Re: List Of Pros/Cons For Skyrim

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List Of Pros/Cons For Skyrim

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    Level: 5
  • Listed below are all the pros/cons I can think of for Skyrim at this time.

    Keep in mind that my pros/cons list is in relation to Oblivion, as I am a big Oblivion fan, as are many who will buy Skyrim.



    PROS

    1- More options for travel (two ways to fast travel in addition to walking/riding a horse)

    2- You can make your own weapons/armor and upgrade them

    3- Radiant Story ensures different experiences every time based on how you play

    5- Dragons! Dragons! Dragons!

    6- More variety for environments than in Oblivion

    7- Dual wielding for weapons and magick

    8- Dragon shouts

    9- More, bigger cities than in Oblivion

    10- Dynamic non-lethal barfights

    11- More robust, timing based blocking system

    12- Torches can be used as weapons

    13- Improved bow combat than in Oblivion

    14- Improved Radiant A.I.

    15- You can hire mercenaries (companions)

    16- Much more detailed environments, environmental features and weather effects than in Oblivion

    17- More voice actors than in Oblivion (70)

    18- More character creation/customization options

    CONS

    1- Potentially streamlined combat compared to Oblivion

    2- Acrobatics and other minor skills removed (everything except health, magicka and stamina)

    3- No dodging, rolling or backflipping during combat

    4- No weapon/armor degradation

    5- Spell creation removed

    6- Potentially streamlined armor which may lead to less armor than in Oblivion

    7- Potentially less side quests/content than Oblivion

  • Level: 5
  • Combat is expanded, which you mention several times, so kind of weird you list "streamlined combat" as your very first Con. Armor degradation was never confirmed either way. They said they were toying with it both ways, we'll see what happens. There is one less armor slot, but you can customize armor now, and there are more sets of armor, so that makes up for it. Also, according to Pete Hines, Skyrim has at least 3 times the quests Fallout 3 had. That could potentially mean more content than New Vegas had. Possibly even border on Morrowind.

    Sometimes it seems the going is just too rough, and things go wrong no matter what I do. Now and then it seems that life is just too much, but you've got the love I need to see me through.

  • Level: 7
  • CON: I have to wait another month.

    Follow me on Twitter! @Nic_vs_Internet, you will not regret it.

    deep in the heart of texas.

  • Level: 5
    Level: 5
  • Taldarin:

    Combat is expanded, which you mention several times, so kind of weird you list "streamlined combat" as your very first Con. Armor degradation was never confirmed either way. They said they were toying with it both ways, we'll see what happens. There is one less armor slot, but you can customize armor now, and there are more sets of armor, so that makes up for it. Also, according to Pete Hines, Skyrim has at least 3 times the quests Fallout 3 had. That could potentially mean more content than New Vegas had. Possibly even border on Morrowind.



    First of all, I said "POTENTIALLY", which means we'll see when the game is released.

    Armor degradation is indeed confirmed to be gone. Click here and then scroll down and read. The sources can be found here. And no, I can't be bothered to link the direct article because there's too many to go through. But I absolutely guarantee that armor degradation is gone.

    A reoccurring number that's been going around which originated with Bethesda is around 150 total quests at release, not including the new "Misc. Objectives". If that's true, then Oblivion's got it beat by 49 more quests.

  • Level: 5
  • Taldarin:

    Combat is expanded, which you mention several times, so kind of weird you list "streamlined combat" as your very first Con. Armor degradation was never confirmed either way. They said they were toying with it both ways, we'll see what happens. There is one less armor slot, but you can customize armor now, and there are more sets of armor, so that makes up for it. Also, according to Pete Hines, Skyrim has at least 3 times the quests Fallout 3 had. That could potentially mean more content than New Vegas had. Possibly even border on Morrowind.

