I just saw it online.The article was in Italian so i'm on sure about details about the developer.Hopefully Moto GP 08 guys. I wish this would be on the xbox 720
Now i just saw this, insidesimracing.tv/.../Inside-Sim-Racing-Episodes Sounds good hope its coming to the USA. still can wait 6 months though
Moto gp 13 request
Hi DC,so you caught onto MoToGP2013 aswell.Im optimistic about the game getting the worldwide release it deserves.As I can understand Milestone isent doing this one with BlackBean like they did SBK,but someone else.I never heard of them but I believe they call themselves PQUBE(?)BQUBE,or something like that.Im not sure,but its not BB.In any case its going to be glorious getting back to playing MoToGP.Been a while since we last had the pleasure of a serious GP game,and theres a good chance this could turn out to be the most enjoyable so far
Legend bikes/riders like in SBK X would be good.Mainly 2 stroke 500 and other bikes that are different for variety.
Let race lap times work as best times(time trials)
No loops please.I dont wanna feel like im playing TrackMania LoL Its kinda hard picturing loops within the GP-license,but I whould love getting out on some twisty backroads IOM-style,and dont see why that whouldent make a great game.
Anyway even if im all for a more open license when it comes to MoToGP,and like the idear of legend riders/500ccs,and some scenic roads im not really so hot on the idear of loops in a MoToGP game,and will have to disagree,but keep the idears coming
How many years do you want to be limited to the same basic tracks. I won't buy the game year after year for 1 new track.
and how did you like SBK G?
# 3 . Try Moto GP 07 and tell me you don't think the "extreme mode" isn't fun.Put some SBK physics and it would be super. Moto gp should want a game that will attract new fans and a new generation to there sport.
Well im with you so far about the extreme mode,and SBK physics whould be super.To me that whould be the twisty backroads.I actually surgestet just about the same thing some time back on another site,and had my head bit off.
But even extreme mode from Climax dident have loops,and I guess I just dont feel loops belong in a MoToGP game.I whouldent mind some more tracks tho
Some people are so closed minded about things for sure.. " (I actually surgestet just about the same thing some time back on another site,and had my head bit off.)" When i say loop, i mean a Le Mans track as compared to a point to point track that has an end. Hope there's more people interested than what i see here...
Yes closed minded for sure.Apearently youre not allowed to say the words extreme,and MoToGP in the same sentence.All I wantet was some more tracks for my game?Is that so terrible???
But anyway im sorry I misunderstud,and toke youre word too litterally.I dont know why I thought you wantet loops LoL im all for more scenic tracks like the extreme tracks back from 07.Like you said the tracks whould be fine if they had a change of physics,and dropped the powersliding BS
Sounds like we are on the same page about this game. Hopefully milestone has the license so Capcon doesn't make Moto GP 14/15.
I think maybe we are.If one imagines you toke the physics from SBK,and put on the extreme tracks(07)it be a very diffrent animal.Anyway dont anyone go thinking neither of us wants to go back to extreme racing from Climax.Really I much rather get back to racinggames of yonder like Riding Spirits,TT,and my all time favourit TT Superbikes,racing the open road.
GP from Climax,and extreme powersliding was a fun distraction for a while there,but doesent hold anything against the true nature of the beast.
PS.im positive CAPCOM doesent have anything to do with this years MoToGP.I believe I read of someone calling themselves PQUBE,or very close to that being the publisher.Whoever that is?