo: CE are massive, thats why even doing 2v2 on XBC would often lag.
They would have to completely rebuild the multiplayer.
Its not as easy as it seems.
I don't check the forums, so I won't see any replies.
But those are the facts.