    I put 100 hours into fallout 3 easy, so that news is very good. From what i heard there will be more armor because of how they joined certain pieces together (sorry for lack of terms) but basically it gives you more memory for other items. Also con number 1 should have been,,,, it's not in my hands/360 hahaha
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  • Level: 5
  • Doubly post for some reason?
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  • Level: 2
  • Personal pros and cons

    PRO:

    New engine

    Dragon-slaying

    Exploring Skyrim

    Experimenting with different magic combinations

    Improved graphics

    New soundtrack

    Climbing the Throad of the World

    Discovering how the world has changed since TESIV

    New characters and storyline

    The new menu system looks amazing

    The Collector's Edition

    300+ hours with indepth, actual expansions

    Didn't bow to multiplayer demands

    Wood Elves, High Elves, Khajit and Argonians have all had great racial makeovers

    Facial hair now in game

    Crafting

    Dynamic Dragons

    CONS

    Dynamic Dragons

    Less skills, zero attributes

    Getting rid of Acrobatics

    Less weapons

    No "official" classes

    Chopping and changing starsign

    Less armour customisation

    Lack of Patrick Steward

    Still over a month away

  • Level: 5
  • No official classes? They dont have mage or warrior?

    Less weapons? Where was this said at?

    ** Pro that no one has mentioned.... Your inventory list, you can view and rotate your items/weapons/food/etc. That was pretty cool.

    Clues to puzzles are on items, like the first mission( golden claw). Not gonna spoil it for anyone who has not seen it.

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  • Level: 2
  • I should clarify, my list wasn't a comparason to Oblivion, but the entire series so far.  And there's been a ton of weapons gone bye-bye from the land of Tamriel over the years, most recently, fists from the looks of it.  I also meant classes in the sense that you don't pick/custom-make one from the beginning.  There are "unofficial" classes (that is, if you want to go Paladin you'll specialise in Heavy Armour, 1-handed, Block and Restoration primarily), but doesn't look like anything at the beginning of the game that asks "WOULD YOU LIKE TO BE A NIGHTBLADE?"

  • Level: 5
    Gamerchix_icon
  • There's MORE quests and more armor. This has been spoken by the gods and creators of Skyrim. I think no degrading is good(it WAS confirmed Taldarin...ya jerk >:O). There COULD be dodging and whatnot, they never said either way as far as I know. I think a reduced skill count is good too, since you can focus more on what's left (although that is up to debate as a pro or con). Same goes for spell creation, since the remaining spells are much more varied rather than the same looking spell with different stats (again totally debatable). You can use fists, theres just no skill for it, although Khajiit have claws that improve their fists of fury. They're like a "last resort" weapon or one for shits and giggles ("teehee I killed a giant with my bare hands!")

  • Level: 5
  • Taldarin:

    Armor degradation was never confirmed either way.

    Actually, it was confirmed that there will be NO armor/weapon degradation in Skyrim. 

    Off-topic - Are you active on the Bethesda Skyrim forum at all, Taldarin?

  • Level: 5
    AmbLevel10
  • Nick Of Troy:

    snip

    I agree with your list.

    OP never even joined the Mages Guild yet complains about the lack of spell creation.

    They're Back! Spies vs. Mercs 8/20/13

  • Level: 2
  • Miss Pwny:

    You can use fists, theres just no skill for it, although Khajiit have claws that improve their fists of fury. They're like a "last resort" weapon or one for shits and giggles ("teehee I killed a giant with my bare hands!")

    I'm hoping that Hand-toHand will be legit to use, because I've loved using a H2H Monk or Acrobat character.  Hell, I had one in Oblivion that never picked up a weapon in her life other than to sell.  Would be a mighty shame to see that playstyle reduced to what it sounds like it is in Skyrim.

  • Level: 5
    Gamerchix_icon
  • I don't think it was really popular enough. Sure there will always be a demand for anyhting you can think of practical or digital, but if it's too small there won't be ANY supply. Now if there were unarmed weapons like in Fallout I could easily picture it in Skyrim, but there aren't (and I can't think of any unarmed weapons that would fit into the universe...the closest thing I could tihnk of for a medieval period game is nunchakus, but that definitely wouldn't be considered unarmed.

  • Level: 5
  • Nick Of Troy:

    I'm hoping that Hand-toHand will be legit to use, because I've loved using a H2H Monk or Acrobat character.  Hell, I had one in Oblivion that never picked up a weapon in her life other than to sell.  Would be a mighty shame to see that playstyle reduced to what it sounds like it is in Skyrim.

    This has been a huge debate on the Bethesda forums as well but from the sounds of it, hand to hand combat is supposed to be fairly efficient with the help of perks.  Also, be ready to use your fists in tavern brawls!

  • Level: 2
  • So there are H2H-related perks beyond racial? That's cool.  I had heard about the bar fights and they sounded interesting, but was far more interested in legitimate H2H combat in the game.  May just end up having to alter my Monk Rp to that of a rabid Khait =p 

    Miss Pwny:

    I don't think it was really popular enough. Sure there will always be a demand for anyhting you can think of...

    Look, we could debate this 'till the Dragons come home about this, but the thread asked for personal pro/con list so that's what I made

  • Level: 5
  • Heavy Armor has a perk that uses the defense rating of your equipped gauntlets as additional hand-to-hand damage.

    Sometimes it seems the going is just too rough, and things go wrong no matter what I do. Now and then it seems that life is just too much, but you've got the love I need to see me through.

  • Level: 5
    FoundingMemberontopicAmbLevel3
  • Not sure how I feel about no weapon and armor degradation. I liked the idea of repairing my own equipment after each battle. We'll see how it plays out. I think I'll miss custom spell making too. Anyone know if there will be an arena of any kind returning to the Skyrim world? Hmmm...maybe they could offer "levitation" or some other goodies from Morrowind as DLC to make up for removing some features.

  • Level: 5
  • it would be great to see an arena, maybe with more fights than oblivion had. i was the grand champion within like an hour, between sleeping and doing the gray prince's side quest, and i'm pretty sure i was only level 4 or something.

  • Level: 5
  • I always started out Oblivion in the Arena. That way I could get used to fighting certain enemies, and I could start off with some coin and a few skills.

  • Level: 5
  • for me the arena has just been for the money to get the house in anvil, and i used the house to get ectoplasm for the fighters guild.

  • Level: 2
  • I disagree with some of the cons you listed. Potentially less side quest/content than oblivion? they have said its going to be as big as oblivion if not bigger and have twice the ammount of content that oblivion had.

    -

    And yes the biggest con is having to wait until 11-11-11 :(

  • Level: 5
    ontopic
  • I thought Todd Howard mentioned they put more quests, and content in the game to make the game feel larger?

    ~ Happily Married 12/19/12 ~

  • Level: 5
  • That is correct recon.

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  • Level: 2
  • I'd rather have armor/weapon's degration rate severely lessened than gone completely. If the rate of degration was very slow and long term (rather than every battle or two) so that it doesn't rapidly effect its stats, then I would be happy with that. Also, armor you find in ruins and such wouldn't be at 100% durability.

  • Level: 5
  • i honestly enjoyed the need to to fix armor and weapons every few battles, though i checked and pounded my *** every chance i got, if only to try and speed up my leveling. i hope that's one feature that doesn't transfer to fallout 4, or even any other bethesda game.

  • Level: 5
    ontopic
  • I think the Pro's greatly out weigh the "Con's".

    ~ Happily Married 12/19/12 ~

  • Level: 5
    Gamerchix_icon
  • Not to mention most of the cons are "cons" and not cons. Half of them aren't even true

  • Level: 5
  • Still, the biggest con to date would be that it has not been released yet.....

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  • Level: 5
    Gamerchix_icon
  • TLS Big Boss:

    Listed below are all the pros/cons I can think of for Skyrim at this time.

    Keep in mind that my pros/cons list is in relation to Oblivion, as I am a big Oblivion fan, as are many who will buy Skyrim.



    PROS

    1- More options for travel (two ways to fast travel in addition to walking/riding a horse)

    2- You can make your own weapons/armor and upgrade them

    3- Radiant Story ensures different experiences every time based on how you play

    5- Dragons! Dragons! Dragons!

    6- More variety for environments than in Oblivion

    7- Dual wielding for weapons and magick

    8- Dragon shouts

    9- More, bigger cities than in Oblivion

    10- Dynamic non-lethal barfights

    11- More robust, timing based blocking system

    12- Torches can be used as weapons

    13- Improved bow combat than in Oblivion

    14- Improved Radiant A.I.

    15- You can hire mercenaries (companions)

    16- Much more detailed environments, environmental features and weather effects than in Oblivion

    17- More voice actors than in Oblivion (70)

    18- More character creation/customization options

    19- Weapon and armor degradation removed

    20- More diverse spells

    21- Visually improved in every way

    22- Awful face zoom in dialogue removed (+ real time conversations instead)

    23- Better character creation

    CONS

    1- Acrobatics and other minor skills removed (No dodging, rolling, and backflipping during combat)

    2- Spell creation removed

    Pwny's 2:

    3- Dark elves are ugly

    4: Potentially no damned werewolves

    -

    And yes, 5- It isn't out yet

    I fix and stuff :)

  • Level: 5
  • i havent heard about any of those cons, most would be very stupid to remove and would make the game not live up to es standards, can u show where u got that stuff from?

    Awesome Bill from Dawsonville

     

  • Level: 5
  • APOCACIDE:

    i havent heard about any of those cons, most would be very stupid to remove and would make the game not live up to es standards, can u show where u got that stuff from?



    Here

  • Level: 5
  • I think some people in this thread are suffering from fanboyism.

    Skyrim will no doubt be an excellent game. It will be a great addition to the TES series and clearly the pros outweigh the cons in terms of amount.

    But let's be realistic, people. No game is perfect. Skyrim won't be perfect. Oblivion had pros over Morrowind, but Morrowind still had pros over Oblivion. Skyrim will be no different.

    I think everyone needs to calm down and just wait patiently until 11-11-11.

  • Level: 5
    Level: 5
    Gamerchix_icon
  • No one is not calm. I think you're suffering from a case of....not...being able to interpret emotion through text as well as in person which lets face it we all have sometimes

  • Level: 5
  • Tis true. Its even harder since they got rid of the smiley faces and the such.

  • Level: 5
  • i didnt see anything about less side quests, idk about the magnetism in attacks, that sounds cheesy, dual wielding spells is kinda like crafting, spell craft was in IV only anyway, didnt see anything about acrobatics and no dodge, shield bash is good, dual wield is good, less armor pieces, but more armor types, plus armor crafting, i dont like no degradation tho-over all doesnt seem too bad-just hope skills and combat arent dummed down

    Awesome Bill from Dawsonville

     

  • Level: 2
  • Magnetism in attacks? Seriously? Also, here are some I THINK were not mentioned. Or they are so. Epic i must mention it again. Starting with cons... Cons: Dual Wield Shields not confirmed. Dragons will be a pain in the @@@. STILL NO PETS. >.

    [Mod removed: link contained story spoilers for ME3]

  • Level: 2
  • WOW, ALMOST ALL MY LIST GOT EATEN.....

    No, I can't type all that again, so il just do the most important.

    Pros

    Dragons

    Friendly dragons

    More exploration

    more shtuff

    Dual wield

    Dragon shouts

    Sabotage towns

    Combat

    More ruins

    Dragons

    RT talk

    Almost out

    .

    Cons

    Non humans as Dragon born, huge plot twist

    Unconfirmed about dual wield shields, let's all hope there is

    Chickens apparently tell on you

    Dragons will be a pain in the @@@ to kill

    It's not in my hands or xbox

    [Mod removed: link contained story spoilers for ME3]

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